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https://github.com/copyrighttxt/watrbx-game-engine.git
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#pragma once
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#if defined(_WIN32) && !defined(RBX_PLATFORM_DURANGO)
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#include <windows.h>
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#include <wincrypt.h>
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#endif
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#include <string>
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namespace RBX
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{
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class Crypt
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{
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#if defined (_WIN32) && !defined(RBX_PLATFORM_DURANGO)
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HCRYPTPROV context;
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HCRYPTKEY key;
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#endif
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public:
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Crypt();
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~Crypt();
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void verifySignatureBase64(std::string message, std::string signatureBase64);
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};
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}
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