/**
* Camera module
* @module roblox.game
*/
define("Game", {autoGenerateNative:true}, function(require, exports, module) {
exports.events = require("Events");
/**
* Start a game session
*
* @param {string} placeID - ID of the place to start
* @param {Function} callback
* @instance
* @platforms iOS(7.0)
*/
exports.startWithPlaceID = function(placeID, callback) {
// TODO: Implement for WEB
};
/**
* Launches a game from a party request - only used for members joining, NOT leader joining
*
* @param {string} placeId - Asset ID of game to launch
* @param {Function} callback
*
* @instance
* @platforms iOS(7.0)
* @platforms Android(15)
*/
exports.launchPartyForPlaceId = function(placeId, callback) {
}
});