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https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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/* Copyright 2003-2007 ROBLOX Corporation, All Rights Reserved */
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#pragma once
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#include "V8Tree/Instance.h"
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#include "V8DataModel/Pose.h"
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namespace RBX {
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extern const char *const sKeyframe;
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class Keyframe
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: public DescribedCreatable<Keyframe, Instance, sKeyframe>
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{
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private:
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typedef DescribedCreatable<Keyframe, Instance, sKeyframe> Super;
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protected:
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float time;
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public:
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Keyframe();
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float getTime() const { return time; }
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void setTime(float value);
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shared_ptr<const Instances> getPoses();
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void addPose(shared_ptr<Instance>);
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void removePose(shared_ptr<Instance>);
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void invalidate();
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protected:
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/*override*/ bool askAddChild(const Instance* instance) const
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{
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return Instance::fastDynamicCast<Pose>(instance) != NULL;
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}
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/*override*/ void onChildAdded(Instance* child)
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{
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invalidate();
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}
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/*override*/ void onChildRemoved(Instance* child)
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{
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invalidate();
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}
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/*override*/ void verifySetAncestor(const Instance* const newParent, const Instance* const instanceGettingNewParent) const;
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};
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} // namespace
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