This commit is contained in:
lx
2026-07-06 14:01:11 -04:00
commit c4f97d729d
16468 changed files with 935321 additions and 0 deletions
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{
"language": {
"mode": "nonstrict"
}
}
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--[[
{
universeId : string,
state : string,
url : string,
}
]]
local Thumbnail = {}
function Thumbnail.new()
local self = {}
return self
end
function Thumbnail.fromThumbnailData(thumbnailData, size)
local self = Thumbnail.new()
self.universeId = tostring(thumbnailData.targetId)
self.state = thumbnailData.state
self.url = thumbnailData.imageUrl
self.size = size
return self
end
function Thumbnail.isCompleteThumbnailData(thumbnailData)
return type(thumbnailData) == "table"
and type(thumbnailData.targetId) == "number"
and type(thumbnailData.state) == "string"
and (type(thumbnailData.imageUrl) == "string" or thumbnailData.imageUrl == nil)
end
function Thumbnail.checkStateIsFinal(thumbnailState)
return thumbnailState ~= "Pending"
end
return Thumbnail
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return function()
local Thumbnail = require(script.Parent.Thumbnail)
it("should set fields without errors", function()
local testData =
{
targetId = 123456,
state = "Completed",
imageUrl = "a url",
}
local thumbnail = Thumbnail.fromThumbnailData(testData)
expect(thumbnail).to.be.a("table")
expect(thumbnail.universeId).to.equal("123456")
expect(thumbnail.state).to.equal("Completed")
expect(thumbnail.url).to.equal("a url")
end)
end
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local ThumbnailRequest = {}
function ThumbnailRequest.new()
local self = {}
return self
end
function ThumbnailRequest.fromData(thumbnailType, thumbnailSize)
local self = ThumbnailRequest.new()
self.thumbnailType = thumbnailType
self.thumbnailSize = thumbnailSize
return self
end
return ThumbnailRequest
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local CorePackages = game:GetService("CorePackages")
local Players = game:GetService("Players")
local MockId = require(CorePackages.AppTempCommon.LuaApp.MockId)
local User = {}
User.PresenceType = {
OFFLINE = "OFFLINE",
ONLINE = "ONLINE",
IN_GAME = "IN_GAME",
IN_STUDIO = "IN_STUDIO",
}
function User.new()
local self = {}
return self
end
function User.mock()
local self = User.new()
self.id = MockId()
self.isFetching = false
self.isFriend = false
self.lastLocation = nil
self.name = "USER NAME"
self.universeId = nil
self.placeId = nil
self.rootPlaceId = nil
self.gameInstanceId = nil
self.presence = User.PresenceType.OFFLINE
self.membership = nil
self.thumbnails = nil
self.lastOnline = nil
self.displayName = "DN+" .. self.name
return self
end
-- Note: Going forward, leverage User.fromDataTable() instead.
-- It accepts a more flexible parameter than User.fromData() and constructs the same User model
function User.fromData(id, name, isFriend)
local self = User.new()
self.id = tostring(id)
self.isFetching = false
self.isFriend = isFriend
self.lastLocation = nil
self.name = name
self.universeId = nil
self.placeId = nil
self.rootPlaceId = nil
self.gameInstanceId = nil
self.presence = (Players.LocalPlayer and self.id == tostring(Players.LocalPlayer.UserId))
and User.PresenceType.ONLINE or nil
self.thumbnails = nil
self.lastOnline = nil
return self
end
function User.fromDataTable(data)
local self = User.new()
self.id = tostring(data.id)
self.isFriend = data.isFriend
self.presence = (Players.LocalPlayer
and self.id == tostring(Players.LocalPlayer.UserId)) and User.PresenceType.ONLINE or nil
self.isFetching = false
self.lastLocation = nil
self.name = data.name
self.displayName = data.displayName or data.name
self.universeId = nil
self.placeId = nil
self.rootPlaceId = nil
self.gameInstanceId = nil
self.thumbnails = nil
self.lastOnline = nil
return self
end
function User.compare(user1, user2)
assert(not(user1 == nil and user2 == nil))
assert(user1 == nil or typeof(user1) == "table")
assert(user2 == nil or typeof(user2) == "table")
-- Return false if any of the provided input is nil(empty).
if not user1 or not user2 then
return false
end
for field, valueInUser2 in pairs(user2) do
if user1[field] ~= valueInUser2 then
return false
end
end
for field, valueInUser1 in pairs(user1) do
if user2[field] ~= valueInUser1 then
return false
end
end
return true
end
function User.userPresenceToText(localization, user)
local presence = user.presence
local lastLocation = user.lastLocation
if not presence then
return ''
end
if presence == User.PresenceType.OFFLINE then
return localization:Format("Common.Presence.Label.Offline")
elseif presence == User.PresenceType.ONLINE then
return localization:Format("Common.Presence.Label.Online")
elseif (presence == User.PresenceType.IN_GAME) or (presence == User.PresenceType.IN_STUDIO) then
if lastLocation ~= nil then
return lastLocation
else
return localization:Format("Common.Presence.Label.Online")
end
end
end
return User
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return function()
local CorePackages = game:GetService("CorePackages")
local Immutable = require(CorePackages.AppTempCommon.Common.Immutable)
local User = require(CorePackages.AppTempCommon.LuaApp.Models.User)
it("should detect if provided users are identical", function()
local clone1 = User.fromData(1, "Andy", true)
local clone2 = Immutable.Set(clone1, "isFriend", true)
local result = User.compare(clone1, clone2)
expect(result).to.equal(true)
result = User.compare(clone2, clone1)
expect(result).to.equal(true)
end)
it("should detect when there is one or more fields with different values", function()
local andy = User.fromData(1, "Andy", true)
local ollie = Immutable.Set(andy, "name", "Ollie")
local result = User.compare(andy, ollie)
expect(result).to.equal(false)
result = User.compare(ollie, andy)
expect(result).to.equal(false)
end)
it("should detect descrepancy when one user model contains more fields than the other", function()
local andy = User.fromData(1, "Andy", true)
local secretlyNotAndy = Immutable.Set(andy, "someDifferentField", "I'm Ollie!")
local result = User.compare(andy, secretlyNotAndy)
expect(result).to.equal(false)
result = User.compare(secretlyNotAndy, andy)
expect(result).to.equal(false)
end)
it("should throw if invalid input is provided", function()
local aString = "I'm not a table."
local teddy = User.fromData(1, "Teddy", true)
expect(function() User.compare(nil, nil) end).to.throw()
expect(function() User.compare(aString, nil) end).to.throw()
expect(function() User.compare(nil, aString) end).to.throw()
expect(function() User.compare(aString, aString) end).to.throw()
expect(function() User.compare(teddy, aString) end).to.throw()
expect(function() User.compare(aString, teddy) end).to.throw()
end)
it("should return false if any one of the input is empty or nil)", function()
local emptyTable = {}
local teddy = User.fromData(1, "Teddy", true)
local result = User.compare(teddy, nil)
expect(result).to.equal(false)
result = User.compare(nil, teddy)
expect(result).to.equal(false)
result = User.compare(teddy, emptyTable)
expect(result).to.equal(false)
result = User.compare(emptyTable, teddy)
expect(result).to.equal(false)
end)
describe("fromDataTable", function()
it("should properly set user data", function()
local data = {
id = 1,
name = "FooBar",
displayName = "FooBar+DN",
isFriend = false,
}
local user = User.fromDataTable(data)
expect(user.id).to.equal("1")
expect(user.name).to.equal("FooBar")
expect(user.displayName).to.equal("FooBar+DN")
expect(user.isFriend).to.equal(false)
end)
it("should still set user data without a displayName property", function()
local data = {
id = 1,
name = "FooBar",
isFriend = false,
}
local user = User.fromDataTable(data)
expect(user.id).to.equal("1")
expect(user.name).to.equal("FooBar")
expect(user.displayName).to.equal("FooBar")
expect(user.isFriend).to.equal(false)
end)
end)
end