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https://github.com/copyrighttxt/watrbx-game-engine.git
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#pragma once
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#include <cstddef>
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#define PLACE_HISTORY 4
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#define DBG_STRING_MAX 128
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namespace RBX
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{
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// Global struct with the sole purpose of being accessible in minidump
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struct RbxDbgInfo
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{
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static RbxDbgInfo s_instance;
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RbxDbgInfo();
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size_t cbMaterials;
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size_t cbTextures;
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size_t cbMeshes;
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size_t cbEstFreeTextureMem;
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size_t cCommitTotal;
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size_t cCommitLimit;
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size_t cPhysicalTotal;
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size_t cPhysicalAvailable;
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size_t cbPageSize;
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size_t cKernelPaged;
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size_t cKernelNonPaged;
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size_t cSystemCache;
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size_t HandleCount;
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size_t ProcessCount;
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size_t ThreadCount;
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char GfxCardName [DBG_STRING_MAX];
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char GfxCardDriverVersion [DBG_STRING_MAX];
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char GfxCardVendorName[DBG_STRING_MAX];
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size_t TotalVideoMemory;
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char CPUName[DBG_STRING_MAX];
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size_t NumCores;
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char AudioDeviceName[DBG_STRING_MAX];
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char ServerIP[DBG_STRING_MAX];
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// Index 0 is always the last place visited
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union{
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long PlaceIDs[PLACE_HISTORY];
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struct
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{
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long Place0, Place1, Place2, Place3;
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};
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};
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long PlaceCounter;
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long PlayerID;
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static void SetGfxCardName(const char* s);
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static void SetGfxCardDriverVersion(const char* s);
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static void SetGfxCardVendor(const char* s);
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static void SetCPUName(const char* s);
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static void SetServerIP(const char* s);
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static void AddPlace(long ID);
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static void RemovePlace(long ID);
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};
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}
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