mirror of
https://github.com/copyrighttxt/watrbx-game-engine.git
synced 2026-09-05 05:07:48 +00:00
GEEKING
This commit is contained in:
@@ -0,0 +1,209 @@
|
||||
--[[
|
||||
// ScrollingTextBox.lua
|
||||
|
||||
// Creates a scrolling text box to be used with controlers and selectable
|
||||
// guis
|
||||
|
||||
// NOTE: Add any api needed to further expand this module
|
||||
]]
|
||||
local CoreGui = Game:GetService("CoreGui")
|
||||
local GuiRoot = CoreGui:FindFirstChild("RobloxGui")
|
||||
local Modules = GuiRoot:FindFirstChild("Modules")
|
||||
local GuiService = game:GetService('GuiService')
|
||||
|
||||
local AssetManager = require(Modules:FindFirstChild('AssetManager'))
|
||||
local GlobalSettings = require(Modules:FindFirstChild('GlobalSettings'))
|
||||
local Utility = require(Modules:FindFirstChild('Utility'))
|
||||
|
||||
local SoundManager = require(Modules:FindFirstChild('SoundManager'))
|
||||
|
||||
local createScrollingTextBox = function(size, position, parent)
|
||||
local this = {}
|
||||
|
||||
local SCROLL_BUFFER = 2
|
||||
|
||||
this.OnSelectableChaged = Utility.Signal()
|
||||
|
||||
-- adjust selection image
|
||||
local edgeSelectionImage = Utility.Create'ImageLabel'
|
||||
{
|
||||
Name = "EdgeSelectionImage";
|
||||
Size = UDim2.new(1, 32, 1, 32);
|
||||
Position = UDim2.new(0, -16, 0, -16);
|
||||
Image = 'rbxasset://textures/ui/SelectionBox.png';
|
||||
ScaleType = Enum.ScaleType.Slice;
|
||||
SliceCenter = Rect.new(21,21,41,41);
|
||||
BackgroundTransparency = 1;
|
||||
}
|
||||
|
||||
local container = Utility.Create'Frame'
|
||||
{
|
||||
Name = "ScrollingTextBox";
|
||||
Size = size or UDim2.new();
|
||||
Position = position or UDim2.new();
|
||||
BackgroundTransparency = 1;
|
||||
Parent = parent;
|
||||
}
|
||||
local scrollingFrame = Utility.Create'ScrollingFrame'
|
||||
{
|
||||
Name = "ScrollingBox";
|
||||
Size = UDim2.new(1, 0, 1, 0);
|
||||
Position = UDim2.new(0, 0, 0, 0);
|
||||
BackgroundTransparency = 1;
|
||||
ScrollBarThickness = 0;
|
||||
SelectionImageObject = edgeSelectionImage;
|
||||
Parent = container;
|
||||
|
||||
SoundManager:CreateSound('MoveSelection');
|
||||
}
|
||||
local textLabel = Utility.Create'TextLabel'
|
||||
{
|
||||
Name = "TextLabel";
|
||||
Size = UDim2.new(1, 0, 4, 0);
|
||||
Position = UDim2.new(0, 0, 0, 0);
|
||||
BackgroundTransparency = 1;
|
||||
TextXAlignment = Enum.TextXAlignment.Left;
|
||||
TextYAlignment = Enum.TextYAlignment.Top;
|
||||
Font = GlobalSettings.LightFont;
|
||||
FontSize = GlobalSettings.DescriptionSize;
|
||||
TextColor3 = GlobalSettings.WhiteTextColor;
|
||||
TextWrapped = true;
|
||||
Text = "";
|
||||
Parent = scrollingFrame;
|
||||
}
|
||||
local upArrow = Utility.Create'ImageLabel'
|
||||
{
|
||||
Name = "UpArrow";
|
||||
BackgroundTransparency = 1;
|
||||
ImageColor3 = GlobalSettings.WhiteTextColor;
|
||||
Visible = false;
|
||||
Parent = container;
|
||||
}
|
||||
local downArrow = Utility.Create'ImageLabel'
|
||||
{
|
||||
Name = "DownArrow";
|
||||
BackgroundTransparency = 1;
|
||||
ImageColor3 = GlobalSettings.WhiteTextColor;
|
||||
Visible = false;
|
||||
Parent = container;
|
||||
}
|
||||
AssetManager.LocalImage(upArrow,
|
||||
'rbxasset://textures/ui/Shell/Icons/UpIndicatorIcon', {['720'] = UDim2.new(0,14,0,13); ['1080'] = UDim2.new(0,21,0,19);})
|
||||
upArrow.Position = UDim2.new(0, 0, 1, 16)
|
||||
AssetManager.LocalImage(downArrow,
|
||||
'rbxasset://textures/ui/Shell/Icons/DownIndicatorIcon', {['720'] = UDim2.new(0,14,0,13); ['1080'] = UDim2.new(0,21,0,19);})
|
||||
downArrow.Position = UDim2.new(0, upArrow.Size.X.Offset, 1, 16)
|
||||
|
||||
--[[ Private Functions ]]--
|
||||
local function setArrowState()
|
||||
local canvasPosition = scrollingFrame.CanvasPosition
|
||||
local maxSizeY = textLabel.AbsoluteSize.y - scrollingFrame.AbsoluteWindowSize.y
|
||||
if canvasPosition.y >= maxSizeY - SCROLL_BUFFER then
|
||||
downArrow.ImageColor3 = GlobalSettings.GreyTextColor
|
||||
else
|
||||
downArrow.ImageColor3 = GlobalSettings.WhiteTextColor
|
||||
end
|
||||
if canvasPosition.y <= SCROLL_BUFFER then
|
||||
upArrow.ImageColor3 = GlobalSettings.GreyTextColor
|
||||
else
|
||||
upArrow.ImageColor3 = GlobalSettings.WhiteTextColor
|
||||
end
|
||||
end
|
||||
|
||||
local function setScrollSize()
|
||||
-- NOTE: this is a hack to get the actual height on textbounds
|
||||
textLabel.Size = UDim2.new(1, 0, 0, 100000)
|
||||
|
||||
local ySize = textLabel.TextBounds.y
|
||||
textLabel.Size = UDim2.new(1, 0, 0, ySize)
|
||||
scrollingFrame.CanvasSize = UDim2.new(0, 0, 0, ySize)
|
||||
local areArrowsVisible = ySize > scrollingFrame.AbsoluteSize.y
|
||||
this:SetArrowsVisible(areArrowsVisible)
|
||||
this:SetSelectable(areArrowsVisible)
|
||||
setArrowState();
|
||||
end
|
||||
|
||||
--[[ Events ]]--
|
||||
scrollingFrame.Changed:connect(function(property)
|
||||
if property == 'CanvasPosition' or property == 'AbsoluteWindowSize' then
|
||||
setArrowState()
|
||||
end
|
||||
end)
|
||||
|
||||
--[[ Public API ]]--
|
||||
function this:SetParent(newParent)
|
||||
scrollingFrame.Parent = newParent
|
||||
spawn(function()
|
||||
setScrollSize()
|
||||
end)
|
||||
end
|
||||
|
||||
function this:SetPosition(newPosition)
|
||||
scrollingFrame.Position = newPosition
|
||||
end
|
||||
|
||||
function this:SetSize(newSize)
|
||||
scrollingFrame.Size = newSize
|
||||
spawn(function()
|
||||
setScrollSize()
|
||||
end)
|
||||
end
|
||||
|
||||
function this:SetFontSize(newFontSize)
|
||||
textLabel.FontSize = newFontSize
|
||||
spawn(function()
|
||||
setScrollSize()
|
||||
end)
|
||||
end
|
||||
|
||||
function this:SetFont(newFont)
|
||||
textLabel.Font = newFont
|
||||
spawn(function()
|
||||
setScrollSize()
|
||||
end)
|
||||
end
|
||||
|
||||
function this:SetText(text)
|
||||
textLabel.Text = tostring(text)
|
||||
spawn(function()
|
||||
setScrollSize()
|
||||
end)
|
||||
end
|
||||
|
||||
function this:SetSelectable(value)
|
||||
scrollingFrame.Selectable = value
|
||||
this.OnSelectableChaged:fire(value)
|
||||
end
|
||||
|
||||
function this:SetZIndex(value)
|
||||
container.ZIndex = value
|
||||
textLabel.ZIndex = value
|
||||
upArrow.ZIndex = value
|
||||
downArrow.ZIndex = value
|
||||
end
|
||||
|
||||
function this:SetArrowsVisible(value)
|
||||
upArrow.Visible = value
|
||||
downArrow.Visible = value
|
||||
end
|
||||
|
||||
function this:GetContainer()
|
||||
return container
|
||||
end
|
||||
|
||||
function this:GetSelectableObject()
|
||||
return scrollingFrame
|
||||
end
|
||||
|
||||
function this:GetArrowsVisible()
|
||||
return upArrow.Visible
|
||||
end
|
||||
|
||||
function this:IsSelectable()
|
||||
return scrollingFrame.Selectable
|
||||
end
|
||||
|
||||
return this
|
||||
end
|
||||
|
||||
return createScrollingTextBox
|
||||
Reference in New Issue
Block a user