This commit is contained in:
lx
2026-07-06 14:01:11 -04:00
commit c4f97d729d
16468 changed files with 935321 additions and 0 deletions
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{
"language": {
"mode": "nonstrict"
},
"lint": {
"LocalShadow": "fatal",
"LocalUnused": "fatal",
"ImportUnused": "fatal",
"ImplicitReturn": "fatal",
"DeprecatedGlobal": "fatal"
}
}
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--[[
A component that establishes a connection to a Roblox event when it is rendered.
]]
local CorePackages = game:GetService("CorePackages")
local Roact = require(CorePackages.Roact)
local ExternalEventConnection = Roact.Component:extend("ExternalEventConnection")
function ExternalEventConnection:init()
self.connection = nil
end
--[[
Render the child component so that ExternalEventConnections can be nested like so:
Roact.createElement(ExternalEventConnection, {
event = UserInputService.InputBegan,
callback = inputBeganCallback,
}, {
Roact.createElement(ExternalEventConnection, {
event = UserInputService.InputEnded,
callback = inputChangedCallback,
})
})
]]
function ExternalEventConnection:render()
return Roact.oneChild(self.props[Roact.Children])
end
function ExternalEventConnection:didMount()
local event = self.props.event
local callback = self.props.callback
self.connection = event:Connect(callback)
end
function ExternalEventConnection:didUpdate(oldProps)
if self.props.event ~= oldProps.event or self.props.callback ~= oldProps.callback then
self.connection:Disconnect()
self.connection = self.props.event:Connect(self.props.callback)
end
end
function ExternalEventConnection:willUnmount()
self.connection:Disconnect()
self.connection = nil
end
return ExternalEventConnection
@@ -0,0 +1,91 @@
return function ()
local CorePackages = game:GetService("CorePackages")
local Roact = require(CorePackages.Roact)
local ExternalEventConnection = require(script.Parent.ExternalEventConnection)
it("if mounted, should call the callback when the event is triggered", function()
local event = Instance.new("BindableEvent")
local count = 0
local element = Roact.createElement(ExternalEventConnection, {
event = event.Event,
callback = function()
count = count + 1
end,
})
local RoactInstance = Roact.mount(element)
event:Fire()
expect(count).to.equal(1)
Roact.unmount(RoactInstance)
event:Fire()
expect(count).to.equal(1)
event:Destroy()
end)
it("should handle updating the callback or event", function()
local firstEvent = Instance.new("BindableEvent")
local secondEvent = Instance.new("BindableEvent")
local count = 0
local changeState
local EventContainer = Roact.Component:extend("EventContainer")
function EventContainer:init()
self.state = {
event = firstEvent.Event,
callback = function()
count = count + 1
end,
}
end
function EventContainer:render()
return Roact.createElement(ExternalEventConnection, {
event = self.state.event,
callback = self.state.callback,
})
end
function EventContainer:didMount()
changeState = function(newState)
self:setState(newState)
end
end
function EventContainer:willUnmount()
changeState = nil
end
Roact.mount(Roact.createElement(EventContainer))
firstEvent:Fire()
expect(count).to.equal(1)
changeState({
event = secondEvent.Event,
})
firstEvent:Fire()
expect(count).to.equal(1)
secondEvent:Fire()
expect(count).to.equal(2)
changeState({
callback = function()
-- this is intentionally blank
end,
})
secondEvent:Fire()
expect(count).to.equal(2)
firstEvent:Destroy()
secondEvent:Destroy()
end)
end