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#pragma once
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#include "Util/SystemAddress.h"
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#include "util/G3DCore.h"
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#include "RakNetTypes.h"
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#ifdef _WIN32
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#if defined(_NOOPT) || defined(_DEBUG) || defined(RBX_TEST_BUILD)
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#define NETWORK_PROFILER
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#define NETWORK_DEBUG
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#endif
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#endif
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namespace RBX {
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namespace SpatialRegion {
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class Id;
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}
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namespace Network {
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const RBX::SystemAddress RakNetToRbxAddress(const RakNet::SystemAddress& raknetAddress);
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std::string RakNetAddressToString(const RakNet::SystemAddress& raknetAddress, bool writePort = true, char portDelineator='|');
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}} // namespace
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