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https://github.com/copyrighttxt/watrbx-game-engine.git
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/* Copyright 2003-2005 ROBLOX Corporation, All Rights Reserved */
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#pragma once
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#include "V8DataModel/PVInstance.h"
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#include "V8DataModel/PartInstance.h"
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#include "V8DataModel/ModelInstance.h"
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#include "Script/Script.h"
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namespace RBX {
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extern char sPartDragger;
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class PartDragger : public DescribedCreatable<PartDragger, Tool, sPartDragger>
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{
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public:
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PartDragger();
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~PartDragger();
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/*override*/// bool hitTest(const class G3D::Ray& worldRay, G3D::Vector3& worldHitPoint);
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/////////////////////////////////////////////////////////////
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// IRenderable3d
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//
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/*override*/ //bool shouldRender3dAdorn() const;
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/*override*/ //void render3dAdorn(G3D::RenderDevice* rd);
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/*override*/ //void render3dSelect(G3D::RenderDevice* rd, SelectState selectState);
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// static Reflection::BoundProp<G3D::CoordinateFrame> propGrip;
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/* override */ //bool askSetParent(const Instance* instance) const {return true;}
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/* override */// bool askAddChild(const Instance* instance) const {return true;}
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/*override*/ //void onChildAdded(Instance* child);
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/*override*/ //void onChildRemoving(Instance* child);
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/*
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void onPartTouched(shared_ptr<Instance> other);
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void equip();
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void unequip();
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void drop();
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*/
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private:
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protected:
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// G3D::CoordinateFrame grip;
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/*override*/ //void onServiceProvider(const ServiceProvider* oldProvider, const ServiceProvider* newProvider);
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private:
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//bool areScriptsActive() const;
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/*override*/ //bool ownScript(Script* script, ScriptContext* context);
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/*override*/ //void releaseScript(Script* script);
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};
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} // namespace
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