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GEEKING
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#pragma once
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#include "v8datamodel/InputObject.h"
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#include "v8datamodel/Lighting.h"
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#include "PostEffect.h"
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namespace RBX {
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extern const char* const sBlurEffect;
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class BlurEffect : public DescribedCreatable<BlurEffect, PostEffect, sBlurEffect, Reflection::ClassDescriptor::PERSISTENT>
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{
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private:
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typedef DescribedCreatable<BlurEffect, PostEffect, sBlurEffect, Reflection::ClassDescriptor::PERSISTENT> Super;
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public:
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BlurEffect();
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void setSize(int value);
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int getSize() const { return std::min(56, std::max(0, Size)); }
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bool isActive;
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protected:
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int Size;
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};
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}
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