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watrabi
2025-09-18 17:55:52 -04:00
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/* Copyright 2003-2006 ROBLOX Corporation, All Rights Reserved */
#pragma once
namespace RBX {
class ContactParams {
public:
float kSpring; // spring constant
float kNeg; // elastic - spring constant on bounceback
float kFriction; // contact only variable stored as true value * -0.5;???
float kElasticity;
ContactParams()
: kSpring(0.0)
, kFriction(0.0)
, kNeg(0.0)
, kElasticity(0.0f)
{}
};
enum GeoPairType { BALL_POINT_PAIR, // BALL to BLOCK
BALL_EDGE_PAIR,
BALL_PLANE_PAIR,
// BLOCK to BLOCK
POINT_PLANE_PAIR,
EDGE_EDGE_PLANE_PAIR, // two edges, plane needed to supply normal
EDGE_EDGE_PAIR, // two edges, guaranteed to be overlapping
VERTEX_PLANE_CONNECTOR,
EDGE_EDGE_CONNECTOR,
EDGE_EDGE_PLANE_CONNECTOR,
BALL_VERTEX_CONNECTOR,
BALL_EDGE_CONNECTOR,
BALL_PLANE_CONNECTOR,
BULLET_SHAPE_CONNECTOR,
BULLET_SHAPE_CELL_CONNECTOR };
} // namespace