/**
* Camera module
* @module roblox.network
*/
define("Network", {autoGenerateNative:true}, function(require, exports, module) {
/**
* Network status
* @readonly
* @enum {string}
* @instance
*/
exports.status = Object.freeze({
UNKNOWN: "unknown",
ETHERNET: "ethernet",
WIFI: "wifi",
CELL_2G: "2g",
CELL_3G: "3g",
CELL_4G: "4g",
CELL:"cellular",
NONE: "none"
});
/**
* Start a game session
*
* @param {string} placeID - ID of the place to start
* @param {Function} successCallback
* @param {Function} errorCallback
* @returns {status}
* @instance
* @todo NOT IMPLEMENTED
*/
exports.getStatus = function() {
//
};
});