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GEEKING
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#ifndef __sgFileManager__
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#define __sgFileManager__
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namespace sgFileManager
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{
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sgCore_API bool Save(const sgCScene* scen, const char* file_name,
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const void* userData, unsigned long userDataSize);
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#define SG_FILE_SIGNATURE "SGSc"
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typedef struct
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{
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char signature[5]; // SG_FILE_SIGNATURE
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int major_ver;
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int minor_ver;
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unsigned long userBlockSize;
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} SG_FILE_HEADER;
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sgCore_API bool GetFileHeader(const char* file_name, SG_FILE_HEADER& file_header);
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sgCore_API bool GetUserData(const char* file_name, void* usetData);
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sgCore_API bool Open(const sgCScene* scen, const char* file_name);
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sgCore_API bool ExportDXF(const sgCScene* scen, const char* file_name);
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sgCore_API bool ImportDXF(const sgCScene* scen, const char* file_name);
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sgCore_API bool ExportSTL(const sgCScene* scen, const char* file_name);
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sgCore_API bool ImportSTL(const sgCScene* scen, const char* file_name, bool solids_checking=false);
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sgCore_API const void* ObjectToBitArray(const sgCObject* obj, unsigned long& arrSize);
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sgCore_API sgCObject* BitArrayToObject(const void* bitArray, unsigned long arrSize);
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sgCore_API sgCObject* ObjectFromTriangles(const SG_VERT* vertexes, long vert_count,
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const SG_INDEX_TRIANGLE* triangles, long tr_count,
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float smooth_angle_in_radians=30.0*3.14159265/180.0,
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bool solids_checking=false);
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};
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#endif
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