add gs
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@@ -0,0 +1,52 @@
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local GuiService = game:GetService('GuiService')
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local CoreGui = game:GetService("CoreGui")
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local GuiRoot = CoreGui:FindFirstChild("RobloxGui")
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local Modules = GuiRoot:FindFirstChild("Modules")
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local ShellModules = Modules:FindFirstChild("Shell")
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local Utility = require(ShellModules:FindFirstChild('Utility'))
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local SoundManager = require(ShellModules:FindFirstChild('SoundManager'))
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local function CreateMoreButton()
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-- we override the selection on moreButton to fit around the moreImage
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local overrideSelection = Utility.Create'ImageLabel'
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{
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Name = "OverrideSelection";
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Image = 'rbxasset://textures/ui/SelectionBox.png';
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ScaleType = Enum.ScaleType.Slice;
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SliceCenter = Rect.new(19,19,43,43);
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BackgroundTransparency = 1;
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}
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local moreButton = Utility.Create'ImageButton'
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{
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Name = "MoreButton";
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BackgroundTransparency = 1;
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Visible = false;
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SelectionImageObject = overrideSelection;
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Image = "rbxasset://textures/ui/Shell/Buttons/MoreButton@1080.png";
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Size = UDim2.new(0,108,0,50);
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SoundManager:CreateSound('MoveSelection');
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}
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local function updateMoreImage(isSelected)
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moreButton.Image = isSelected and "rbxasset://textures/ui/Shell/Buttons/MoreButtonSelected@1080.png"
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or "rbxasset://textures/ui/Shell/Buttons/MoreButton@1080.png"
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moreButton.Size = UDim2.new(0,108,0,50)
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end
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moreButton.SelectionGained:connect(function()
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updateMoreImage(true)
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end)
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moreButton.SelectionLost:connect(function()
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updateMoreImage(false)
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end)
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updateMoreImage(GuiService.SelectedCoreObject == moreButton)
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return moreButton, overrideSelection
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end
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return CreateMoreButton
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