mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-08 06:17:48 +00:00
GEEKING
This commit is contained in:
@@ -0,0 +1,48 @@
|
||||
#pragma once
|
||||
|
||||
#include "Util/G3DCore.h"
|
||||
|
||||
namespace RBX
|
||||
{
|
||||
namespace Graphics
|
||||
{
|
||||
|
||||
class Device;
|
||||
class RenderCamera;
|
||||
|
||||
struct GlobalShaderData
|
||||
{
|
||||
Matrix4 ViewProjection;
|
||||
Vector4 ViewRight;
|
||||
Vector4 ViewUp;
|
||||
Vector4 ViewDir;
|
||||
Vector4 CameraPosition;
|
||||
|
||||
Vector4 AmbientColor;
|
||||
Vector4 Lamp0Color;
|
||||
Vector4 Lamp0Dir;
|
||||
Vector4 Lamp1Color;
|
||||
|
||||
Vector4 FogColor;
|
||||
Vector4 FogParams;
|
||||
|
||||
Vector4 LightBorder;
|
||||
Vector4 LightConfig0;
|
||||
Vector4 LightConfig1;
|
||||
Vector4 LightConfig2;
|
||||
Vector4 LightConfig3;
|
||||
|
||||
Vector4 FadeDistance_GlowFactor;
|
||||
Vector4 OutlineBrightness_ShadowInfo;
|
||||
|
||||
Vector4 ShadowMatrix0;
|
||||
Vector4 ShadowMatrix1;
|
||||
Vector4 ShadowMatrix2;
|
||||
|
||||
static void define(Device* device);
|
||||
|
||||
void setCamera(const RenderCamera& camera);
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user