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#include "stdafx.h"
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#include "Voxel/Serializer.h"
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namespace RBX { namespace Voxel {
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const unsigned char SerializerConstants::kNewCellMarker = 0x01;
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const unsigned char SerializerConstants::kRepeatCellMarker = 0x02;
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const unsigned char SerializerConstants::kEndSequenceMarker = 0x03;
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const unsigned int SerializerConstants::kRecentlyEncodedReferenceBits = 3;
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} }
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