add gs
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--[[
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// FileName: SocialUtil.lua
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// Written by: TheGamer101
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// Description: Utility code related to social features.
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]]
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local SocialUtil = {}
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--[[ Services ]]--
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local Players = game:GetService("Players")
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--[[ Constants ]]--
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local THUMBNAIL_SIZE_MAP = {
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[Enum.ThumbnailSize.Size48x48] = 48,
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[Enum.ThumbnailSize.Size180x180] = 180,
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[Enum.ThumbnailSize.Size420x420] = 420,
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[Enum.ThumbnailSize.Size60x60] = 60,
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[Enum.ThumbnailSize.Size100x100] = 100,
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[Enum.ThumbnailSize.Size150x150] = 150,
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[Enum.ThumbnailSize.Size352x352] = 352
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}
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local THUMBNAIL_FALLBACK_URLS = {
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[Enum.ThumbnailType.HeadShot] = "https://www.roblox.com/headshot-thumbnail/image?width=%d&height=%d&format=png&userId=%d",
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[Enum.ThumbnailType.AvatarBust] = "https://www.roblox.com/bust-thumbnail/image?width=%d&height=%d&format=png&userId=%d",
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[Enum.ThumbnailType.AvatarThumbnail] = "https://www.roblox.com/avatar-thumbnail/image?width=%d&height=%d&format=png&userId=%d"
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}
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local GET_PLAYER_IMAGE_DEFAULT_TIMEOUT = 5
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local DEFAULT_THUMBNAIL_SIZE = Enum.ThumbnailSize.Size100x100
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local DEFAULT_THUMBNAIL_TYPE = Enum.ThumbnailType.AvatarThumbnail
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local GET_USER_THUMBNAIL_ASYNC_RETRY_TIME = 1
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local gutartSuccess,gutart = pcall(function() return tonumber(settings():GetFVariable("GetUserThumbnailAsyncRetryTime")) end)
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local gpidtSuccess,gpidt = pcall(function() return tonumber(settings():GetFVariable("GetPlayerImageDefaultTimeout")) end)
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if gutartSuccess then
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GET_USER_THUMBNAIL_ASYNC_RETRY_TIME = gutart
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end
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if gpidtSuccess then
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GET_PLAYER_IMAGE_DEFAULT_TIMEOUT = gpidt
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end
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--[[ Functions ]]--
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-- The thumbanil isn't guaranteed to be generated, this will just create the url using string.format and immediately return it.
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function SocialUtil.GetFallbackPlayerImageUrl(userId, thumbnailSize, thumbnailType)
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local sizeNumber = THUMBNAIL_SIZE_MAP[thumbnailSize]
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if not sizeNumber then
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if thumbnailSize then
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warn("SocialUtil.GetPlayerImage: No thumbnail size in map for " ..tostring(thumbnailSize))
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end
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sizeNumber = THUMBNAIL_SIZE_MAP[DEFAULT_THUMBNAIL_SIZE]
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end
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local thumbnailFallbackUrl = THUMBNAIL_FALLBACK_URLS[thumbnailType]
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if not thumbnailFallbackUrl then
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if thumbnailType then
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warn("SocialUtil.GetPlayerImage: No thumbnail fallback url in map for " ..tostring(thumbnailType))
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end
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thumbnailFallbackUrl = THUMBNAIL_FALLBACK_URLS[DEFAULT_THUMBNAIL_TYPE]
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end
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return thumbnailFallbackUrl:format(sizeNumber, sizeNumber, userId)
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end
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-- This function will wait for up to timeOut seconds for the thumbnail to be generated.
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-- It will just return a fallback (probably N/A) url if it's not generated in time.
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function SocialUtil.GetPlayerImage(userId, thumbnailSize, thumbnailType, timeOut)
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if not thumbnailSize then thumbnailSize = DEFAULT_THUMBNAIL_SIZE end
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if not thumbnailType then thumbnailType = DEFAULT_THUMBNAIL_TYPE end
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if not timeOut then timeOut = GET_PLAYER_IMAGE_DEFAULT_TIMEOUT end
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local finished = false
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local finishedBindable = Instance.new("BindableEvent") -- fired with one parameter: imageUrl
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delay(timeOut, function()
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if not finished then
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finished = true
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finishedBindable:Fire(SocialUtil.GetFallbackPlayerImageUrl(userId, thumbnailSize, thumbnailType))
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end
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end)
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spawn(function()
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while true do
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if finished then
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break
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end
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local thumbnailUrl, isFinal = Players:GetUserThumbnailAsync(userId, thumbnailType, thumbnailSize)
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if finished then
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break
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end
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if isFinal then
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finished = true
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finishedBindable:Fire(thumbnailUrl)
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break
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end
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wait(GET_USER_THUMBNAIL_ASYNC_RETRY_TIME)
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end
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end)
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local imageUrl = finishedBindable.Event:Wait()
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return imageUrl
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end
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return SocialUtil
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