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watrabi
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/*************************************************************************
* *
* Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
* All rights reserved. Email: russ@q12.org Web: www.q12.org *
* *
* This library is free software; you can redistribute it and/or *
* modify it under the terms of *
* The BSD-style license that is included with this library in *
* the file LICENSE-BSD.TXT. *
* *
* This library is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
* *
*************************************************************************/
/*
given (A,b,lo,hi), solve the LCP problem: A*x = b+w, where each x(i),w(i)
satisfies one of
(1) x = lo, w >= 0
(2) x = hi, w <= 0
(3) lo < x < hi, w = 0
A is a matrix of dimension n*n, everything else is a vector of size n*1.
lo and hi can be +/- dInfinity as needed. the first `nub' variables are
unbounded, i.e. hi and lo are assumed to be +/- dInfinity.
we restrict lo(i) <= 0 and hi(i) >= 0.
the original data (A,b) may be modified by this function.
if the `findex' (friction index) parameter is nonzero, it points to an array
of index values. in this case constraints that have findex[i] >= 0 are
special. all non-special constraints are solved for, then the lo and hi values
for the special constraints are set:
hi[i] = abs( hi[i] * x[findex[i]] )
lo[i] = -hi[i]
and the solution continues. this mechanism allows a friction approximation
to be implemented. the first `nub' variables are assumed to have findex < 0.
*/
#ifndef _BT_LCP_H_
#define _BT_LCP_H_
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include "LinearMath/btScalar.h"
#include "LinearMath/btAlignedObjectArray.h"
struct btDantzigScratchMemory
{
btAlignedObjectArray<btScalar> m_scratch;
btAlignedObjectArray<btScalar> L;
btAlignedObjectArray<btScalar> d;
btAlignedObjectArray<btScalar> delta_w;
btAlignedObjectArray<btScalar> delta_x;
btAlignedObjectArray<btScalar> Dell;
btAlignedObjectArray<btScalar> ell;
btAlignedObjectArray<btScalar*> Arows;
btAlignedObjectArray<int> p;
btAlignedObjectArray<int> C;
btAlignedObjectArray<bool> state;
};
//return false if solving failed
bool btSolveDantzigLCP (int n, btScalar *A, btScalar *x, btScalar *b, btScalar *w,
int nub, btScalar *lo, btScalar *hi, int *findex,btDantzigScratchMemory& scratch);
#endif //_BT_LCP_H_
@@ -0,0 +1,112 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
///original version written by Erwin Coumans, October 2013
#ifndef BT_DANTZIG_SOLVER_H
#define BT_DANTZIG_SOLVER_H
#include "btMLCPSolverInterface.h"
#include "btDantzigLCP.h"
class btDantzigSolver : public btMLCPSolverInterface
{
protected:
btScalar m_acceptableUpperLimitSolution;
btAlignedObjectArray<char> m_tempBuffer;
btAlignedObjectArray<btScalar> m_A;
btAlignedObjectArray<btScalar> m_b;
btAlignedObjectArray<btScalar> m_x;
btAlignedObjectArray<btScalar> m_lo;
btAlignedObjectArray<btScalar> m_hi;
btAlignedObjectArray<int> m_dependencies;
btDantzigScratchMemory m_scratchMemory;
public:
btDantzigSolver()
:m_acceptableUpperLimitSolution(btScalar(1000))
{
}
virtual bool solveMLCP(const btMatrixXu & A, const btVectorXu & b, btVectorXu& x, const btVectorXu & lo,const btVectorXu & hi,const btAlignedObjectArray<int>& limitDependency, int numIterations, bool useSparsity = true)
{
bool result = true;
int n = b.rows();
if (n)
{
int nub = 0;
btAlignedObjectArray<btScalar> ww;
ww.resize(n);
const btScalar* Aptr = A.getBufferPointer();
m_A.resize(n*n);
for (int i=0;i<n*n;i++)
{
m_A[i] = Aptr[i];
}
m_b.resize(n);
m_x.resize(n);
m_lo.resize(n);
m_hi.resize(n);
m_dependencies.resize(n);
for (int i=0;i<n;i++)
{
m_lo[i] = lo[i];
m_hi[i] = hi[i];
m_b[i] = b[i];
m_x[i] = x[i];
m_dependencies[i] = limitDependency[i];
}
result = btSolveDantzigLCP (n,&m_A[0],&m_x[0],&m_b[0],&ww[0],nub,&m_lo[0],&m_hi[0],&m_dependencies[0],m_scratchMemory);
if (!result)
return result;
// printf("numAllocas = %d\n",numAllocas);
for (int i=0;i<n;i++)
{
volatile btScalar xx = m_x[i];
if (xx != m_x[i])
return false;
if (x[i] >= m_acceptableUpperLimitSolution)
{
return false;
}
if (x[i] <= -m_acceptableUpperLimitSolution)
{
return false;
}
}
for (int i=0;i<n;i++)
{
x[i] = m_x[i];
}
}
return result;
}
};
#endif //BT_DANTZIG_SOLVER_H
@@ -0,0 +1,627 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
///original version written by Erwin Coumans, October 2013
#include "stdafx.h"
#include "btMLCPSolver.h"
#include "LinearMath/btMatrixX.h"
#include "LinearMath/btQuickprof.h"
#include "btSolveProjectedGaussSeidel.h"
btMLCPSolver::btMLCPSolver( btMLCPSolverInterface* solver)
:m_solver(solver),
m_fallback(0)
{
}
btMLCPSolver::~btMLCPSolver()
{
}
bool gUseMatrixMultiply = false;
bool interleaveContactAndFriction = false;
btScalar btMLCPSolver::solveGroupCacheFriendlySetup(btCollisionObject** bodies, int numBodiesUnUsed, btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer)
{
btSequentialImpulseConstraintSolver::solveGroupCacheFriendlySetup( bodies, numBodiesUnUsed, manifoldPtr, numManifolds,constraints,numConstraints,infoGlobal,debugDrawer);
{
BT_PROFILE("gather constraint data");
int numFrictionPerContact = m_tmpSolverContactConstraintPool.size()==m_tmpSolverContactFrictionConstraintPool.size()? 1 : 2;
int numBodies = m_tmpSolverBodyPool.size();
m_allConstraintArray.resize(0);
m_limitDependencies.resize(m_tmpSolverNonContactConstraintPool.size()+m_tmpSolverContactConstraintPool.size()+m_tmpSolverContactFrictionConstraintPool.size());
btAssert(m_limitDependencies.size() == m_tmpSolverNonContactConstraintPool.size()+m_tmpSolverContactConstraintPool.size()+m_tmpSolverContactFrictionConstraintPool.size());
// printf("m_limitDependencies.size() = %d\n",m_limitDependencies.size());
int dindex = 0;
for (int i=0;i<m_tmpSolverNonContactConstraintPool.size();i++)
{
m_allConstraintArray.push_back(m_tmpSolverNonContactConstraintPool[i]);
m_limitDependencies[dindex++] = -1;
}
///The btSequentialImpulseConstraintSolver moves all friction constraints at the very end, we can also interleave them instead
int firstContactConstraintOffset=dindex;
if (interleaveContactAndFriction)
{
for (int i=0;i<m_tmpSolverContactConstraintPool.size();i++)
{
m_allConstraintArray.push_back(m_tmpSolverContactConstraintPool[i]);
m_limitDependencies[dindex++] = -1;
m_allConstraintArray.push_back(m_tmpSolverContactFrictionConstraintPool[i*numFrictionPerContact]);
int findex = (m_tmpSolverContactFrictionConstraintPool[i*numFrictionPerContact].m_frictionIndex*(1+numFrictionPerContact));
m_limitDependencies[dindex++] = findex +firstContactConstraintOffset;
if (numFrictionPerContact==2)
{
m_allConstraintArray.push_back(m_tmpSolverContactFrictionConstraintPool[i*numFrictionPerContact+1]);
m_limitDependencies[dindex++] = findex+firstContactConstraintOffset;
}
}
} else
{
for (int i=0;i<m_tmpSolverContactConstraintPool.size();i++)
{
m_allConstraintArray.push_back(m_tmpSolverContactConstraintPool[i]);
m_limitDependencies[dindex++] = -1;
}
for (int i=0;i<m_tmpSolverContactFrictionConstraintPool.size();i++)
{
m_allConstraintArray.push_back(m_tmpSolverContactFrictionConstraintPool[i]);
m_limitDependencies[dindex++] = m_tmpSolverContactFrictionConstraintPool[i].m_frictionIndex+firstContactConstraintOffset;
}
}
if (!m_allConstraintArray.size())
{
m_A.resize(0,0);
m_b.resize(0);
m_x.resize(0);
m_lo.resize(0);
m_hi.resize(0);
return 0.f;
}
}
if (gUseMatrixMultiply)
{
BT_PROFILE("createMLCP");
createMLCP(infoGlobal);
}
else
{
BT_PROFILE("createMLCPFast");
createMLCPFast(infoGlobal);
}
return 0.f;
}
bool btMLCPSolver::solveMLCP(const btContactSolverInfo& infoGlobal)
{
bool result = true;
if (m_A.rows()==0)
return true;
//if using split impulse, we solve 2 separate (M)LCPs
if (infoGlobal.m_splitImpulse)
{
btMatrixXu Acopy = m_A;
btAlignedObjectArray<int> limitDependenciesCopy = m_limitDependencies;
// printf("solve first LCP\n");
result = m_solver->solveMLCP(m_A, m_b, m_x, m_lo,m_hi, m_limitDependencies,infoGlobal.m_numIterations );
if (result)
result = m_solver->solveMLCP(Acopy, m_bSplit, m_xSplit, m_lo,m_hi, limitDependenciesCopy,infoGlobal.m_numIterations );
} else
{
result = m_solver->solveMLCP(m_A, m_b, m_x, m_lo,m_hi, m_limitDependencies,infoGlobal.m_numIterations );
}
return result;
}
struct btJointNode
{
int jointIndex; // pointer to enclosing dxJoint object
int otherBodyIndex; // *other* body this joint is connected to
int nextJointNodeIndex;//-1 for null
int constraintRowIndex;
};
void btMLCPSolver::createMLCPFast(const btContactSolverInfo& infoGlobal)
{
int numContactRows = interleaveContactAndFriction ? 3 : 1;
int numConstraintRows = m_allConstraintArray.size();
int n = numConstraintRows;
{
BT_PROFILE("init b (rhs)");
m_b.resize(numConstraintRows);
m_bSplit.resize(numConstraintRows);
//m_b.setZero();
for (int i=0;i<numConstraintRows ;i++)
{
if (m_allConstraintArray[i].m_jacDiagABInv)
{
m_b[i]=m_allConstraintArray[i].m_rhs/m_allConstraintArray[i].m_jacDiagABInv;
m_bSplit[i] = m_allConstraintArray[i].m_rhsPenetration/m_allConstraintArray[i].m_jacDiagABInv;
}
}
}
btScalar* w = 0;
int nub = 0;
m_lo.resize(numConstraintRows);
m_hi.resize(numConstraintRows);
{
BT_PROFILE("init lo/ho");
for (int i=0;i<numConstraintRows;i++)
{
if (0)//m_limitDependencies[i]>=0)
{
m_lo[i] = -BT_INFINITY;
m_hi[i] = BT_INFINITY;
} else
{
m_lo[i] = m_allConstraintArray[i].m_lowerLimit;
m_hi[i] = m_allConstraintArray[i].m_upperLimit;
}
}
}
//
int m=m_allConstraintArray.size();
int numBodies = m_tmpSolverBodyPool.size();
btAlignedObjectArray<int> bodyJointNodeArray;
{
BT_PROFILE("bodyJointNodeArray.resize");
bodyJointNodeArray.resize(numBodies,-1);
}
btAlignedObjectArray<btJointNode> jointNodeArray;
{
BT_PROFILE("jointNodeArray.reserve");
jointNodeArray.reserve(2*m_allConstraintArray.size());
}
static btMatrixXu J3;
{
BT_PROFILE("J3.resize");
J3.resize(2*m,8);
}
static btMatrixXu JinvM3;
{
BT_PROFILE("JinvM3.resize/setZero");
JinvM3.resize(2*m,8);
JinvM3.setZero();
J3.setZero();
}
int cur=0;
int rowOffset = 0;
static btAlignedObjectArray<int> ofs;
{
BT_PROFILE("ofs resize");
ofs.resize(0);
ofs.resizeNoInitialize(m_allConstraintArray.size());
}
{
BT_PROFILE("Compute J and JinvM");
int c=0;
int numRows = 0;
for (int i=0;i<m_allConstraintArray.size();i+=numRows,c++)
{
ofs[c] = rowOffset;
int sbA = m_allConstraintArray[i].m_solverBodyIdA;
int sbB = m_allConstraintArray[i].m_solverBodyIdB;
btRigidBody* orgBodyA = m_tmpSolverBodyPool[sbA].m_originalBody;
btRigidBody* orgBodyB = m_tmpSolverBodyPool[sbB].m_originalBody;
numRows = i<m_tmpSolverNonContactConstraintPool.size() ? m_tmpConstraintSizesPool[c].m_numConstraintRows : numContactRows ;
if (orgBodyA)
{
{
int slotA=-1;
//find free jointNode slot for sbA
slotA =jointNodeArray.size();
jointNodeArray.expand();//NonInitializing();
int prevSlot = bodyJointNodeArray[sbA];
bodyJointNodeArray[sbA] = slotA;
jointNodeArray[slotA].nextJointNodeIndex = prevSlot;
jointNodeArray[slotA].jointIndex = c;
jointNodeArray[slotA].constraintRowIndex = i;
jointNodeArray[slotA].otherBodyIndex = orgBodyB ? sbB : -1;
}
for (int row=0;row<numRows;row++,cur++)
{
btVector3 normalInvMass = m_allConstraintArray[i+row].m_contactNormal1 * orgBodyA->getInvMass();
btVector3 relPosCrossNormalInvInertia = m_allConstraintArray[i+row].m_relpos1CrossNormal * orgBodyA->getInvInertiaTensorWorld();
for (int r=0;r<3;r++)
{
J3.setElem(cur,r,m_allConstraintArray[i+row].m_contactNormal1[r]);
J3.setElem(cur,r+4,m_allConstraintArray[i+row].m_relpos1CrossNormal[r]);
JinvM3.setElem(cur,r,normalInvMass[r]);
JinvM3.setElem(cur,r+4,relPosCrossNormalInvInertia[r]);
}
J3.setElem(cur,3,0);
JinvM3.setElem(cur,3,0);
J3.setElem(cur,7,0);
JinvM3.setElem(cur,7,0);
}
} else
{
cur += numRows;
}
if (orgBodyB)
{
{
int slotB=-1;
//find free jointNode slot for sbA
slotB =jointNodeArray.size();
jointNodeArray.expand();//NonInitializing();
int prevSlot = bodyJointNodeArray[sbB];
bodyJointNodeArray[sbB] = slotB;
jointNodeArray[slotB].nextJointNodeIndex = prevSlot;
jointNodeArray[slotB].jointIndex = c;
jointNodeArray[slotB].otherBodyIndex = orgBodyA ? sbA : -1;
jointNodeArray[slotB].constraintRowIndex = i;
}
for (int row=0;row<numRows;row++,cur++)
{
btVector3 normalInvMassB = m_allConstraintArray[i+row].m_contactNormal2*orgBodyB->getInvMass();
btVector3 relPosInvInertiaB = m_allConstraintArray[i+row].m_relpos2CrossNormal * orgBodyB->getInvInertiaTensorWorld();
for (int r=0;r<3;r++)
{
J3.setElem(cur,r,m_allConstraintArray[i+row].m_contactNormal2[r]);
J3.setElem(cur,r+4,m_allConstraintArray[i+row].m_relpos2CrossNormal[r]);
JinvM3.setElem(cur,r,normalInvMassB[r]);
JinvM3.setElem(cur,r+4,relPosInvInertiaB[r]);
}
J3.setElem(cur,3,0);
JinvM3.setElem(cur,3,0);
J3.setElem(cur,7,0);
JinvM3.setElem(cur,7,0);
}
}
else
{
cur += numRows;
}
rowOffset+=numRows;
}
}
//compute JinvM = J*invM.
const btScalar* JinvM = JinvM3.getBufferPointer();
const btScalar* Jptr = J3.getBufferPointer();
{
BT_PROFILE("m_A.resize");
m_A.resize(n,n);
}
{
BT_PROFILE("m_A.setZero");
m_A.setZero();
}
int c=0;
{
int numRows = 0;
BT_PROFILE("Compute A");
for (int i=0;i<m_allConstraintArray.size();i+= numRows,c++)
{
int row__ = ofs[c];
int sbA = m_allConstraintArray[i].m_solverBodyIdA;
int sbB = m_allConstraintArray[i].m_solverBodyIdB;
btRigidBody* orgBodyA = m_tmpSolverBodyPool[sbA].m_originalBody;
btRigidBody* orgBodyB = m_tmpSolverBodyPool[sbB].m_originalBody;
numRows = i<m_tmpSolverNonContactConstraintPool.size() ? m_tmpConstraintSizesPool[c].m_numConstraintRows : numContactRows ;
const btScalar *JinvMrow = JinvM + 2*8*(size_t)row__;
{
int startJointNodeA = bodyJointNodeArray[sbA];
while (startJointNodeA>=0)
{
int j0 = jointNodeArray[startJointNodeA].jointIndex;
int cr0 = jointNodeArray[startJointNodeA].constraintRowIndex;
if (j0<c)
{
int numRowsOther = cr0 < m_tmpSolverNonContactConstraintPool.size() ? m_tmpConstraintSizesPool[j0].m_numConstraintRows : numContactRows;
size_t ofsother = (m_allConstraintArray[cr0].m_solverBodyIdB == sbA) ? 8*numRowsOther : 0;
//printf("%d joint i %d and j0: %d: ",count++,i,j0);
m_A.multiplyAdd2_p8r ( JinvMrow,
Jptr + 2*8*(size_t)ofs[j0] + ofsother, numRows, numRowsOther, row__,ofs[j0]);
}
startJointNodeA = jointNodeArray[startJointNodeA].nextJointNodeIndex;
}
}
{
int startJointNodeB = bodyJointNodeArray[sbB];
while (startJointNodeB>=0)
{
int j1 = jointNodeArray[startJointNodeB].jointIndex;
int cj1 = jointNodeArray[startJointNodeB].constraintRowIndex;
if (j1<c)
{
int numRowsOther = cj1 < m_tmpSolverNonContactConstraintPool.size() ? m_tmpConstraintSizesPool[j1].m_numConstraintRows : numContactRows;
size_t ofsother = (m_allConstraintArray[cj1].m_solverBodyIdB == sbB) ? 8*numRowsOther : 0;
m_A.multiplyAdd2_p8r ( JinvMrow + 8*(size_t)numRows,
Jptr + 2*8*(size_t)ofs[j1] + ofsother, numRows, numRowsOther, row__,ofs[j1]);
}
startJointNodeB = jointNodeArray[startJointNodeB].nextJointNodeIndex;
}
}
}
{
BT_PROFILE("compute diagonal");
// compute diagonal blocks of m_A
int row__ = 0;
int numJointRows = m_allConstraintArray.size();
int jj=0;
for (;row__<numJointRows;)
{
int sbA = m_allConstraintArray[row__].m_solverBodyIdA;
int sbB = m_allConstraintArray[row__].m_solverBodyIdB;
btRigidBody* orgBodyA = m_tmpSolverBodyPool[sbA].m_originalBody;
btRigidBody* orgBodyB = m_tmpSolverBodyPool[sbB].m_originalBody;
const unsigned int infom = row__ < m_tmpSolverNonContactConstraintPool.size() ? m_tmpConstraintSizesPool[jj].m_numConstraintRows : numContactRows;
const btScalar *JinvMrow = JinvM + 2*8*(size_t)row__;
const btScalar *Jrow = Jptr + 2*8*(size_t)row__;
m_A.multiply2_p8r (JinvMrow, Jrow, infom, infom, row__,row__);
if (orgBodyB)
{
m_A.multiplyAdd2_p8r (JinvMrow + 8*(size_t)infom, Jrow + 8*(size_t)infom, infom, infom, row__,row__);
}
row__ += infom;
jj++;
}
}
}
///todo: use proper cfm values from the constraints (getInfo2)
if (1)
{
// add cfm to the diagonal of m_A
for ( int i=0; i<m_A.rows(); ++i)
{
float cfm = 0.00001f;
m_A.setElem(i,i,m_A(i,i)+ cfm / infoGlobal.m_timeStep);
}
}
///fill the upper triangle of the matrix, to make it symmetric
{
BT_PROFILE("fill the upper triangle ");
m_A.copyLowerToUpperTriangle();
}
{
BT_PROFILE("resize/init x");
m_x.resize(numConstraintRows);
m_xSplit.resize(numConstraintRows);
if (infoGlobal.m_solverMode&SOLVER_USE_WARMSTARTING)
{
for (int i=0;i<m_allConstraintArray.size();i++)
{
const btSolverConstraint& c = m_allConstraintArray[i];
m_x[i]=c.m_appliedImpulse;
m_xSplit[i] = c.m_appliedPushImpulse;
}
} else
{
m_x.setZero();
m_xSplit.setZero();
}
}
}
void btMLCPSolver::createMLCP(const btContactSolverInfo& infoGlobal)
{
int numBodies = this->m_tmpSolverBodyPool.size();
int numConstraintRows = m_allConstraintArray.size();
m_b.resize(numConstraintRows);
if (infoGlobal.m_splitImpulse)
m_bSplit.resize(numConstraintRows);
for (int i=0;i<numConstraintRows ;i++)
{
if (m_allConstraintArray[i].m_jacDiagABInv)
{
m_b[i]=m_allConstraintArray[i].m_rhs/m_allConstraintArray[i].m_jacDiagABInv;
if (infoGlobal.m_splitImpulse)
m_bSplit[i] = m_allConstraintArray[i].m_rhsPenetration/m_allConstraintArray[i].m_jacDiagABInv;
}
}
static btMatrixXu Minv;
Minv.resize(6*numBodies,6*numBodies);
Minv.setZero();
for (int i=0;i<numBodies;i++)
{
const btSolverBody& rb = m_tmpSolverBodyPool[i];
const btVector3& invMass = rb.m_invMass;
setElem(Minv,i*6+0,i*6+0,invMass[0]);
setElem(Minv,i*6+1,i*6+1,invMass[1]);
setElem(Minv,i*6+2,i*6+2,invMass[2]);
btRigidBody* orgBody = m_tmpSolverBodyPool[i].m_originalBody;
for (int r=0;r<3;r++)
for (int c=0;c<3;c++)
setElem(Minv,i*6+3+r,i*6+3+c,orgBody? orgBody->getInvInertiaTensorWorld()[r][c] : 0);
}
static btMatrixXu J;
J.resize(numConstraintRows,6*numBodies);
J.setZero();
m_lo.resize(numConstraintRows);
m_hi.resize(numConstraintRows);
for (int i=0;i<numConstraintRows;i++)
{
m_lo[i] = m_allConstraintArray[i].m_lowerLimit;
m_hi[i] = m_allConstraintArray[i].m_upperLimit;
int bodyIndex0 = m_allConstraintArray[i].m_solverBodyIdA;
int bodyIndex1 = m_allConstraintArray[i].m_solverBodyIdB;
if (m_tmpSolverBodyPool[bodyIndex0].m_originalBody)
{
setElem(J,i,6*bodyIndex0+0,m_allConstraintArray[i].m_contactNormal1[0]);
setElem(J,i,6*bodyIndex0+1,m_allConstraintArray[i].m_contactNormal1[1]);
setElem(J,i,6*bodyIndex0+2,m_allConstraintArray[i].m_contactNormal1[2]);
setElem(J,i,6*bodyIndex0+3,m_allConstraintArray[i].m_relpos1CrossNormal[0]);
setElem(J,i,6*bodyIndex0+4,m_allConstraintArray[i].m_relpos1CrossNormal[1]);
setElem(J,i,6*bodyIndex0+5,m_allConstraintArray[i].m_relpos1CrossNormal[2]);
}
if (m_tmpSolverBodyPool[bodyIndex1].m_originalBody)
{
setElem(J,i,6*bodyIndex1+0,m_allConstraintArray[i].m_contactNormal2[0]);
setElem(J,i,6*bodyIndex1+1,m_allConstraintArray[i].m_contactNormal2[1]);
setElem(J,i,6*bodyIndex1+2,m_allConstraintArray[i].m_contactNormal2[2]);
setElem(J,i,6*bodyIndex1+3,m_allConstraintArray[i].m_relpos2CrossNormal[0]);
setElem(J,i,6*bodyIndex1+4,m_allConstraintArray[i].m_relpos2CrossNormal[1]);
setElem(J,i,6*bodyIndex1+5,m_allConstraintArray[i].m_relpos2CrossNormal[2]);
}
}
static btMatrixXu J_transpose;
J_transpose= J.transpose();
static btMatrixXu tmp;
{
{
BT_PROFILE("J*Minv");
tmp = J*Minv;
}
{
BT_PROFILE("J*tmp");
m_A = tmp*J_transpose;
}
}
if (1)
{
///todo: use proper cfm values from the constraints (getInfo2)
// add cfm to the diagonal of m_A
for ( int i=0; i<m_A.rows(); ++i)
{
float cfm = 0.0001f;
m_A.setElem(i,i,m_A(i,i)+ cfm / infoGlobal.m_timeStep);
}
}
m_x.resize(numConstraintRows);
if (infoGlobal.m_splitImpulse)
m_xSplit.resize(numConstraintRows);
// m_x.setZero();
for (int i=0;i<m_allConstraintArray.size();i++)
{
const btSolverConstraint& c = m_allConstraintArray[i];
m_x[i]=c.m_appliedImpulse;
if (infoGlobal.m_splitImpulse)
m_xSplit[i] = c.m_appliedPushImpulse;
}
}
btScalar btMLCPSolver::solveGroupCacheFriendlyIterations(btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer)
{
bool result = true;
{
BT_PROFILE("solveMLCP");
// printf("m_A(%d,%d)\n", m_A.rows(),m_A.cols());
result = solveMLCP(infoGlobal);
}
//check if solution is valid, and otherwise fallback to btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations
if (result)
{
BT_PROFILE("process MLCP results");
for (int i=0;i<m_allConstraintArray.size();i++)
{
{
btSolverConstraint& c = m_allConstraintArray[i];
int sbA = c.m_solverBodyIdA;
int sbB = c.m_solverBodyIdB;
btRigidBody* orgBodyA = m_tmpSolverBodyPool[sbA].m_originalBody;
btRigidBody* orgBodyB = m_tmpSolverBodyPool[sbB].m_originalBody;
btSolverBody& solverBodyA = m_tmpSolverBodyPool[sbA];
btSolverBody& solverBodyB = m_tmpSolverBodyPool[sbB];
solverBodyA.internalApplyImpulse(c.m_contactNormal1*solverBodyA.internalGetInvMass(),c.m_angularComponentA,m_x[i]);
solverBodyB.internalApplyImpulse(c.m_contactNormal2*solverBodyB.internalGetInvMass(),c.m_angularComponentB,m_x[i]);
if (infoGlobal.m_splitImpulse)
{
solverBodyA.internalApplyPushImpulse(c.m_contactNormal1*solverBodyA.internalGetInvMass(),c.m_angularComponentA,m_xSplit[i]);
solverBodyB.internalApplyPushImpulse(c.m_contactNormal2*solverBodyB.internalGetInvMass(),c.m_angularComponentB,m_xSplit[i]);
c.m_appliedPushImpulse = m_xSplit[i];
}
c.m_appliedImpulse = m_x[i];
}
}
}
else
{
m_fallback++;
btSequentialImpulseConstraintSolver::solveGroupCacheFriendlyIterations(bodies ,numBodies,manifoldPtr, numManifolds,constraints,numConstraints,infoGlobal,debugDrawer);
}
return 0.f;
}
@@ -0,0 +1,81 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
///original version written by Erwin Coumans, October 2013
#ifndef BT_MLCP_SOLVER_H
#define BT_MLCP_SOLVER_H
#include "BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h"
#include "LinearMath/btMatrixX.h"
#include "BulletDynamics/MLCPSolvers/btMLCPSolverInterface.h"
class btMLCPSolver : public btSequentialImpulseConstraintSolver
{
protected:
btMatrixXu m_A;
btVectorXu m_b;
btVectorXu m_x;
btVectorXu m_lo;
btVectorXu m_hi;
///when using 'split impulse' we solve two separate (M)LCPs
btVectorXu m_bSplit;
btVectorXu m_xSplit;
btVectorXu m_bSplit1;
btVectorXu m_xSplit2;
btAlignedObjectArray<int> m_limitDependencies;
btConstraintArray m_allConstraintArray;
btMLCPSolverInterface* m_solver;
int m_fallback;
virtual btScalar solveGroupCacheFriendlySetup(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer);
virtual btScalar solveGroupCacheFriendlyIterations(btCollisionObject** bodies ,int numBodies,btPersistentManifold** manifoldPtr, int numManifolds,btTypedConstraint** constraints,int numConstraints,const btContactSolverInfo& infoGlobal,btIDebugDraw* debugDrawer);
virtual void createMLCP(const btContactSolverInfo& infoGlobal);
virtual void createMLCPFast(const btContactSolverInfo& infoGlobal);
//return true is it solves the problem successfully
virtual bool solveMLCP(const btContactSolverInfo& infoGlobal);
public:
btMLCPSolver( btMLCPSolverInterface* solver);
virtual ~btMLCPSolver();
void setMLCPSolver(btMLCPSolverInterface* solver)
{
m_solver = solver;
}
int getNumFallbacks() const
{
return m_fallback;
}
void setNumFallbacks(int num)
{
m_fallback = num;
}
virtual btConstraintSolverType getSolverType() const
{
return BT_MLCP_SOLVER;
}
};
#endif //BT_MLCP_SOLVER_H
@@ -0,0 +1,33 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
///original version written by Erwin Coumans, October 2013
#ifndef BT_MLCP_SOLVER_INTERFACE_H
#define BT_MLCP_SOLVER_INTERFACE_H
#include "LinearMath/btMatrixX.h"
class btMLCPSolverInterface
{
public:
virtual ~btMLCPSolverInterface()
{
}
//return true is it solves the problem successfully
virtual bool solveMLCP(const btMatrixXu & A, const btVectorXu & b, btVectorXu& x, const btVectorXu & lo,const btVectorXu & hi,const btAlignedObjectArray<int>& limitDependency, int numIterations, bool useSparsity = true)=0;
};
#endif //BT_MLCP_SOLVER_INTERFACE_H
@@ -0,0 +1,151 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
///original version written by Erwin Coumans, October 2013
#ifndef BT_PATH_SOLVER_H
#define BT_PATH_SOLVER_H
//#define BT_USE_PATH
#ifdef BT_USE_PATH
extern "C" {
#include "PATH/SimpleLCP.h"
#include "PATH/License.h"
#include "PATH/Error_Interface.h"
};
void __stdcall MyError(Void *data, Char *msg)
{
printf("Path Error: %s\n",msg);
}
void __stdcall MyWarning(Void *data, Char *msg)
{
printf("Path Warning: %s\n",msg);
}
Error_Interface e;
#include "btMLCPSolverInterface.h"
#include "Dantzig/lcp.h"
class btPathSolver : public btMLCPSolverInterface
{
public:
btPathSolver()
{
License_SetString("2069810742&Courtesy_License&&&USR&2013&14_12_2011&1000&PATH&GEN&31_12_2013&0_0_0&0&0_0");
e.error_data = 0;
e.warning = MyWarning;
e.error = MyError;
Error_SetInterface(&e);
}
virtual bool solveMLCP(const btMatrixXu & A, const btVectorXu & b, btVectorXu& x, const btVectorXu & lo,const btVectorXu & hi,const btAlignedObjectArray<int>& limitDependency, int numIterations, bool useSparsity = true)
{
MCP_Termination status;
int numVariables = b.rows();
if (0==numVariables)
return true;
/* - variables - the number of variables in the problem
- m_nnz - the number of nonzeros in the M matrix
- m_i - a vector of size m_nnz containing the row indices for M
- m_j - a vector of size m_nnz containing the column indices for M
- m_ij - a vector of size m_nnz containing the data for M
- q - a vector of size variables
- lb - a vector of size variables containing the lower bounds on x
- ub - a vector of size variables containing the upper bounds on x
*/
btAlignedObjectArray<double> values;
btAlignedObjectArray<int> rowIndices;
btAlignedObjectArray<int> colIndices;
for (int i=0;i<A.rows();i++)
{
for (int j=0;j<A.cols();j++)
{
if (A(i,j)!=0.f)
{
//add 1, because Path starts at 1, instead of 0
rowIndices.push_back(i+1);
colIndices.push_back(j+1);
values.push_back(A(i,j));
}
}
}
int numNonZero = rowIndices.size();
btAlignedObjectArray<double> zResult;
zResult.resize(numVariables);
btAlignedObjectArray<double> rhs;
btAlignedObjectArray<double> upperBounds;
btAlignedObjectArray<double> lowerBounds;
for (int i=0;i<numVariables;i++)
{
upperBounds.push_back(hi[i]);
lowerBounds.push_back(lo[i]);
rhs.push_back(-b[i]);
}
SimpleLCP(numVariables,numNonZero,&rowIndices[0],&colIndices[0],&values[0],&rhs[0],&lowerBounds[0],&upperBounds[0], &status, &zResult[0]);
if (status != MCP_Solved)
{
static const char* gReturnMsgs[] = {
"Invalid return",
"MCP_Solved: The problem was solved",
"MCP_NoProgress: A stationary point was found",
"MCP_MajorIterationLimit: Major iteration limit met",
"MCP_MinorIterationLimit: Cumulative minor iteration limit met",
"MCP_TimeLimit: Ran out of time",
"MCP_UserInterrupt: Control-C, typically",
"MCP_BoundError: Problem has a bound error",
"MCP_DomainError: Could not find starting point",
"MCP_Infeasible: Problem has no solution",
"MCP_Error: An error occurred within the code",
"MCP_LicenseError: License could not be found",
"MCP_OK"
};
printf("ERROR: The PATH MCP solver failed: %s\n", gReturnMsgs[(unsigned int)status]);// << std::endl;
printf("using Projected Gauss Seidel fallback\n");
return false;
} else
{
for (int i=0;i<numVariables;i++)
{
x[i] = zResult[i];
//check for #NAN
if (x[i] != zResult[i])
return false;
}
return true;
}
}
};
#endif //BT_USE_PATH
#endif //BT_PATH_SOLVER_H
@@ -0,0 +1,80 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
///original version written by Erwin Coumans, October 2013
#ifndef BT_SOLVE_PROJECTED_GAUSS_SEIDEL_H
#define BT_SOLVE_PROJECTED_GAUSS_SEIDEL_H
#include "btMLCPSolverInterface.h"
class btSolveProjectedGaussSeidel : public btMLCPSolverInterface
{
public:
virtual bool solveMLCP(const btMatrixXu & A, const btVectorXu & b, btVectorXu& x, const btVectorXu & lo,const btVectorXu & hi,const btAlignedObjectArray<int>& limitDependency, int numIterations, bool useSparsity = true)
{
//A is a m-n matrix, m rows, n columns
btAssert(A.rows() == b.rows());
int i, j, numRows = A.rows();
float delta;
for (int k = 0; k <numIterations; k++)
{
for (i = 0; i <numRows; i++)
{
delta = 0.0f;
if (useSparsity)
{
for (int h=0;h<A.m_rowNonZeroElements1[i].size();h++)
{
int j = A.m_rowNonZeroElements1[i][h];
if (j != i)//skip main diagonal
{
delta += A(i,j) * x[j];
}
}
} else
{
for (j = 0; j <i; j++)
delta += A(i,j) * x[j];
for (j = i+1; j<numRows; j++)
delta += A(i,j) * x[j];
}
float aDiag = A(i,i);
x [i] = (b [i] - delta) / A(i,i);
float s = 1.f;
if (limitDependency[i]>=0)
{
s = x[limitDependency[i]];
if (s<0)
s=1;
}
if (x[i]<lo[i]*s)
x[i]=lo[i]*s;
if (x[i]>hi[i]*s)
x[i]=hi[i]*s;
}
}
return true;
}
};
#endif //BT_SOLVE_PROJECTED_GAUSS_SEIDEL_H