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https://github.com/copyrighttxt/watrbx-game-engine.git
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@@ -0,0 +1,30 @@
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LOCAL_PATH := $(call my-dir)
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# Setup some paths and libraries based on the type of build we're targeting.
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ifdef DEBUG
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RBX_LIB_DIR := debug
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FMOD_SUFFIX := L
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endif
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ifdef NOOPT
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RBX_LIB_DIR := noopt
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FMOD_SUFFIX := L
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endif
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ifdef RELEASE
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RBX_LIB_DIR := release
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endif
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include $(CLEAR_VARS)
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LOCAL_MODULE := roblox
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LOCAL_SRC_FILES := ../../../../build/$(RBX_LIB_DIR)/libs/armeabi-v7a/libroblox.so
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include $(PREBUILT_SHARED_LIBRARY)
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include $(CLEAR_VARS)
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LOCAL_MODULE := fmod
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LOCAL_SRC_FILES := ../../../fmod/Android/armeabi-v7a/libfmod${FMOD_SUFFIX}.so
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include $(PREBUILT_SHARED_LIBRARY)
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# PATH_PREFIX is used when building with Android Studio, and comes from NativeShell/build.gradle
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