add gs
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local CorePackages = game:GetService("CorePackages")
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local Common = CorePackages.AppTempCommon.Common
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local LuaChat = CorePackages.AppTempCommon.LuaChat
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local ReceivedMultiplePlaceInfos = require(LuaChat.Actions.ReceivedMultiplePlaceInfos)
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local Immutable = require(Common.Immutable)
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return function(state, action)
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state = state or {}
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if action.type == ReceivedMultiplePlaceInfos.name then
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local newInfos = {}
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for _, placeInfo in ipairs(action.placeInfos) do
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newInfos[placeInfo.placeId] = placeInfo
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end
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state = Immutable.JoinDictionaries(state, newInfos)
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end
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return state
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end
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