add gs
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return function()
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local RobloxUserReducer = require(script.Parent.RobloxUser)
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local Actions = script.Parent.Parent.Actions
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local SetRobloxUser = require(Actions.SetRobloxUser)
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describe("initial state", function()
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it("should return an initial table when passed nil", function()
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local state = RobloxUserReducer(nil, {})
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expect(state).to.be.a("table")
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end)
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end)
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describe("Action SetRobloxUser", function()
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it("should set the robloxName, rbxuid, and under13 values in the store", function()
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local action = SetRobloxUser({robloxName = "TestRobloxName", rbxuid = 12345, under13 = true})
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local state = RobloxUserReducer(state, action)
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expect(state).to.be.a("table")
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expect(state.robloxName).to.be.a("string")
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expect(state.robloxName).to.equal("TestRobloxName")
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expect(state.rbxuid).to.be.a("number")
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expect(state.rbxuid).to.equal(12345)
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expect(state.under13).to.be.a("boolean")
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expect(state.under13).to.equal(true)
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end)
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it("should clear the robloxName, rbxuid, and under13 to nil when passed an empty SetRobloxUser action", function()
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local action = SetRobloxUser({robloxName = "TestRobloxName", rbxuid = 12345, under13 = true})
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local state = RobloxUserReducer(state, action)
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action = SetRobloxUser({})
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local state = RobloxUserReducer(state, action)
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expect(state).to.be.a("table")
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expect(state.robloxName).to.equal(nil)
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expect(state.rbxuid).to.equal(nil)
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expect(state.under13).to.equal(nil)
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end)
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end)
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end
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