add gs
This commit is contained in:
@@ -0,0 +1,75 @@
|
||||
-- Closeup v1.0.3
|
||||
-- Used for avatar closeup
|
||||
local baseUrl, characterAppearanceUrl, fileExtension, x, y, quadratic, baseHatZoom, maxHatZoom, cameraOffsetX, cameraOffsetY = ...
|
||||
|
||||
local FFlagOnlyCheckHeadAccessoryInHeadShot = game:DefineFastFlag("OnlyCheckHeadAccessoryInHeadShot", false)
|
||||
|
||||
local ThumbnailGenerator = game:GetService("ThumbnailGenerator")
|
||||
ThumbnailGenerator:AddProfilingCheckpoint("ThumbnailScriptStarted")
|
||||
|
||||
pcall(function() game:GetService('ContentProvider'):SetBaseUrl(baseUrl) end)
|
||||
game:GetService('ScriptContext').ScriptsDisabled = true
|
||||
game:GetService("UserInputService").MouseIconEnabled = false
|
||||
|
||||
local player = game:GetService("Players"):CreateLocalPlayer(0)
|
||||
player.CharacterAppearance = characterAppearanceUrl
|
||||
player:LoadCharacterBlocking()
|
||||
|
||||
ThumbnailGenerator:AddProfilingCheckpoint("PlayerCharacterLoaded")
|
||||
|
||||
local headAttachments = {}
|
||||
if FFlagOnlyCheckHeadAccessoryInHeadShot then
|
||||
if player.Character:FindFirstChild("Head") then
|
||||
for _,child in pairs(player.Character.Head:GetChildren()) do
|
||||
if child:IsA("Attachment") then
|
||||
headAttachments[child.Name] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local maxDimension = 0
|
||||
|
||||
if player.Character then
|
||||
-- Remove gear
|
||||
for _, child in pairs(player.Character:GetChildren()) do
|
||||
if child:IsA("Tool") then
|
||||
child:Destroy()
|
||||
elseif child:IsA("Accoutrement") then
|
||||
local handle = child:FindFirstChild("Handle")
|
||||
if handle then
|
||||
local attachment = handle:FindFirstChildWhichIsA("Attachment")
|
||||
--legacy hat does not have attachment in it and should be considered when zoom out camera
|
||||
if not FFlagOnlyCheckHeadAccessoryInHeadShot or not attachment or headAttachments[attachment.Name] then
|
||||
local size = handle.Size / 2 + handle.Position - player.Character.Head.Position
|
||||
local xy = Vector2.new(size.x, size.y)
|
||||
if xy.magnitude > maxDimension then
|
||||
maxDimension = xy.magnitude
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Setup Camera
|
||||
local maxHatOffset = 0.5 -- Maximum amount to move camera upward to accomodate large hats
|
||||
maxDimension = math.min(1, maxDimension / 3) -- Confine maxdimension to specific bounds
|
||||
|
||||
if quadratic then
|
||||
maxDimension = maxDimension * maxDimension -- Zoom out on quadratic interpolation
|
||||
end
|
||||
|
||||
local viewOffset = player.Character.Head.CFrame * CFrame.new(cameraOffsetX, cameraOffsetY + maxHatOffset * maxDimension, 0.1) -- View vector offset from head
|
||||
local positionOffset = player.Character.Head.CFrame + (CFrame.Angles(0, -math.pi / 16, 0).lookVector.unit * 3) -- Position vector offset from head
|
||||
|
||||
local camera = Instance.new("Camera", player.Character)
|
||||
camera.Name = "ThumbnailCamera"
|
||||
camera.CameraType = Enum.CameraType.Scriptable
|
||||
camera.CoordinateFrame = CFrame.new(positionOffset.p, viewOffset.p)
|
||||
camera.FieldOfView = baseHatZoom + (maxHatZoom - baseHatZoom) * maxDimension
|
||||
end
|
||||
|
||||
local result, requestedUrls = ThumbnailGenerator:Click(fileExtension, x, y, --[[hideSky = ]] true)
|
||||
ThumbnailGenerator:AddProfilingCheckpoint("ThumbnailGenerated")
|
||||
|
||||
return result, requestedUrls
|
||||
Reference in New Issue
Block a user