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https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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#ifndef __sgCore__
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#define __sgCore__
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#include "sgDefs.h"
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#if (SG_CURRENT_PLATFORM==SG_PLATFORM_MAC)
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#pragma GCC visibility push(default)
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#pragma pack(1)
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#endif
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#pragma pack(push, 1)
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#include "sgErrors.h"
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#include "sgMatrix.h"
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#include "sgSpaceMath.h"
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#include "sgObject.h"
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#include "sg2D.h"
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#include "sgGroup.h"
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#include "sg3D.h"
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#include "sgScene.h"
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#include "sgAlgs.h"
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#include "sgTD.h"
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#include "sgIApp.h"
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#include "sgFileManager.h"
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sgCore_API bool sgInitKernel();
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sgCore_API void sgFreeKernel(bool show_memleaks=true);
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sgCore_API void sgGetVersion(int& major, int& minor, int& release, int& build);
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/****************************************************************/
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/*************************************************************************************/
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#if (SG_CURRENT_PLATFORM==SG_PLATFORM_MAC)
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#pragma GCC visibility pop
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#endif
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#pragma pack( pop )
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#endif // __sgCore__
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