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GEEKING
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/* Copyright 2003-2007 ROBLOX Corporation, All Rights Reserved */
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#pragma once
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#include "Util/G3DCore.h"
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#include "rbx/Declarations.h"
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#include "rbx/boost.hpp"
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// Common base class for Tool, Accoutrement
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//
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// IEquipable
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// Tool
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// Accoutrement
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namespace RBX {
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class Weld;
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class PartInstance;
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class Workspace;
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class RBXInterface IEquipable
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{
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protected:
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// "Backend" properties - only tracked on the server side where all connection/destroy occurs
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shared_ptr<Weld> weld; // Weld (I create/destroy) - no weld == dropped, UNEQUIPPED
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void buildWeld(
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PartInstance* humanoidPart,
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PartInstance* gadgetPart,
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const CoordinateFrame& humanoidCoord,
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const CoordinateFrame& gadgetCoord,
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const std::string& name);
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IEquipable();
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virtual ~IEquipable();
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};
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} // namespace
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