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GEEKING
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#include "stdafx.h"
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#include "Humanoid/StatusInstance.h"
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namespace RBX {
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const char* const sStatusInstance = "Status";
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StatusInstance::StatusInstance()
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:Super()
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{
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setName(sStatusInstance);
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lockName();
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}
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bool StatusInstance::askSetParent(const Instance* instance) const
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{
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return false;
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}
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}
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