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https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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--[[
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// ThumbnailLoader.lua
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// Creates a thumbnail loader object that handles the loading
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// of thumb nails.
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// Thumbnails may not yet be generated, so this will retry generation and
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// assign the final thumbnail
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]]
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local CoreGui = Game:GetService("CoreGui")
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local GuiRoot = CoreGui:FindFirstChild("RobloxGui")
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local Modules = GuiRoot:FindFirstChild("Modules")
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local ContentProvider = game:GetService('ContentProvider')
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local Http = require(Modules:FindFirstChild('Http'))
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local LoadingWidget = require(Modules:FindFirstChild('LoadingWidget'))
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local Utility = require(Modules:FindFirstChild('Utility'))
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local ThumbnailLoader = {}
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local BaseUrl = Http.BaseUrl
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local AssetGameBaseUrl = Http.AssetGameBaseUrl
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local RETRIES = 6
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local FORMAT = "png"
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local FADE_IN_TIME = 0.25
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--[[ Sizes ]]--
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ThumbnailLoader.Sizes = {
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Small = Vector2.new(100, 100);
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Medium = Vector2.new(250, 250);
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Large = Vector2.new(576, 324);
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}
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ThumbnailLoader.SubstitutionTypeResult = {
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None = 0;
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Unapproved = 1;
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PendingReview = 2;
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Broken = 3;
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Unavailable = 4;
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Unknown = 5;
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}
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ThumbnailLoader.AssetType = {
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Icon = { IsFinal = Http.GetAssetThumbnailFinalAsync;
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SetImageUrl = 'Thumbs/Asset.ashx?width=%d&height=%d&assetId=%d&ignorePlaceMediaItems=true'; };
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Avatar = { IsFinal = Http.GetAssetAvatarFinalAsync;
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SetImageUrl = 'Thumbs/Avatar.ashx?width=%d&height=%d&userId=%d&ignorePlaceMediaItems=true'; };
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Outfit = { IsFinal = Http.GetOutfitThumbnailFinalAsync;
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SetImageUrl = 'Thumbs/Avatar.ashx?width=%d&height=%d&userId=%d&ignorePlaceMediaItems=true'; };
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}
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--[[
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imageObject - a roblox gui image object (ImageLabel, ImageButton)
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assetId - the id of the asset you want an image for
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size - a ThumbnailLoader.Sizes
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assetType - a ThumbnailLoader.AssetType
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]]
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function ThumbnailLoader:Create(imageObject, assetId, size, assetType, cachebust)
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local this = {}
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local isLoading = false
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local cancelled = false
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local isFinalSuccess = false
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local uri = AssetGameBaseUrl..string.format(assetType.SetImageUrl, size.x, size.y, assetId or -1)
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if cachebust then
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uri = uri .. '&cb=' .. tostring(tick())
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end
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local getIsFinalFunc = assetType.IsFinal
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local function preloadThumbnailAsync()
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local preloadTable = { uri }
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ContentProvider:PreloadAsync(preloadTable)
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end
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local function tryGetFinalAsync()
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local result = getIsFinalFunc(assetId, size.x, size.y, FORMAT)
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if result then
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local isFinal = result["Final"] or result["thumbnailFinal"]
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local substitutionType = result["substitutionType"] or result["SubstitutionType"]
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if isFinal == true and
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(substitutionType == nil or substitutionType == ThumbnailLoader.SubstitutionTypeResult.None) then
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isFinalSuccess = true
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preloadThumbnailAsync()
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return true
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end
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end
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return false
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end
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local function loadThumbInternalAsync()
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local tryCount = 0
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isLoading = true
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isFinalSuccess = false
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while tryCount <= RETRIES and isLoading and not cancelled do
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if tryGetFinalAsync() then
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break
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end
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tryCount = tryCount + 1
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wait(tryCount ^ 2)
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end
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isLoading = false
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end
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function this:LoadAsync(showSpinner, fadeImage, spinnerProperties)
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spinnerProperties = spinnerProperties or {}
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if not assetId then return end
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if showSpinner == nil then
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showSpinner = true
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end
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if fadeImage == nil then
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fadeImage = true
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end
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-- reset image
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imageObject.Image = ""
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if fadeImage then
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local tween = Utility.PropertyTweener(imageObject, "ImageTransparency", 1, 1, 0,
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Utility.EaseInOutQuad, true, nil)
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end
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-- try first time before starting loading widget
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if not tryGetFinalAsync() then
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if showSpinner then
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spinnerProperties['Parent'] = spinnerProperties['Parent'] or imageObject
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local loader = LoadingWidget(
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spinnerProperties,
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{ loadThumbInternalAsync } )
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loader:AwaitFinished()
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loader:Cleanup()
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else
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loadThumbInternalAsync()
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end
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end
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if not cancelled then
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imageObject.Image = isFinalSuccess and uri or ""
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if fadeImage then
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local tween = Utility.PropertyTweener(imageObject, "ImageTransparency", 1, 0, FADE_IN_TIME,
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Utility.EaseInOutQuad, true, nil)
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end
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end
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return isFinalSuccess
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end
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function this:Cancel()
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isLoading = false
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cancelled = true
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end
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return this
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end
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return ThumbnailLoader
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