mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
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GEEKING
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@@ -0,0 +1,40 @@
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# To enable ProGuard in your project, edit project.properties
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# to define the proguard.config property as described in that file.
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#
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# Add project specific ProGuard rules here.
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# By default, the flags in this file are appended to flags specified
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# in ${sdk.dir}/tools/proguard/proguard-android.txt
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# You can edit the include path and order by changing the ProGuard
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# include property in project.properties.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# Add any project specific keep options here:
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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-keep class * extends java.util.ListResourceBundle {
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protected Object[][] getContents();
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}
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-keep public class com.google.android.gms.common.internal.safeparcel.SafeParcelable {
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public static final *** NULL;
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}
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-keepnames @com.google.android.gms.common.annotation.KeepName class *
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-keepclassmembernames class * {
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@com.google.android.gms.common.annotation.KeepName *;
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}
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-keepnames class * implements android.os.Parcelable {
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public static final ** CREATOR;
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}
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-keep class com.facebook.** { *; }
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-keepattributes Signature
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