This commit is contained in:
watrabi
2025-09-18 17:55:52 -04:00
commit 977f1ff4b8
15030 changed files with 17324420 additions and 0 deletions
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-- Written by Kip Turner, Copyright ROBLOX 2015
local CoreGui = game:GetService("CoreGui")
local ContextActionService = game:GetService("ContextActionService")
local PlatformService = nil
pcall(function() PlatformService = game:GetService('PlatformService') end)
local UserInputService = game:GetService("UserInputService")
local GuiService = game:GetService('GuiService')
local TextService = game:GetService('TextService')
local GuiRoot = CoreGui:FindFirstChild("RobloxGui")
local Modules = GuiRoot:FindFirstChild("Modules")
local Utility = require(Modules:FindFirstChild('Utility'))
local GlobalSettings = require(Modules:FindFirstChild('GlobalSettings'))
local AppTabDockModule = require(Modules:FindFirstChild('TabDock'))
local AppTabDockItemModule = require(Modules:FindFirstChild('TabDockItem'))
local HomePaneModule = require(Modules:FindFirstChild('HomePane'))
local GamePaneModule = require(Modules:FindFirstChild('GamePane'))
local AvatarPaneModule = require(Modules:FindFirstChild('AvatarPane'))
local Errors = require(Modules:FindFirstChild('Errors'))
local ErrorOverlay = require(Modules:FindFirstChild('ErrorOverlay'))
local EventHub = require(Modules:FindFirstChild('EventHub'))
local ScreenManager = require(Modules:FindFirstChild('ScreenManager'))
local SocialPaneModule = require(Modules:FindFirstChild('SocialPane'))
local StorePaneModule = require(Modules:FindFirstChild('StorePane'))
local Strings = require(Modules:FindFirstChild('LocalizedStrings'))
local AssetManager = require(Modules:FindFirstChild('AssetManager'))
local SoundManager = require(Modules:FindFirstChild('SoundManager'))
local SettingsScreen = require(Modules:FindFirstChild('SettingsScreen'))
local function CreateAppHub()
local this = {}
-- Game.CoreGui.SelectionImageObject = Instance.new('ImageLabel')
local AppTabDock = AppTabDockModule()
local appHubCns = {}
local selectionChangedConn = nil
local lastSelectedContentPane = nil
local lastParent = nil
local HubContainer = Utility.Create'Frame'
{
Name = 'HubContainer';
Size = UDim2.new(1, 0, 1, 0);
BackgroundTransparency = 1;
Visible = false;
}
local PaneContainer = Utility.Create'Frame'
{
Name = 'PaneContainer';
Size = UDim2.new(1, 0, 0.786, 0);
Position = UDim2.new(0,0,0.214,0);
BackgroundTransparency = 1;
Parent = HubContainer;
}
AppTabDock:SetParent(HubContainer)
AppTabDock:SetPosition(UDim2.new(0,0,0.132,0))
local HomeTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('HomeWord'):upper(), HomePaneModule(PaneContainer)))
local AvatarTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('AvatarWord'):upper(), AvatarPaneModule(PaneContainer)))
local GameTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('GameWord'):upper(), GamePaneModule(PaneContainer)))
local SocialTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('FriendsWord'):upper(), SocialPaneModule(PaneContainer)))
local StoreTab = AppTabDock:AddTab(AppTabDockItemModule(Strings:LocalizedString('CatalogWord'):upper(), StorePaneModule(PaneContainer)))
local RobloxLogo = Utility.Create'ImageLabel'
{
Name = 'RobloxLogo';
Size = UDim2.new(0, 232, 0, 56);
Position = UDim2.new(0,0,0,0);
BackgroundTransparency = 1;
Image = 'rbxasset://textures/ui/Shell/Icons/ROBLOXLogoSmall@1080.png';
Parent = HubContainer;
}
-- Positin/Size set after text bounds set
local BoundHintContainer = Utility.Create'Frame'
{
Name = "BoundHintContainer";
BackgroundTransparency = 1;
Visible = false;
Parent = HubContainer;
}
local BoundHintText = Utility.Create'TextLabel'
{
Name = "BoundHintText";
BackgroundTransparency = 1;
Font = GlobalSettings.RegularFont;
FontSize = GlobalSettings.TitleSize;
TextColor3 = GlobalSettings.WhiteTextColor;
TextXAlignment = GlobalSettings.Right;
Text = "";
Parent = BoundHintContainer;
}
local BoundHintImage = Utility.Create'ImageLabel'
{
Name = "BoundHintImage";
Size = UDim2.new(0, 83, 0, 83);
BackgroundTransparency = 1;
Image = 'rbxasset://textures/ui/Shell/ButtonIcons/XButton.png';
Parent = BoundHintContainer;
}
local function setHintText(newText)
local textSize = TextService:GetTextSize(newText, 42, BoundHintText.Font, Vector2.new(0, 0))
BoundHintText.Size = UDim2.new(0, textSize.x, 0, 83)
BoundHintText.Position = UDim2.new(1, -textSize.x, 0, 0)
BoundHintText.Text = newText
BoundHintContainer.Size = UDim2.new(0, textSize.x + BoundHintImage.Size.X.Offset, 0, 83)
BoundHintContainer.Position = UDim2.new(1, -BoundHintContainer.Size.X.Offset, 1, -BoundHintContainer.Size.Y.Offset)
BoundHintContainer.Visible = true
end
local seenXButtonPressed = false
local function onOpenSettings(actionName, inputState, inputObject)
if inputState == Enum.UserInputState.Begin then
seenXButtonPressed = true
elseif inputState == Enum.UserInputState.End and seenXButtonPressed then
local settingsScreen = SettingsScreen()
EventHub:dispatchEvent(EventHub.Notifications["OpenSettingsScreen"], settingsScreen);
end
end
local function onOpenPartyUI(actionName, inputState, inputObject)
if inputState == Enum.UserInputState.Begin then
seenXButtonPressed = true
elseif inputState == Enum.UserInputState.End and seenXButtonPressed then
if UserSettings().GameSettings:InStudioMode() then
ScreenManager:OpenScreen(ErrorOverlay(Errors.Test.FeatureNotAvailableInStudio), false)
else
local success, result = pcall(function()
-- PlatformService may not exist in studio
return PlatformService:PopupPartyUI(inputObject.UserInputType)
end)
if not success then
ScreenManager:OpenScreen(ErrorOverlay(Errors.PlatformError.PopupPartyUI), false)
end
end
end
end
local function setHintAction(selectedTab)
ContextActionService:UnbindCoreAction("OpenHintAction")
BoundHintContainer.Visible = false
if selectedTab == HomeTab then
setHintText(Strings:LocalizedString("SettingsWord"))
ContextActionService:BindCoreAction("OpenHintAction", onOpenSettings, false, Enum.KeyCode.ButtonX)
elseif selectedTab == SocialTab then
setHintText(Strings:LocalizedString("StartPartyPhrase"))
ContextActionService:BindCoreAction("OpenHintAction", onOpenPartyUI, false, Enum.KeyCode.ButtonX)
end
end
function this:GetName()
-- print("Apphub get name called - lastSelectedContentPane:" , lastSelectedContentPane, "name:" , lastSelectedContentPane and lastSelectedContentPane:GetName())
return lastSelectedContentPane and lastSelectedContentPane:GetName() or Strings:LocalizedString('HomeWord')
end
function this:Show()
HubContainer.Visible = true
HubContainer.Parent = lastParent
EventHub:removeEventListener(EventHub.Notifications["NavigateToRobuxScreen"], 'AppHubListenToRobuxScreenSwitch')
EventHub:addEventListener(EventHub.Notifications["NavigateToRobuxScreen"], 'AppHubListenToRobuxScreenSwitch', function()
if ScreenManager:ContainsScreen(this) then
while ScreenManager:GetTopScreen() ~= this and ScreenManager:ContainsScreen(this) do
ScreenManager:CloseCurrent()
end
if ScreenManager:GetTopScreen() == this then
if AppTabDock:GetSelectedTab() ~= StoreTab then
AppTabDock:SetSelectedTab(StoreTab)
end
end
end
end)
local openEquippedDebounce = false
EventHub:removeEventListener(EventHub.Notifications["NavigateToEquippedAvatar"], 'AppHubListenToAvatarScreenSwitch')
EventHub:addEventListener(EventHub.Notifications["NavigateToEquippedAvatar"], 'AppHubListenToAvatarScreenSwitch', function()
if openEquippedDebounce then return end
openEquippedDebounce = true
if ScreenManager:ContainsScreen(this) then
while ScreenManager:GetTopScreen() ~= this and ScreenManager:ContainsScreen(this) do
ScreenManager:CloseCurrent()
end
if ScreenManager:GetTopScreen() == this then
if AppTabDock:GetSelectedTab() ~= AvatarTab then
AppTabDock:SetSelectedTab(AvatarTab)
-- local avatarPane = AvatarTab:GetContentItem()
-- if avatarPane then
-- avatarPane:OpenEquippedPackage()
-- end
end
end
end
openEquippedDebounce = false
end)
local currentlySelectedTab = AppTabDock:GetSelectedTab()
AppTabDock:SetSelectedTab(currentlySelectedTab)
if lastSelectedContentPane then
lastSelectedContentPane:Show()
end
end
function this:Hide()
if not ScreenManager:ContainsScreen(self) then
EventHub:removeEventListener(EventHub.Notifications["NavigateToRobuxScreen"], 'AppHubListenToRobuxScreenSwitch')
EventHub:removeEventListener(EventHub.Notifications["NavigateToEquippedAvatar"], 'AppHubListenToAvatarScreenSwitch')
end
HubContainer.Visible = false
HubContainer.Parent = nil
if lastSelectedContentPane then
lastSelectedContentPane:Hide()
end
end
function this:Focus()
AppTabDock:ConnectEvents()
ContextActionService:BindCoreAction("CycleTabDock",
function(actionName, inputState, inputObject)
if inputState == Enum.UserInputState.End then
if inputObject.KeyCode == Enum.KeyCode.ButtonL1 then
local prevTab = AppTabDock:GetPreviousTab()
if prevTab then
AppTabDock:SetSelectedTab(prevTab)
end
elseif inputObject.KeyCode == Enum.KeyCode.ButtonR1 then
local nextTab = AppTabDock:GetNextTab()
if nextTab then
AppTabDock:SetSelectedTab(nextTab)
end
end
end
end,
false,
Enum.KeyCode.ButtonL1, Enum.KeyCode.ButtonR1)
local seenBButtonBegin = false
ContextActionService:BindCoreAction("CloseAppHub",
function(actionName, inputState, inputObject)
if inputState == Enum.UserInputState.Begin then
seenBButtonBegin = true
elseif inputState == Enum.UserInputState.End then
if seenBButtonBegin then
local currentlySelectedTab = AppTabDock:GetSelectedTab()
if currentlySelectedTab ~= HomeTab then
AppTabDock:SetSelectedTab(HomeTab)
end
end
end
end,
false,
Enum.KeyCode.ButtonB)
local function onSelectedTabChanged(selectedTab)
if selectedTab then
if lastSelectedContentPane then
lastSelectedContentPane:Hide()
lastSelectedContentPane:RemoveFocus()
end
local selectedContentPane = selectedTab:GetContentItem()
if selectedContentPane then
selectedContentPane:Show()
if not AppTabDock:IsFocused() then
AppTabDock:Focus()
selectedContentPane:Focus()
end
end
lastSelectedContentPane = selectedContentPane
-- set X action
setHintAction(selectedTab)
end
end
table.insert(appHubCns, AppTabDock.SelectedTabChanged:connect(onSelectedTabChanged))
local function onSelectedTabClicked(selectedTab)
local selectedContentPane = selectedTab and selectedTab:GetContentItem()
if selectedContentPane and selectedContentPane == lastSelectedContentPane then
selectedContentPane:Focus()
end
end
table.insert(appHubCns, AppTabDock.SelectedTabClicked:connect(onSelectedTabClicked))
selectionChangedConn = Utility.DisconnectEvent(selectionChangedConn)
selectionChangedConn = GuiService.Changed:connect(function(prop)
if prop == "SelectedCoreObject" then
local currentSelection = GuiService.SelectedCoreObject
if currentSelection and lastSelectedContentPane then
-- first condition checks if function exist
if lastSelectedContentPane.IsFocused and not lastSelectedContentPane:IsFocused() and lastSelectedContentPane.IsAncestorOf then
if lastSelectedContentPane:IsAncestorOf(currentSelection) then
-- print("Doing our focus")
lastSelectedContentPane:Focus()
else
-- lastSelectedContentPane:RemoveFocus()
end
end
end
end
end)
--set the Home tab to be the starting tab
if AppTabDock:GetSelectedTab() == nil then
AppTabDock:SetSelectedTab(HomeTab)
end
if lastSelectedContentPane then
lastSelectedContentPane:Focus()
end
setHintAction(AppTabDock:GetSelectedTab())
end
function this:RemoveFocus()
AppTabDock:DisconnectEvents()
ContextActionService:UnbindCoreAction("CycleTabDock")
ContextActionService:UnbindCoreAction("CloseAppHub")
if lastSelectedContentPane then
lastSelectedContentPane:RemoveFocus()
end
for k,v in pairs(appHubCns) do
v:disconnect()
v = nil
appHubCns[k] = nil
end
selectionChangedConn = Utility.DisconnectEvent(selectionChangedConn)
ContextActionService:UnbindCoreAction("OpenHintAction")
end
function this:SetParent(newParent)
HubContainer.Parent = newParent
lastParent = newParent
end
local hubID = "AppHub"
--EventHub:addEventListener(EventHub.Notifications["OpenGameDetail"], hubID, function(data) AppTabDock:SetSelectedTab(GameTab); end);
--EventHub:addEventListener(EventHub.Notifications["OpenGameGenre"], hubID, function(data) AppTabDock:SetSelectedTab(GameTab); end);
return this
end
return CreateAppHub