add gs
This commit is contained in:
@@ -0,0 +1,43 @@
|
||||
--Avatar_R15_Standard v1.0.1
|
||||
--Pose R6 characters in the normal way. For R15, have them in the same pose, and raise their arm up if they have gear.
|
||||
|
||||
baseUrl, characterAppearanceUrl, fileExtension, x, y = ...
|
||||
|
||||
pcall(function() game:GetService("ContentProvider"):SetBaseUrl(baseUrl) end)
|
||||
game:GetService("ScriptContext").ScriptsDisabled = true
|
||||
|
||||
local player = game:GetService("Players"):CreateLocalPlayer(0)
|
||||
player.CharacterAppearance = characterAppearanceUrl
|
||||
player:LoadCharacterBlocking()
|
||||
|
||||
local function getJointBetween(part0, part1)
|
||||
for _, obj in pairs(part1:GetChildren()) do
|
||||
if obj:IsA("Motor6D") and obj.Part0 == part0 then
|
||||
return obj
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function doR15ToolPose(rig)
|
||||
local rightShoulderJoint = getJointBetween(rig.UpperTorso, rig.RightUpperArm)
|
||||
if rightShoulderJoint then
|
||||
rightShoulderJoint.C1 = rightShoulderJoint.C1 * CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0):inverse()
|
||||
end
|
||||
end
|
||||
|
||||
-- Raise right arm up to hold gear.
|
||||
local character = player.Character
|
||||
if character then
|
||||
if character:FindFirstChildOfClass("Tool") then
|
||||
local humanoid = character:FindFirstChildOfClass("Humanoid")
|
||||
if humanoid then
|
||||
if humanoid.RigType == Enum.HumanoidRigType.R6 then
|
||||
character.Torso['Right Shoulder'].CurrentAngle = math.rad(90)
|
||||
elseif humanoid.RigType == Enum.HumanoidRigType.R15 then
|
||||
doR15ToolPose(character)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return game:GetService('ThumbnailGenerator'):Click(fileExtension, x, y, --[[hideSky = ]] true)
|
||||
Reference in New Issue
Block a user