add gs
This commit is contained in:
@@ -0,0 +1,63 @@
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local CoreGui = game:GetService("CoreGui")
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local Modules = CoreGui.RobloxGui.Modules
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local LuaChat = Modules.LuaChat
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local Components = LuaChat.Components
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local BaseScreen = require(LuaChat.Views.Phone.BaseScreen)
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local BrowseGamesComponent = require(Components.BrowseGames)
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local PopRoute = require(LuaChat.Actions.PopRoute)
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local BrowseGames = BaseScreen:Template()
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BrowseGames.__index = BrowseGames
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function BrowseGames.new(appState, route)
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local self = {
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appState = appState,
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route = route,
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connections = {};
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}
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setmetatable(self, BrowseGames)
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self.BrowseGamesComponent = BrowseGamesComponent.new(appState)
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self.rbx = self.BrowseGamesComponent.rbx
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local backButtonPressedConnection = self.BrowseGamesComponent.BackButtonPressed:connect(function()
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self.appState.store:dispatch(PopRoute())
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end)
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table.insert(self.connections, backButtonPressedConnection)
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return self
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end
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function BrowseGames:Start()
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BaseScreen.Start(self)
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do
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local connection = self.appState.store.changed:connect(function(current, previous)
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self:Update(current, previous)
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end)
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table.insert(self.connections, connection)
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end
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end
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function BrowseGames:Stop()
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for _, connection in pairs(self.connections) do
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connection:disconnect()
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end
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self.connections = {}
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BaseScreen.Stop(self)
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end
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function BrowseGames:Destruct()
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self.BrowseGamesComponent:Destruct()
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self.BrowseGamesComponent = nil
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BaseScreen.Destruct(self)
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end
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function BrowseGames:Update(current, previous)
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self.BrowseGamesComponent:Update(current, previous)
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end
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return BrowseGames
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@@ -0,0 +1,73 @@
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local Modules = game:GetService("CoreGui").RobloxGui.Modules
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local LuaChat = Modules.LuaChat
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local Components = LuaChat.Components
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local DialogInfo = require(LuaChat.DialogInfo)
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local BaseScreen = require(LuaChat.Views.Phone.BaseScreen)
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local createChatComponent = require(Components.CreateChat)
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local PopRoute = require(LuaChat.Actions.PopRoute)
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local SetRoute = require(LuaChat.Actions.SetRoute)
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local Intent = DialogInfo.Intent
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local CreateChat = BaseScreen:Template()
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CreateChat.__index = CreateChat
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function CreateChat.new(appState, route)
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local self = {
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appState = appState,
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route = route,
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connections = {};
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}
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setmetatable(self, CreateChat)
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self.createChatComponent = createChatComponent.new(appState)
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self.rbx = self.createChatComponent.rbx
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local backButtonPressedConnection = self.createChatComponent.BackButtonPressed:connect(function()
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self.appState.store:dispatch(PopRoute())
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end)
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table.insert(self.connections, backButtonPressedConnection)
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local conversationSavedConnection = self.createChatComponent.ConversationSaved:connect(function(id)
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self.appState.store:dispatch(SetRoute(Intent.Conversation, {conversationId = id}, Intent.ConversationHub))
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end)
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table.insert(self.connections, conversationSavedConnection)
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return self
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end
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function CreateChat:Start()
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BaseScreen.Start(self)
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do
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local connection = self.appState.store.changed:connect(function(current, previous)
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self:Update(current, previous)
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end)
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table.insert(self.connections, connection)
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end
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end
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function CreateChat:Stop()
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for _, connection in pairs(self.connections) do
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connection:disconnect()
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end
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self.connections = {}
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BaseScreen.Stop(self)
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end
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function CreateChat:Destruct()
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self.createChatComponent:Destruct()
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self.createChatComponent = nil
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BaseScreen.Destruct(self)
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end
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function CreateChat:Update(current, previous)
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self.createChatComponent:Update(current, previous)
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end
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return CreateChat
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@@ -0,0 +1,223 @@
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local TweenService = game:GetService("TweenService")
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local Modules = script.Parent.Parent
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local BaseScreen = require(Modules.Views.Phone.BaseScreen)
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local Create = require(Modules.Create)
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local Constants = require(Modules.Constants)
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local DialogInfo = require(Modules.DialogInfo)
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local DefaultScreenComponent = require(Modules.Components.DefaultScreen)
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local DialogFrame = BaseScreen:Template()
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DialogFrame.__index = DialogFrame
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local LuaChatNewPageSlidingTransition = settings():GetFFlag("LuaChatNewPageSlidingTransition")
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--Constants
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local RIGHT_SIDE_POS = UDim2.new(1, 0, 0, 0)
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local LEFT_SIDE_POS = UDim2.new(LuaChatNewPageSlidingTransition and -0.5 or -1, 0, 0, 0)
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local CENTERED_POS = UDim2.new(0, 0, 0, 0)
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DialogFrame.TransitionType = {
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Start = "Start",
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Stop = "Stop",
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Resume = "Resume",
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Pause = "Pause",
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}
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function DialogFrame.new(appState, route)
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local self = {}
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self.appState = appState
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self.route = route
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setmetatable(self, DialogFrame)
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self.rbx = Instance.new("ScreenGui")
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self.rbx.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
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self.rbx.Name = "ChatScreen"
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--Offseting the display order by 2 in hopes of working around
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--un-reproducable bug where the AE screenGui isn't being de-parented
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self.rbx.DisplayOrder = 3
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self.baseFrame = Create.new "Frame" {
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Visible = false,
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Name = "BaseFrame",
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundColor3 = Constants.Color.GRAY6,
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BorderSizePixel = 0,
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Create.new "Frame" {
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Name = "LeftHandFrame",
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Size = UDim2.new(0.37, 0, 1, 0),
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BackgroundTransparency = 1.0,
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},
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Create.new "Frame" {
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Name = "RightHandFrame",
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Size = UDim2.new(0.63, 0, 1, 0),
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Position = UDim2.new(0.37, 0, 0, 0),
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BackgroundTransparency = 1.0,
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},
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Create.new "Frame" {
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Name = "Divider",
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BackgroundColor3 = Constants.Color.GRAY1,
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BackgroundTransparency = Constants.Color.ALPHA_SHADOW_HOVER,
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BorderSizePixel = 0.0,
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Size = UDim2.new(0, 1, 1, 0),
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Position = UDim2.new(0.37, 0, 0, 0),
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},
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Create.new "Frame" {
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Name = "ModalFrameBase",
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Size = UDim2.new(1, 0, 1, 0),
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Position = UDim2.new(0, 0, 0, 0),
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BackgroundColor3 = Color3.fromRGB(0, 0, 0),
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BackgroundTransparency = Constants.Color.ALPHA_SHADOW_PRIMARY,
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Visible = false,
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Create.new "TextButton" {
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Name = "TapBlocker",
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Size = UDim2.new(1, 0, 1, 0),
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Position = UDim2.new(0, 0, 0, 0),
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BackgroundTransparency = 1
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},
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Create.new "ImageLabel" {
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Name = "ModalFrame",
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AnchorPoint = Vector2.new(0.5, 0.5),
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Size = UDim2.new(1, -360, 1, -36 -36),
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Position = UDim2.new(0.5, 0, 0.5, 0),
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BackgroundTransparency = 1,
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ScaleType = Enum.ScaleType.Slice,
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SliceCenter = Rect.new(5,5,6,6),
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Image = "rbxasset://textures/ui/LuaChat/9-slice/modal.png",
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Create.new "UIPadding" {
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PaddingBottom = UDim.new(0, Constants.ModalDialog.CLEARANCE_CORNER_ROUNDING)
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}
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}
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}
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}
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self.baseFrame.Parent = self.rbx
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self.leftHandFrame = self.baseFrame.LeftHandFrame
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self.rightHandFrame = self.baseFrame.RightHandFrame
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self.modalFrameBase = self.baseFrame.ModalFrameBase
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self.modalFrame = self.modalFrameBase.ModalFrame
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self.initialized = false
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return self
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end
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function DialogFrame:Initialize()
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self.baseFrame.Visible = true
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self.initialized = true
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local defaultScreen = DefaultScreenComponent.new(self.appState)
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defaultScreen.rbx.Parent = self.rightHandFrame
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end
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function DialogFrame:AddDialogFrame(intent)
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if not self.initialized then
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self:Initialize()
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end
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local dialogType = DialogInfo.GetTypeBasedOnIntent(self.appState.store:getState().FormFactor, intent)
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local newFrame = Create.new "Frame" {
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundTransparency = 1.0,
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}
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if dialogType == DialogInfo.DialogType.Centered then
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newFrame.Parent = self.baseFrame
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elseif dialogType == DialogInfo.DialogType.Left then
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newFrame.Parent = self.leftHandFrame
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elseif dialogType == DialogInfo.DialogType.Right then
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newFrame.Parent = self.rightHandFrame
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elseif dialogType == DialogInfo.DialogType.Modal then
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newFrame.Parent = self.modalFrame
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elseif dialogType == DialogInfo.DialogType.Popup then
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newFrame.Parent = self.baseFrame
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end
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self:ConfigureModalFrame()
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return newFrame
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end
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function DialogFrame:ConfigureModalFrame()
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local hasGuis = false
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for _, child in pairs(self.modalFrame:GetChildren()) do
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if child:IsA("GuiBase") then
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hasGuis = true
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break
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end
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end
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if hasGuis then
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self.modalFrameBase.Visible = true
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else
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self.modalFrameBase.Visible = false
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end
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end
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function DialogFrame:TransitionDialogFrame(frame, intent, otherIntent, transitionType, callback)
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if (not self.appState) or (not intent) or (not otherIntent) then
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if callback ~= nil then
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callback(Enum.PlaybackState.Completed)
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end
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return
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end
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local dialogType = DialogInfo.GetTypeBasedOnIntent(self.appState.store:getState().FormFactor, intent)
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local otherDialogType = DialogInfo.GetTypeBasedOnIntent(self.appState.store:getState().FormFactor, otherIntent)
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if dialogType ~= DialogInfo.DialogType.Centered or otherDialogType ~= DialogInfo.DialogType.Centered then
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if callback ~= nil then
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callback(Enum.PlaybackState.Completed)
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end
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return
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end
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local startingPos
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local endingPos
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if transitionType == self.TransitionType.Start then
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startingPos = RIGHT_SIDE_POS
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endingPos = CENTERED_POS
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elseif transitionType == self.TransitionType.Stop then
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startingPos = CENTERED_POS
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endingPos = RIGHT_SIDE_POS
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elseif transitionType == self.TransitionType.Resume then
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startingPos = LEFT_SIDE_POS
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endingPos = CENTERED_POS
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elseif transitionType == self.TransitionType.Pause then
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startingPos = CENTERED_POS
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endingPos = LEFT_SIDE_POS
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end
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frame.rbx.Position = startingPos
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local tweenPosition = TweenService:Create(
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frame.rbx,
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TweenInfo.new(
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Constants.Tween.DEFAULT_TWEEN_TIME,
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Constants.Tween.DEFAULT_TWEEN_STYLE,
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Constants.Tween.DEFAULT_TWEEN_EASING_DIRECTION
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),
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{
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Position = endingPos,
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}
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)
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tweenPosition:Play()
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if callback then
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spawn(function()
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local playbackState = tweenPosition.Completed:wait()
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callback(playbackState)
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end)
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end
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end
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return DialogFrame
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@@ -0,0 +1,99 @@
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local Modules = script.Parent.Parent
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local Components = Modules.Components
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local BaseScreen = require(Modules.Views.Phone.BaseScreen)
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local GenericDialogType = require(Components.GroupDetailDialogs.GenericDialogType)
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local EditChatGroupNameDialog = require(Components.GroupDetailDialogs.EditChatGroupNameDialog)
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local LeaveGroupDialog = require(Components.GroupDetailDialogs.LeaveGroupDialog)
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local ParticipantDialog = require(Components.GroupDetailDialogs.ParticipantDialog)
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local RemoveUserDialog = require(Components.GroupDetailDialogs.RemoveUserDialog)
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local GenericDialog = BaseScreen:Template()
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GenericDialog.__index = GenericDialog
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function GenericDialog.new(appState, route)
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local self = {
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appState = appState,
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route = route,
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connections = {},
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}
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setmetatable(self, GenericDialog)
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self.dialogComponent = self.route.parameters.dialog
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self.parameters = self.route.parameters.dialogParameters
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if self.route.parameters.dialog == GenericDialogType.EditChatGroupNameDialog then
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self.currentDialog = EditChatGroupNameDialog.new(
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self.appState,
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self.parameters.titleLocalizationKey,
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self.parameters.maxChar,
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self.parameters.conversation
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)
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self.rbx = self.currentDialog.dialog.rbx
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self.textBoxToFocus = self.currentDialog.dialog.textInputComponent.textBoxComponent
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elseif self.route.parameters.dialog == GenericDialogType.LeaveGroupDialog then
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self.currentDialog = LeaveGroupDialog.new(
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self.appState,
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self.parameters.titleKey,
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self.parameters.messageKey,
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self.parameters.cancelTitleKey,
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self.parameters.confirmationTitleKey,
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self.parameters.conversation
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)
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self.rbx = self.currentDialog.dialog.rbx
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elseif self.route.parameters.dialog == GenericDialogType.ParticipantDialog then
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self.currentDialog = ParticipantDialog.new(
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self.appState,
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self.parameters.titleKey,
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self.parameters.options,
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self.parameters.conversationId,
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self.parameters.conversation,
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self.parameters.userId
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)
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self.rbx = self.currentDialog.dialog.rbx
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elseif self.route.parameters.dialog == GenericDialogType.RemoveUserDialog then
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self.currentDialog = RemoveUserDialog.new(
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self.appState,
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self.parameters.titleKey,
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self.parameters.messageKey,
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self.parameters.cancelTitleKey,
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self.parameters.confirmationTitleKey,
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self.parameters.conversation
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)
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self.currentDialog.dialog:Update(self.parameters.messageKey, self.parameters.user, self.parameters.messageArguments)
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self.rbx = self.currentDialog.dialog.rbx
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else
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print("Attempting to open unknown type of Dialog: ", self.route.parameters.dialog)
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end
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return self
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end
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function GenericDialog:Start()
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self.rbx.Visible = true
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if self.textBoxToFocus then
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self.textBoxToFocus:CaptureFocus()
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||||
end
|
||||
end
|
||||
|
||||
function GenericDialog:Stop()
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self.rbx.Visible = false
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self.rbx.Parent = nil
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self.currentDialog:Destruct()
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self.textBoxToFocus = nil
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end
|
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|
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function GenericDialog:Resume()
|
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|
||||
end
|
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function GenericDialog:Pause()
|
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|
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end
|
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|
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function GenericDialog:Update(current, previous)
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self.dialogComponent:Update(current, previous)
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end
|
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return GenericDialog
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@@ -0,0 +1,66 @@
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local Modules = script.Parent.Parent.Parent
|
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|
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local Components = Modules.Components
|
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local BaseScreen = require(Modules.Views.Phone.BaseScreen)
|
||||
|
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local Create = require(Modules.Create)
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||||
local AlertModel = require(Modules.Models.Alert)
|
||||
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local DialogComponents = require(Components.DialogComponents)
|
||||
|
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local DeleteAlert = require(Modules.Actions.DeleteAlert)
|
||||
|
||||
local Alert = BaseScreen:Template()
|
||||
|
||||
function Alert.new(appState, route)
|
||||
local self = {
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||||
appState = appState,
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||||
route = route,
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||||
alerts = {},
|
||||
}
|
||||
setmetatable(self, {__index = Alert})
|
||||
|
||||
self.rbx = Create.new"Frame" {
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundTransparency = 1,
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||||
}
|
||||
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||||
self.alertDialog = DialogComponents.AlertDialog.new(appState, nil, nil)
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||||
self.alertDialog.rbx.Parent = self.rbx
|
||||
|
||||
self.alerts = nil
|
||||
self.alert = nil
|
||||
|
||||
self.alertDialog.accepted.Event:Connect(function()
|
||||
if self.alert ~= nil then
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||||
self.appState.store:dispatch(DeleteAlert(self.alert))
|
||||
end
|
||||
end)
|
||||
|
||||
self.appState.store.changed:connect(function(current, previous)
|
||||
if current ~= previous then
|
||||
self:Update(current.ChatAppReducer.AppState.alerts)
|
||||
end
|
||||
end)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function Alert:Update(alerts)
|
||||
if alerts and alerts ~= self.alerts then
|
||||
if #(alerts.keys) >= 1 then
|
||||
local alertId = alerts.keys[1]
|
||||
local alert = alerts.values[alertId]
|
||||
if alert.type == AlertModel.AlertType.DIALOG then
|
||||
self.alertDialog:Update(alert)
|
||||
self.alertDialog:Prompt()
|
||||
else
|
||||
warn("Unhandled AlertType")
|
||||
end
|
||||
self.alert = alert
|
||||
end
|
||||
self.alerts = alerts
|
||||
end
|
||||
end
|
||||
|
||||
return Alert
|
||||
@@ -0,0 +1,35 @@
|
||||
--[[
|
||||
Defines a set of tweens and default lifecycle handlers appropriate for this
|
||||
platform.
|
||||
]]
|
||||
|
||||
local BaseScreen = {}
|
||||
|
||||
function BaseScreen:Get(...)
|
||||
return self.new(...)
|
||||
end
|
||||
|
||||
function BaseScreen:Template()
|
||||
local class = {}
|
||||
for key, value in pairs(self) do
|
||||
class[key] = value
|
||||
end
|
||||
return class
|
||||
end
|
||||
|
||||
function BaseScreen:Start()
|
||||
end
|
||||
|
||||
function BaseScreen:Stop()
|
||||
end
|
||||
|
||||
function BaseScreen:Resume()
|
||||
end
|
||||
|
||||
function BaseScreen:Pause()
|
||||
end
|
||||
|
||||
function BaseScreen:Destruct()
|
||||
end
|
||||
|
||||
return BaseScreen
|
||||
@@ -0,0 +1,109 @@
|
||||
local LuaChat = script.Parent.Parent.Parent
|
||||
local BaseScreen = require(script.Parent.BaseScreen)
|
||||
|
||||
local Components = LuaChat.Components
|
||||
local ConversationComponent = require(Components.Conversation)
|
||||
|
||||
local DialogInfo = require(LuaChat.DialogInfo)
|
||||
|
||||
local PopRoute = require(LuaChat.Actions.PopRoute)
|
||||
local SetRoute = require(LuaChat.Actions.SetRoute)
|
||||
|
||||
local Intent = DialogInfo.Intent
|
||||
|
||||
local ConversationView = BaseScreen:Template()
|
||||
|
||||
ConversationView.__index = ConversationView
|
||||
ConversationView.viewCache = {}
|
||||
|
||||
function ConversationView:Get(appState, route)
|
||||
if self.viewCache[route.parameters.conversationId] then
|
||||
return self.viewCache[route.parameters.conversationId]
|
||||
end
|
||||
|
||||
local view = self.new(appState, route)
|
||||
self.viewCache[route.parameters.conversationId] = view
|
||||
|
||||
return view
|
||||
end
|
||||
|
||||
function ConversationView.new(appState, route)
|
||||
local self = {}
|
||||
self.route = route
|
||||
self.conversationId = route.parameters.conversationId
|
||||
self.appState = appState
|
||||
self.connections = {}
|
||||
|
||||
setmetatable(self, ConversationView)
|
||||
|
||||
self.conversationComponent = ConversationComponent.new(appState)
|
||||
self.rbx = self.conversationComponent.rbx
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function ConversationView:Start()
|
||||
BaseScreen.Start(self)
|
||||
|
||||
local backButtonConnection = self.conversationComponent.BackButtonPressed:connect(function()
|
||||
self.appState.store:dispatch(PopRoute())
|
||||
end)
|
||||
table.insert(self.connections, backButtonConnection)
|
||||
|
||||
local groupDetailConnection = self.conversationComponent.GroupDetailsButtonPressed:connect(function()
|
||||
self.appState.store:dispatch(SetRoute(
|
||||
Intent.GroupDetail,
|
||||
{
|
||||
conversationId = self.conversationId,
|
||||
}
|
||||
))
|
||||
end)
|
||||
table.insert(self.connections, groupDetailConnection)
|
||||
|
||||
do
|
||||
local connection = self.appState.store.changed:connect(function(state, oldState)
|
||||
local conversation = state.ChatAppReducer.Conversations[self.conversationId]
|
||||
|
||||
if not conversation then
|
||||
if self.appState.screenManager:GetCurrentView() == self then
|
||||
self.appState.store:dispatch(SetRoute(
|
||||
nil,
|
||||
{},
|
||||
Intent.ConversationHub
|
||||
))
|
||||
end
|
||||
self:Stop()
|
||||
self.viewCache[self.conversationId] = nil
|
||||
return
|
||||
end
|
||||
self.conversationComponent:Update(state, oldState)
|
||||
end)
|
||||
table.insert(self.connections, connection)
|
||||
end
|
||||
|
||||
self.conversationComponent:Start()
|
||||
end
|
||||
|
||||
function ConversationView:Stop()
|
||||
BaseScreen.Stop(self)
|
||||
self.conversationComponent:Stop()
|
||||
for _, connection in ipairs(self.connections) do
|
||||
connection:disconnect()
|
||||
end
|
||||
|
||||
self.connections = {}
|
||||
end
|
||||
|
||||
function ConversationView:Pause()
|
||||
BaseScreen.Pause(self)
|
||||
self.conversationComponent:Pause()
|
||||
end
|
||||
|
||||
function ConversationView:Resume()
|
||||
BaseScreen.Resume(self)
|
||||
self.conversationComponent:Resume()
|
||||
end
|
||||
|
||||
|
||||
|
||||
return ConversationView
|
||||
@@ -0,0 +1,99 @@
|
||||
local UserInputService = game:GetService("UserInputService")
|
||||
|
||||
local Modules = game:GetService("CoreGui").RobloxGui.Modules
|
||||
local LuaApp = Modules.LuaApp
|
||||
local LuaChat = Modules.LuaChat
|
||||
|
||||
local BaseScreen = require(LuaChat.Views.Phone.BaseScreen)
|
||||
local Create = require(LuaChat.Create)
|
||||
|
||||
local ConversationHubComponent = require(LuaChat.Components.ConversationHub)
|
||||
|
||||
local DialogInfo = require(LuaChat.DialogInfo)
|
||||
local Constants = require(LuaChat.Constants)
|
||||
local ConversationActions = require(LuaChat.Actions.ConversationActions)
|
||||
|
||||
local SetRoute = require(LuaChat.Actions.SetRoute)
|
||||
local SetTabBarVisible = require(LuaApp.Actions.SetTabBarVisible)
|
||||
|
||||
local Intent = DialogInfo.Intent
|
||||
|
||||
local ConversationHub = BaseScreen:Template()
|
||||
|
||||
ConversationHub.__index = ConversationHub
|
||||
|
||||
function ConversationHub.new(appState, route)
|
||||
local self = {}
|
||||
|
||||
setmetatable(self, ConversationHub)
|
||||
|
||||
self.appState = appState
|
||||
self.route = route
|
||||
|
||||
self.ConversationHubComponent = ConversationHubComponent.new(appState)
|
||||
self.rbx = self.ConversationHubComponent.rbx
|
||||
|
||||
local spacer = Create.new "Frame" {
|
||||
Name = "Spacer",
|
||||
Size = UDim2.new(1, 0, 0, UserInputService.BottomBarSize.Y),
|
||||
BackgroundColor3 = Constants.Color.WHITE,
|
||||
BorderColor3 = Constants.Color.WHITE,
|
||||
BackgroundTransparency = 0,
|
||||
LayoutOrder = 3,
|
||||
}
|
||||
spacer.Parent = self.rbx
|
||||
|
||||
self.ConversationHubComponent.ConversationTapped:connect(function(convoId)
|
||||
if self.appState.screenManager:GetCurrentView() ~= self then
|
||||
return
|
||||
end
|
||||
|
||||
local conversation = self.appState.store:getState().ChatAppReducer.Conversations[convoId]
|
||||
|
||||
if conversation == nil then
|
||||
return
|
||||
end
|
||||
|
||||
if conversation.serverState == Constants.ServerState.NONE then
|
||||
self.appState.store:dispatch(ConversationActions.StartOneToOneConversation(conversation, function(id)
|
||||
self.appState.store:dispatch(SetRoute(Intent.Conversation, {conversationId = id}))
|
||||
end))
|
||||
else
|
||||
self.appState.store:dispatch(SetRoute(Intent.Conversation, {conversationId = convoId}))
|
||||
end
|
||||
end)
|
||||
|
||||
self.ConversationHubComponent.CreateChatButtonPressed:connect(function()
|
||||
self.appState.store:dispatch(SetRoute(Intent.CreateChat, {}))
|
||||
end)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function ConversationHub:Start()
|
||||
BaseScreen.Start(self)
|
||||
self.ConversationHubComponent:Start()
|
||||
self.appState.store:dispatch(SetTabBarVisible(true))
|
||||
end
|
||||
|
||||
function ConversationHub:Stop()
|
||||
BaseScreen.Stop(self)
|
||||
self.ConversationHubComponent:Stop()
|
||||
self.appState.store:dispatch(SetTabBarVisible(false))
|
||||
end
|
||||
|
||||
function ConversationHub:Resume()
|
||||
BaseScreen.Resume(self)
|
||||
self.appState.store:dispatch(SetTabBarVisible(true))
|
||||
end
|
||||
|
||||
function ConversationHub:Pause()
|
||||
BaseScreen.Pause(self)
|
||||
self.appState.store:dispatch(SetTabBarVisible(false))
|
||||
end
|
||||
|
||||
function ConversationHub:Update(state, oldState)
|
||||
self.ConversationHubComponent:Update(state, oldState)
|
||||
end
|
||||
|
||||
return ConversationHub
|
||||
@@ -0,0 +1,81 @@
|
||||
local Modules = script.Parent.Parent.Parent
|
||||
local Components = Modules.Components
|
||||
|
||||
local Constants = require(Modules.Constants)
|
||||
|
||||
local BaseScreen = require(Modules.Views.Phone.BaseScreen)
|
||||
|
||||
local EditChatGroupComponent = require(Components.EditChatGroup)
|
||||
|
||||
local DialogInfo = require(Modules.DialogInfo)
|
||||
local Intent = DialogInfo.Intent
|
||||
|
||||
local PopRoute = require(Modules.Actions.PopRoute)
|
||||
local SetRoute = require(Modules.Actions.SetRoute)
|
||||
|
||||
local EditChatGroup = BaseScreen:Template()
|
||||
EditChatGroup.__index = EditChatGroup
|
||||
|
||||
function EditChatGroup.new(appState, route)
|
||||
local self = {
|
||||
appState = appState,
|
||||
route = route,
|
||||
convoId = route.parameters.conversationId,
|
||||
connections = {},
|
||||
}
|
||||
setmetatable(self, EditChatGroup)
|
||||
|
||||
local participantCount = #appState.store:getState().ChatAppReducer.Conversations[self.convoId].participants
|
||||
local maxSize = Constants.MAX_PARTICIPANT_COUNT + 1 - participantCount
|
||||
self.editChatGroupComponent = EditChatGroupComponent.new(appState, maxSize, self.convoId)
|
||||
self.rbx = self.editChatGroupComponent.rbx
|
||||
|
||||
local backButtonConnection = self.editChatGroupComponent.BackButtonPressed:connect(function()
|
||||
self.appState.store:dispatch(PopRoute())
|
||||
end)
|
||||
table.insert(self.connections, backButtonConnection)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function EditChatGroup:Start()
|
||||
BaseScreen.Start(self)
|
||||
|
||||
do
|
||||
local connection = self.appState.store.changed:connect(function(current, previous)
|
||||
local currentConversationId = current.ChatAppReducer.Location.current.parameters.conversationId
|
||||
local conversation = current.ChatAppReducer.Conversations[currentConversationId]
|
||||
if current ~= previous and conversation then
|
||||
self:Update(current, previous)
|
||||
else
|
||||
if self.appState.screenManager:GetCurrentView() == self then
|
||||
self.appState.store:dispatch(SetRoute(nil, {}, Intent.ConversationHub))
|
||||
end
|
||||
end
|
||||
self:Update(current, previous)
|
||||
end)
|
||||
table.insert(self.connections, connection)
|
||||
end
|
||||
end
|
||||
|
||||
function EditChatGroup:Stop()
|
||||
for _, connection in ipairs(self.connections) do
|
||||
connection:disconnect()
|
||||
end
|
||||
self.connections = {}
|
||||
|
||||
BaseScreen.Stop(self)
|
||||
end
|
||||
|
||||
function EditChatGroup:Destruct()
|
||||
self.editChatGroupComponent:Destruct()
|
||||
self.editChatGroupComponent = nil
|
||||
|
||||
BaseScreen.Destruct(self)
|
||||
end
|
||||
|
||||
function EditChatGroup:Update(current, previous)
|
||||
self.editChatGroupComponent:Update(current, previous)
|
||||
end
|
||||
|
||||
return EditChatGroup
|
||||
@@ -0,0 +1,66 @@
|
||||
local Modules = game:GetService("CoreGui").RobloxGui.Modules
|
||||
local LuaApp = Modules.LuaApp
|
||||
local LuaChat = Modules.LuaChat
|
||||
|
||||
local BaseScreen = require(LuaChat.Views.Phone.BaseScreen)
|
||||
local Create = require(LuaChat.Create)
|
||||
local Constants = require(LuaChat.Constants)
|
||||
local GameShareComponent = require(LuaChat.Components.GameShareComponent)
|
||||
|
||||
local SetTabBarVisible = require(LuaApp.Actions.SetTabBarVisible)
|
||||
|
||||
local GameShareView = BaseScreen:Template()
|
||||
GameShareView.__index = GameShareView
|
||||
|
||||
function GameShareView.new(appState, route)
|
||||
local self = {}
|
||||
self.appState = appState
|
||||
self.route = route
|
||||
|
||||
setmetatable(self, GameShareView)
|
||||
|
||||
local innerFrame = Create.new"Frame" {
|
||||
Name = "InnerFrame",
|
||||
Size = UDim2.new(1, 0, 1, 0),
|
||||
Position = UDim2.new(0.5, 0, 0, 0),
|
||||
AnchorPoint = Vector2.new(0.5, 0),
|
||||
BackgroundColor3 = Constants.Color.GRAY5,
|
||||
BackgroundTransparency = 1,
|
||||
BorderSizePixel = 0,
|
||||
LayoutOrder = 2,
|
||||
Create.new("UIListLayout") {
|
||||
Name = "ListLayout",
|
||||
SortOrder = Enum.SortOrder.LayoutOrder,
|
||||
},
|
||||
}
|
||||
|
||||
self.gameShareComponent = GameShareComponent.new(appState, route.parameters.placeId, innerFrame)
|
||||
self.rbx = self.gameShareComponent.rbx
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function GameShareView:Start()
|
||||
self.gameShareComponent:Start()
|
||||
self.prevTabBarVisibility = self.appState.store:getState().TabBarVisible
|
||||
|
||||
BaseScreen.Start(self)
|
||||
|
||||
self.appState.store:dispatch(SetTabBarVisible(false))
|
||||
end
|
||||
|
||||
function GameShareView:Stop()
|
||||
self.gameShareComponent:Stop()
|
||||
|
||||
BaseScreen.Stop(self)
|
||||
|
||||
self.appState.store:dispatch(SetTabBarVisible(self.prevTabBarVisibility))
|
||||
end
|
||||
|
||||
function GameShareView:Destruct()
|
||||
self.gameShareComponent:Destruct()
|
||||
|
||||
BaseScreen.Destruct(self)
|
||||
end
|
||||
|
||||
return GameShareView
|
||||
@@ -0,0 +1,118 @@
|
||||
local Modules = game:GetService("CoreGui").RobloxGui.Modules
|
||||
local LuaChat = Modules.LuaChat
|
||||
|
||||
local BaseScreen = require(LuaChat.Views.Phone.BaseScreen)
|
||||
local Constants = require(LuaChat.Constants)
|
||||
local ToastModel = require(LuaChat.Models.ToastModel)
|
||||
local DialogInfo = require(LuaChat.DialogInfo)
|
||||
|
||||
local GroupDetailComponent = require(LuaChat.Components.GroupDetail)
|
||||
|
||||
local PopRoute = require(LuaChat.Actions.PopRoute)
|
||||
local SetRoute = require(LuaChat.Actions.SetRoute)
|
||||
local ShowToast = require(LuaChat.Actions.ShowToast)
|
||||
|
||||
local Intent = DialogInfo.Intent
|
||||
|
||||
local GroupDetail = BaseScreen:Template()
|
||||
GroupDetail.__index = GroupDetail
|
||||
|
||||
function GroupDetail.new(appState, route)
|
||||
local self = {}
|
||||
|
||||
self.appState = appState
|
||||
self.route = route
|
||||
|
||||
self.groupDetailComponent = GroupDetailComponent.new(appState, route.parameters.conversationId)
|
||||
self.rbx = self.groupDetailComponent.rbx
|
||||
self.connections = {}
|
||||
|
||||
setmetatable(self, GroupDetail)
|
||||
|
||||
local backButtonConnection = self.groupDetailComponent.BackButtonPressed:connect(function()
|
||||
self.appState.store:dispatch(PopRoute())
|
||||
end)
|
||||
table.insert(self.connections, backButtonConnection)
|
||||
|
||||
local addFriendsConnection = self.groupDetailComponent.AddFriendsPressed:connect(function()
|
||||
if self.appState.screenManager:GetCurrentView() ~= self then
|
||||
return
|
||||
end
|
||||
|
||||
local participantCount = #self.groupDetailComponent.conversation.participants
|
||||
if participantCount >= Constants.MAX_PARTICIPANT_COUNT + 1 then
|
||||
local messageKey = "Feature.Chat.Message.ToastText"
|
||||
local messageArguments = {
|
||||
friendNum = tostring(Constants.MAX_PARTICIPANT_COUNT+1),
|
||||
}
|
||||
local toastModel = ToastModel.new(Constants.ToastIDs.TOO_MANY_PEOPLE, messageKey, messageArguments)
|
||||
self.appState.store:dispatch(ShowToast(toastModel))
|
||||
else
|
||||
self.appState.store:dispatch(SetRoute(Intent.EditChatGroup, {
|
||||
conversationId = self.groupDetailComponent.conversation.id
|
||||
}))
|
||||
end
|
||||
end)
|
||||
table.insert(self.connections, addFriendsConnection)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function GroupDetail:Start()
|
||||
BaseScreen.Start(self)
|
||||
|
||||
do
|
||||
local connection = self.appState.store.changed:connect(function(current, previous)
|
||||
local currentConversationId = current.ChatAppReducer.Location.current.parameters.conversationId
|
||||
local conversation = current.ChatAppReducer.Conversations[currentConversationId]
|
||||
if current ~= previous and conversation then
|
||||
self.groupDetailComponent:Update(current, previous)
|
||||
else
|
||||
if self.appState.screenManager:GetCurrentView() == self then
|
||||
self.appState.store:dispatch(SetRoute(nil, {}, Intent.ConversationHub))
|
||||
end
|
||||
end
|
||||
end)
|
||||
table.insert(self.connections, connection)
|
||||
end
|
||||
end
|
||||
|
||||
-- GroupDetail does not need to slide off-screen when spawning Dialogs.
|
||||
function GroupDetail:Pause()
|
||||
local state = self.appState.store:getState()
|
||||
local dialogType = DialogInfo.GetTypeBasedOnIntent(
|
||||
self.appState.store:getState().FormFactor,
|
||||
state.ChatAppReducer.Location.current.intent
|
||||
)
|
||||
|
||||
if dialogType == DialogInfo.DialogType.Popup then
|
||||
self.isNextPageGenericDialog = true
|
||||
else
|
||||
self.isNextPageGenericDialog = false
|
||||
BaseScreen.Pause(self)
|
||||
end
|
||||
end
|
||||
|
||||
function GroupDetail:Resume()
|
||||
if self.isNextPageGenericDialog == nil or self.isNextPageGenericDialog == false then
|
||||
BaseScreen.Resume(self)
|
||||
end
|
||||
self.isNextPageGenericDialog = false
|
||||
end
|
||||
|
||||
function GroupDetail:Stop()
|
||||
BaseScreen.Stop(self)
|
||||
|
||||
for _, connection in ipairs(self.connections) do
|
||||
connection:disconnect()
|
||||
end
|
||||
|
||||
self.connections = {}
|
||||
self.groupDetailComponent:Stop()
|
||||
end
|
||||
|
||||
function GroupDetail:Destruct()
|
||||
self.groupDetailComponent:Destruct()
|
||||
end
|
||||
|
||||
return GroupDetail
|
||||
@@ -0,0 +1,72 @@
|
||||
local Modules = script.Parent.Parent.Parent
|
||||
local Components = Modules.Components
|
||||
|
||||
local DialogInfo = require(Modules.DialogInfo)
|
||||
|
||||
local BaseScreen = require(Modules.Views.Phone.BaseScreen)
|
||||
|
||||
local NewChatGroupComponent = require(Components.NewChatGroup)
|
||||
|
||||
local PopRoute = require(Modules.Actions.PopRoute)
|
||||
local SetRoute = require(Modules.Actions.SetRoute)
|
||||
|
||||
local Intent = DialogInfo.Intent
|
||||
|
||||
local NewChatGroup = BaseScreen:Template()
|
||||
NewChatGroup.__index = NewChatGroup
|
||||
|
||||
function NewChatGroup.new(appState, route)
|
||||
local self = {
|
||||
appState = appState,
|
||||
route = route,
|
||||
connections = {};
|
||||
}
|
||||
setmetatable(self, NewChatGroup)
|
||||
|
||||
self.newChatGroupComponent = NewChatGroupComponent.new(appState)
|
||||
self.rbx = self.newChatGroupComponent.rbx
|
||||
|
||||
local backButtonPressedConnection = self.newChatGroupComponent.BackButtonPressed:connect(function()
|
||||
self.appState.store:dispatch(PopRoute())
|
||||
end)
|
||||
table.insert(self.connections, backButtonPressedConnection)
|
||||
|
||||
local conversationSavedConnection = self.newChatGroupComponent.ConversationSaved:connect(function(id)
|
||||
self.appState.store:dispatch(SetRoute(Intent.Conversation, {conversationId = id}, Intent.ConversationHub))
|
||||
end)
|
||||
table.insert(self.connections, conversationSavedConnection)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function NewChatGroup:Start()
|
||||
BaseScreen.Start(self)
|
||||
do
|
||||
local connection = self.appState.store.changed:connect(function(current, previous)
|
||||
self:Update(current, previous)
|
||||
end)
|
||||
table.insert(self.connections, connection)
|
||||
end
|
||||
end
|
||||
|
||||
function NewChatGroup:Stop()
|
||||
for _, connection in ipairs(self.connections) do
|
||||
connection:disconnect()
|
||||
end
|
||||
self.connections = {}
|
||||
|
||||
BaseScreen.Stop(self)
|
||||
end
|
||||
|
||||
function NewChatGroup:Destruct()
|
||||
self.newChatGroupComponent:Destruct()
|
||||
self.newChatGroupComponent = nil
|
||||
|
||||
BaseScreen.Destruct(self)
|
||||
end
|
||||
|
||||
function NewChatGroup:Update(current, previous)
|
||||
self.newChatGroupComponent:Update(current, previous)
|
||||
end
|
||||
|
||||
return NewChatGroup
|
||||
@@ -0,0 +1,92 @@
|
||||
local LuaChat = script.Parent.Parent.Parent
|
||||
|
||||
local Constants = require(LuaChat.Constants)
|
||||
local ConversationActions = require(LuaChat.Actions.ConversationActions)
|
||||
local DialogInfo = require(LuaChat.DialogInfo)
|
||||
|
||||
local BaseScreen = require(script.Parent.Parent.Phone.BaseScreen)
|
||||
|
||||
local ConversationHubComponent = require(LuaChat.Components.ConversationHub)
|
||||
local ConversationComponent = require(LuaChat.Components.Conversation)
|
||||
|
||||
local SetRoute = require(LuaChat.Actions.SetRoute)
|
||||
|
||||
local Intent = DialogInfo.Intent
|
||||
|
||||
local ConversationHub = BaseScreen:Template()
|
||||
|
||||
ConversationHub.__index = ConversationHub
|
||||
|
||||
ConversationHub.conversationCache = {}
|
||||
|
||||
function ConversationHub.new(appState, route)
|
||||
local self = {
|
||||
appState = appState,
|
||||
route = route,
|
||||
connections = {},
|
||||
}
|
||||
|
||||
setmetatable(self, ConversationHub)
|
||||
|
||||
self.conversationHubComponent = ConversationHubComponent.new(appState)
|
||||
self.rbx = self.conversationHubComponent.rbx
|
||||
self.conversationToGroupDetailsConnection = nil
|
||||
|
||||
self.conversationComponent = ConversationComponent.new(appState)
|
||||
self.conversationToGroupDetailsConnection = self.conversationComponent.GroupDetailsButtonPressed:connect(function()
|
||||
self.appState.store:dispatch(SetRoute(Intent.GroupDetail, {
|
||||
conversationId = self.conversationComponent.conversationId,
|
||||
}))
|
||||
end)
|
||||
|
||||
self.conversationHubComponent.ConversationTapped:connect(function(convoId)
|
||||
local conversation = self.appState.store:getState().ChatAppReducer.Conversations[convoId]
|
||||
if conversation == nil then
|
||||
return
|
||||
end
|
||||
|
||||
if conversation.serverState == Constants.ServerState.NONE then
|
||||
self.appState.store:dispatch(ConversationActions.StartOneToOneConversation(conversation,
|
||||
function(id)
|
||||
self.appState.store:dispatch(SetRoute(
|
||||
Intent.Conversation,
|
||||
{conversationId = id},
|
||||
Intent.ConversationHub
|
||||
))
|
||||
end)
|
||||
)
|
||||
else
|
||||
self.appState.store:dispatch(SetRoute(
|
||||
Intent.Conversation,
|
||||
{conversationId = convoId},
|
||||
Intent.ConversationHub
|
||||
))
|
||||
end
|
||||
end)
|
||||
|
||||
self.conversationHubComponent.CreateChatButtonPressed:connect(function()
|
||||
self.appState.store:dispatch(SetRoute(Intent.CreateChat, {}))
|
||||
end)
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function ConversationHub:Start()
|
||||
BaseScreen.Start(self)
|
||||
self.conversationHubComponent:Start()
|
||||
self.conversationComponent:Start()
|
||||
end
|
||||
|
||||
function ConversationHub:Stop()
|
||||
BaseScreen.Start(self)
|
||||
self.conversationHubComponent:Stop()
|
||||
self.conversationComponent:Stop()
|
||||
|
||||
for _, connection in ipairs(self.connections) do
|
||||
connection:disconnect()
|
||||
end
|
||||
|
||||
self.connections = {}
|
||||
end
|
||||
|
||||
return ConversationHub
|
||||
@@ -0,0 +1,78 @@
|
||||
local Modules = game:GetService("CoreGui").RobloxGui.Modules
|
||||
local LuaApp = Modules.LuaApp
|
||||
local LuaChat = Modules.LuaChat
|
||||
|
||||
local BaseScreen = require(LuaChat.Views.Phone.BaseScreen)
|
||||
local Create = require(LuaChat.Create)
|
||||
local Constants = require(LuaChat.Constants)
|
||||
local GameShareComponent = require(LuaChat.Components.GameShareComponent)
|
||||
|
||||
local SetTabBarVisible = require(LuaApp.Actions.SetTabBarVisible)
|
||||
|
||||
local GameShareView = BaseScreen:Template()
|
||||
GameShareView.__index = GameShareView
|
||||
|
||||
function GameShareView.new(appState, route)
|
||||
local self = {}
|
||||
self.appState = appState
|
||||
self.route = route
|
||||
|
||||
setmetatable(self, GameShareView)
|
||||
|
||||
local dividerHeight = Constants.GameShareView.TABLET_HORIZONTAL_DIVIDER_HEIGHT
|
||||
local viewWidth = Constants.GameShareView.TABLET_VIEW_WIDTH
|
||||
|
||||
local tabletDivider = Create.new"Frame" {
|
||||
Name = "TabletDivider",
|
||||
BackgroundColor3 = Constants.Color.GRAY5,
|
||||
BorderSizePixel = 0,
|
||||
Size = UDim2.new(1, 0, 0, dividerHeight),
|
||||
LayoutOrder = 1,
|
||||
}
|
||||
|
||||
local innerFrame = Create.new"Frame" {
|
||||
Name = "InnerFrame",
|
||||
Size = UDim2.new(0, viewWidth, 1, -dividerHeight),
|
||||
Position = UDim2.new(0.5, 0, 0, 0),
|
||||
AnchorPoint = Vector2.new(0.5, 0),
|
||||
BackgroundColor3 = Constants.Color.GRAY5,
|
||||
BackgroundTransparency = 1,
|
||||
BorderSizePixel = 0,
|
||||
LayoutOrder = 2,
|
||||
Create.new("UIListLayout") {
|
||||
Name = "ListLayout",
|
||||
SortOrder = Enum.SortOrder.LayoutOrder,
|
||||
},
|
||||
|
||||
tabletDivider,
|
||||
}
|
||||
|
||||
self.gameShareComponent = GameShareComponent.new(appState, route.parameters.placeId, innerFrame)
|
||||
self.rbx = self.gameShareComponent.rbx
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
function GameShareView:Start()
|
||||
self.gameShareComponent:Start()
|
||||
|
||||
BaseScreen.Start(self)
|
||||
|
||||
self.appState.store:dispatch(SetTabBarVisible(false))
|
||||
end
|
||||
|
||||
function GameShareView:Stop()
|
||||
self.gameShareComponent:Stop()
|
||||
|
||||
BaseScreen.Stop(self)
|
||||
|
||||
self.appState.store:dispatch(SetTabBarVisible(true))
|
||||
end
|
||||
|
||||
function GameShareView:Destruct()
|
||||
self.gameShareComponent:Destruct()
|
||||
|
||||
BaseScreen.Destruct(self)
|
||||
end
|
||||
|
||||
return GameShareView
|
||||
@@ -0,0 +1,22 @@
|
||||
local Modules = script.Parent.Parent
|
||||
local Components = Modules.Components
|
||||
|
||||
local ToastComponent = require(Components.ToastComponent)
|
||||
local BaseScreen = require(Modules.Views.Phone.BaseScreen)
|
||||
|
||||
local ToastView = BaseScreen:Template()
|
||||
ToastView.__index = ToastView
|
||||
|
||||
function ToastView.new(appState, route)
|
||||
local self = {}
|
||||
self.appState = appState
|
||||
self.route = route
|
||||
setmetatable(self, ToastView)
|
||||
|
||||
self.ToastComponent = ToastComponent.new(appState, route)
|
||||
self.rbx = self.ToastComponent.rbx
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
return ToastView
|
||||
Reference in New Issue
Block a user