mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="NPRobloxProxy.PrepForUpload"
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ProjectGUID="{843CF3F6-14EA-4D45-A660-DCC8348CD4B3}"
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RootNamespace="NPRobloxProxyPrepForUpload"
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SccProjectName="Perforce Project"
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SccLocalPath=".."
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SccProvider="MSSCCI:Perforce SCM"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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<Platform
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Name="x64"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="10"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copy bits needed to upload Roblox project to UploadBits directory"
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CommandLine="@echo off
mkdir ..\..\UploadBits
rmdir /s /q ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
mkdir ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
xcopy /h /e /k /q /y ..\nproblox\bin\$(ConfigurationName)\*.* ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
"
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/>
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</Configuration>
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<Configuration
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Name="Debug|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="10"
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CharacterSet="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copy bits needed to upload Roblox project to UploadBits directory"
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CommandLine="@echo off
mkdir ..\..\UploadBits
rmdir /s /q ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
mkdir ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
xcopy /h /e /k /q /y ..\nproblox\bin\$(ConfigurationName)\*.* ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="10"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copy bits needed to upload Roblox project to UploadBits directory"
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CommandLine="@echo off
mkdir ..\..\UploadBits
rmdir /s /q ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
mkdir ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
xcopy /h /e /k /q /y ..\nproblox\bin\$(ConfigurationName)\*.* ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
"
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/>
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</Configuration>
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<Configuration
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Name="Release|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="10"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copy bits needed to upload Roblox project to UploadBits directory"
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CommandLine="@echo off
mkdir ..\..\UploadBits
mkdir ..\..\UploadBits\Win32-$(ConfigurationName)-NPRobloxProxy\
xcopy /h /e /k /q /y ..\nproblox\bin\x64\$(ConfigurationName)\*.* ..\..\UploadBits\Win32-$(ConfigurationName)-NPRobloxProxy\
"
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/>
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</Configuration>
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<Configuration
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Name="NoOpt|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="10"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copy bits needed to upload Roblox project to UploadBits directory"
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CommandLine="@echo off
mkdir ..\..\UploadBits
rmdir /s /q ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
mkdir ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
xcopy /h /e /k /q /y ..\nproblox\bin\Release\*.* ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
"
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/>
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</Configuration>
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<Configuration
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Name="NoOpt|x64"
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OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
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IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
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ConfigurationType="10"
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CharacterSet="2"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCMIDLTool"
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TargetEnvironment="3"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copy bits needed to upload Roblox project to UploadBits directory"
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CommandLine="@echo off
mkdir ..\..\UploadBits
rmdir /s /q ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
mkdir ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
xcopy /h /e /k /q /y ..\nproblox\bin\Release\*.* ..\..\UploadBits\$(PlatformName)-$(ConfigurationName)-NPRobloxProxy\
"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<File
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RelativePath="..\BootstrapperClient.PrepForUpload\readme.txt"
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>
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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