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https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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-- Written by Kip Turner, Copyright ROBLOX 2015
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local CoreGui = game:GetService("CoreGui")
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local ContextActionService = game:GetService("ContextActionService")
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local PlatformService = nil
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pcall(function() PlatformService = game:GetService('PlatformService') end)
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local UserInputService = game:GetService("UserInputService")
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local GuiService = game:GetService('GuiService')
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local TextService = game:GetService('TextService')
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local GuiRoot = CoreGui:FindFirstChild("RobloxGui")
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local Modules = GuiRoot:FindFirstChild("Modules")
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local Utility = require(Modules:FindFirstChild('Utility'))
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local GlobalSettings = require(Modules:FindFirstChild('GlobalSettings'))
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local AppTabDockModule = require(Modules:FindFirstChild('TabDock'))
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local AppTabDockItemModule = require(Modules:FindFirstChild('TabDockItem'))
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local HomePaneModule = require(Modules:FindFirstChild('HomePane'))
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local GamePaneModule = require(Modules:FindFirstChild('GamePane'))
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local AvatarPaneModule = require(Modules:FindFirstChild('AvatarPane'))
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local Errors = require(Modules:FindFirstChild('Errors'))
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local ErrorOverlay = require(Modules:FindFirstChild('ErrorOverlay'))
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local EventHub = require(Modules:FindFirstChild('EventHub'))
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local ScreenManager = require(Modules:FindFirstChild('ScreenManager'))
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local SocialPaneModule = require(Modules:FindFirstChild('SocialPane'))
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local StorePaneModule = require(Modules:FindFirstChild('StorePane'))
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local Strings = require(Modules:FindFirstChild('LocalizedStrings'))
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local AssetManager = require(Modules:FindFirstChild('AssetManager'))
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local SoundManager = require(Modules:FindFirstChild('SoundManager'))
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local SettingsScreen = require(Modules:FindFirstChild('SettingsScreen'))
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local function CreateAppHub()
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local this = {}
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-- Game.CoreGui.SelectionImageObject = Instance.new('ImageLabel')
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local AppTabDock = AppTabDockModule()
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local appHubCns = {}
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local selectionChangedConn = nil
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local lastSelectedContentPane = nil
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local lastParent = nil
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local HubContainer = Utility.Create'Frame'
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{
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Name = 'HubContainer';
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Size = UDim2.new(1, 0, 1, 0);
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BackgroundTransparency = 1;
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Visible = false;
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}
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local PaneContainer = Utility.Create'Frame'
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{
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Name = 'PaneContainer';
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Size = UDim2.new(1, 0, 0.786, 0);
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Position = UDim2.new(0,0,0.214,0);
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BackgroundTransparency = 1;
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Parent = HubContainer;
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}
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AppTabDock:SetParent(HubContainer)
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AppTabDock:SetPosition(UDim2.new(0,0,0.132,0))
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local HomeTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('HomeWord'):upper(), HomePaneModule(PaneContainer)))
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local AvatarTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('AvatarWord'):upper(), AvatarPaneModule(PaneContainer)))
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local GameTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('GameWord'):upper(), GamePaneModule(PaneContainer)))
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local SocialTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('FriendsWord'):upper(), SocialPaneModule(PaneContainer)))
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local StoreTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('CatalogWord'):upper(), StorePaneModule(PaneContainer)))
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local RobloxLogo = Utility.Create'ImageLabel'
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{
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Name = 'RobloxLogo';
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Size = UDim2.new(0, 232, 0, 56);
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Position = UDim2.new(0,0,0,0);
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BackgroundTransparency = 1;
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Image = 'rbxasset://textures/ui/Shell/Icons/ROBLOXLogoSmall@1080.png';
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Parent = HubContainer;
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}
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-- Positin/Size set after text bounds set
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local BoundHintContainer = Utility.Create'Frame'
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{
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Name = "BoundHintContainer";
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BackgroundTransparency = 1;
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Visible = false;
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Parent = HubContainer;
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}
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local BoundHintText = Utility.Create'TextLabel'
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{
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Name = "BoundHintText";
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BackgroundTransparency = 1;
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Font = GlobalSettings.RegularFont;
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FontSize = GlobalSettings.TitleSize;
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TextColor3 = GlobalSettings.WhiteTextColor;
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TextXAlignment = GlobalSettings.Right;
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Text = "";
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Parent = BoundHintContainer;
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}
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local BoundHintImage = Utility.Create'ImageLabel'
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{
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Name = "BoundHintImage";
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Size = UDim2.new(0, 83, 0, 83);
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BackgroundTransparency = 1;
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Image = 'rbxasset://textures/ui/Shell/ButtonIcons/XButton.png';
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Parent = BoundHintContainer;
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}
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local function setHintText(newText)
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local textSize = TextService:GetTextSize(newText, 42, BoundHintText.Font, Vector2.new(0, 0))
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BoundHintText.Size = UDim2.new(0, textSize.x, 0, 83)
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BoundHintText.Position = UDim2.new(1, -textSize.x, 0, 0)
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BoundHintText.Text = newText
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BoundHintContainer.Size = UDim2.new(0, textSize.x + BoundHintImage.Size.X.Offset, 0, 83)
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BoundHintContainer.Position = UDim2.new(1, -BoundHintContainer.Size.X.Offset, 1, -BoundHintContainer.Size.Y.Offset)
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BoundHintContainer.Visible = true
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end
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local seenXButtonPressed = false
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local function onOpenSettings(actionName, inputState, inputObject)
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if inputState == Enum.UserInputState.Begin then
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seenXButtonPressed = true
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elseif inputState == Enum.UserInputState.End and seenXButtonPressed then
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local settingsScreen = SettingsScreen()
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EventHub:dispatchEvent(EventHub.Notifications["OpenSettingsScreen"], settingsScreen);
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end
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end
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local function onOpenPartyUI(actionName, inputState, inputObject)
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if inputState == Enum.UserInputState.Begin then
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seenXButtonPressed = true
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elseif inputState == Enum.UserInputState.End and seenXButtonPressed then
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if UserSettings().GameSettings:InStudioMode() then
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ScreenManager:OpenScreen(ErrorOverlay(Errors.Test.FeatureNotAvailableInStudio), false)
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else
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local success, result = pcall(function()
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-- PlatformService may not exist in studio
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return PlatformService:PopupPartyUI(inputObject.UserInputType)
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end)
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if not success then
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ScreenManager:OpenScreen(ErrorOverlay(Errors.PlatformError.PopupPartyUI), false)
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end
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end
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end
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end
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local function setHintAction(selectedTab)
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ContextActionService:UnbindCoreAction("OpenHintAction")
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BoundHintContainer.Visible = false
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if selectedTab == HomeTab then
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setHintText(Strings:LocalizedString("SettingsWord"))
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ContextActionService:BindCoreAction("OpenHintAction", onOpenSettings, false, Enum.KeyCode.ButtonX)
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elseif selectedTab == SocialTab then
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setHintText(Strings:LocalizedString("StartPartyPhrase"))
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ContextActionService:BindCoreAction("OpenHintAction", onOpenPartyUI, false, Enum.KeyCode.ButtonX)
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end
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end
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function this:GetName()
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-- print("Apphub get name called - lastSelectedContentPane:" , lastSelectedContentPane, "name:" , lastSelectedContentPane and lastSelectedContentPane:GetName())
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return lastSelectedContentPane and lastSelectedContentPane:GetName() or Strings:LocalizedString('HomeWord')
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end
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function this:Show()
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HubContainer.Visible = true
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HubContainer.Parent = lastParent
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EventHub:removeEventListener(EventHub.Notifications["NavigateToRobuxScreen"], 'AppHubListenToRobuxScreenSwitch')
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EventHub:addEventListener(EventHub.Notifications["NavigateToRobuxScreen"], 'AppHubListenToRobuxScreenSwitch', function()
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if ScreenManager:ContainsScreen(this) then
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while ScreenManager:GetTopScreen() ~= this and ScreenManager:ContainsScreen(this) do
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ScreenManager:CloseCurrent()
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end
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if ScreenManager:GetTopScreen() == this then
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if AppTabDock:GetSelectedTab() ~= StoreTab then
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AppTabDock:SetSelectedTab(StoreTab)
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end
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end
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end
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end)
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local openEquippedDebounce = false
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EventHub:removeEventListener(EventHub.Notifications["NavigateToEquippedAvatar"], 'AppHubListenToAvatarScreenSwitch')
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EventHub:addEventListener(EventHub.Notifications["NavigateToEquippedAvatar"], 'AppHubListenToAvatarScreenSwitch', function()
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if openEquippedDebounce then return end
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openEquippedDebounce = true
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if ScreenManager:ContainsScreen(this) then
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while ScreenManager:GetTopScreen() ~= this and ScreenManager:ContainsScreen(this) do
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ScreenManager:CloseCurrent()
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end
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if ScreenManager:GetTopScreen() == this then
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if AppTabDock:GetSelectedTab() ~= AvatarTab then
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AppTabDock:SetSelectedTab(AvatarTab)
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-- local avatarPane = AvatarTab:GetContentItem()
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-- if avatarPane then
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-- avatarPane:OpenEquippedPackage()
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-- end
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end
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end
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end
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openEquippedDebounce = false
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end)
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local currentlySelectedTab = AppTabDock:GetSelectedTab()
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AppTabDock:SetSelectedTab(currentlySelectedTab)
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if lastSelectedContentPane then
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lastSelectedContentPane:Show()
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end
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end
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function this:Hide()
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if not ScreenManager:ContainsScreen(self) then
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EventHub:removeEventListener(EventHub.Notifications["NavigateToRobuxScreen"], 'AppHubListenToRobuxScreenSwitch')
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EventHub:removeEventListener(EventHub.Notifications["NavigateToEquippedAvatar"], 'AppHubListenToAvatarScreenSwitch')
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end
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HubContainer.Visible = false
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HubContainer.Parent = nil
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if lastSelectedContentPane then
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lastSelectedContentPane:Hide()
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end
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end
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function this:Focus()
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AppTabDock:ConnectEvents()
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ContextActionService:BindCoreAction("CycleTabDock",
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function(actionName, inputState, inputObject)
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if inputState == Enum.UserInputState.End then
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if inputObject.KeyCode == Enum.KeyCode.ButtonL1 then
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local prevTab = AppTabDock:GetPreviousTab()
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if prevTab then
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AppTabDock:SetSelectedTab(prevTab)
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end
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elseif inputObject.KeyCode == Enum.KeyCode.ButtonR1 then
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local nextTab = AppTabDock:GetNextTab()
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if nextTab then
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AppTabDock:SetSelectedTab(nextTab)
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end
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end
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end
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end,
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false,
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Enum.KeyCode.ButtonL1, Enum.KeyCode.ButtonR1)
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local seenBButtonBegin = false
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ContextActionService:BindCoreAction("CloseAppHub",
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function(actionName, inputState, inputObject)
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if inputState == Enum.UserInputState.Begin then
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seenBButtonBegin = true
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elseif inputState == Enum.UserInputState.End then
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if seenBButtonBegin then
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local currentlySelectedTab = AppTabDock:GetSelectedTab()
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if currentlySelectedTab ~= HomeTab then
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AppTabDock:SetSelectedTab(HomeTab)
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end
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end
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end
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end,
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false,
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Enum.KeyCode.ButtonB)
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local function onSelectedTabChanged(selectedTab)
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if selectedTab then
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if lastSelectedContentPane then
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lastSelectedContentPane:Hide()
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lastSelectedContentPane:RemoveFocus()
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end
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local selectedContentPane = selectedTab:GetContentItem()
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if selectedContentPane then
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selectedContentPane:Show()
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if not AppTabDock:IsFocused() then
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AppTabDock:Focus()
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selectedContentPane:Focus()
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end
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end
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lastSelectedContentPane = selectedContentPane
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-- set X action
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setHintAction(selectedTab)
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end
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end
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table.insert(appHubCns, AppTabDock.SelectedTabChanged:connect(onSelectedTabChanged))
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local function onSelectedTabClicked(selectedTab)
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local selectedContentPane = selectedTab and selectedTab:GetContentItem()
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if selectedContentPane and selectedContentPane == lastSelectedContentPane then
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selectedContentPane:Focus()
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end
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end
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table.insert(appHubCns, AppTabDock.SelectedTabClicked:connect(onSelectedTabClicked))
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selectionChangedConn = Utility.DisconnectEvent(selectionChangedConn)
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selectionChangedConn = GuiService.Changed:connect(function(prop)
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if prop == "SelectedCoreObject" then
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local currentSelection = GuiService.SelectedCoreObject
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if currentSelection and lastSelectedContentPane then
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-- first condition checks if function exist
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if lastSelectedContentPane.IsFocused and not lastSelectedContentPane:IsFocused() and lastSelectedContentPane.IsAncestorOf then
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if lastSelectedContentPane:IsAncestorOf(currentSelection) then
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-- print("Doing our focus")
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lastSelectedContentPane:Focus()
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else
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-- lastSelectedContentPane:RemoveFocus()
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end
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end
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end
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end
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end)
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--set the Home tab to be the starting tab
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if AppTabDock:GetSelectedTab() == nil then
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AppTabDock:SetSelectedTab(HomeTab)
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end
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if lastSelectedContentPane then
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lastSelectedContentPane:Focus()
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end
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setHintAction(AppTabDock:GetSelectedTab())
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end
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function this:RemoveFocus()
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AppTabDock:DisconnectEvents()
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ContextActionService:UnbindCoreAction("CycleTabDock")
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ContextActionService:UnbindCoreAction("CloseAppHub")
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if lastSelectedContentPane then
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lastSelectedContentPane:RemoveFocus()
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end
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for k,v in pairs(appHubCns) do
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v:disconnect()
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v = nil
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appHubCns[k] = nil
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end
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selectionChangedConn = Utility.DisconnectEvent(selectionChangedConn)
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ContextActionService:UnbindCoreAction("OpenHintAction")
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end
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function this:SetParent(newParent)
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HubContainer.Parent = newParent
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lastParent = newParent
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end
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local hubID = "AppHub"
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--EventHub:addEventListener(EventHub.Notifications["OpenGameDetail"], hubID, function(data) AppTabDock:SetSelectedTab(GameTab); end);
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--EventHub:addEventListener(EventHub.Notifications["OpenGameGenre"], hubID, function(data) AppTabDock:SetSelectedTab(GameTab); end);
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return this
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end
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return CreateAppHub
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