add gs
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+71
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return function()
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local CrossPlayEnabledStateReducer = require(script.Parent.CrossPlayEnabledState)
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local Actions = script.Parent.Parent.Actions
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local RequestCrossPlayEnabled = require(Actions.RequestCrossPlayEnabled)
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local SetCrossPlayEnabled = require(Actions.SetCrossPlayEnabled)
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local PostCrossPlayEnabledFailed = require(Actions.PostCrossPlayEnabledFailed)
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local GetCrossPlayEnabledFailed = require(Actions.GetCrossPlayEnabledFailed)
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describe("initial state", function()
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it("should return an initial table when passed nil", function()
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local state = CrossPlayEnabledStateReducer(nil, {})
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expect(state).to.be.a("table")
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end)
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end)
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describe("Action RequestCrossPlayEnabled", function()
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it("should set isRequesting to true in the store", function()
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local action = RequestCrossPlayEnabled()
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local state = CrossPlayEnabledStateReducer({}, action)
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expect(state).to.be.a("table")
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expect(state.isRequesting).to.equal(true)
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end)
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end)
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describe("Action SetCrossPlayEnabled", function()
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it("should set enabled, lastUpdated and reset isRequesting to false in the store", function()
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local action = SetCrossPlayEnabled(true, tick())
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local state = CrossPlayEnabledStateReducer({}, action)
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expect(state).to.be.a("table")
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expect(state.enabled).to.equal(true)
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expect(state.lastUpdated).to.be.a("number")
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expect(state.isRequesting).to.equal(false)
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end)
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it("should clear enabled, lastUpdated to nil and reset isRequesting to nil when SetCrossPlayEnabled with nil", function()
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local action = SetCrossPlayEnabled(true, tick())
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local state = CrossPlayEnabledStateReducer({}, action)
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action = SetCrossPlayEnabled()
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state = CrossPlayEnabledStateReducer(state, action)
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expect(state).to.be.a("table")
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expect(state.enabled).never.to.be.ok()
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expect(state.lastUpdated).never.to.be.ok()
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expect(state.isRequesting).never.to.be.ok()
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end)
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end)
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describe("Action PostCrossPlayEnabledFailed", function()
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it("should set isRequesting to false in the store", function()
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local action = PostCrossPlayEnabledFailed()
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local state = CrossPlayEnabledStateReducer({}, action)
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expect(state).to.be.a("table")
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expect(state.isRequesting).to.equal(false)
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end)
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end)
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describe("Action GetCrossPlayEnabledFailed", function()
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it("should set isRequesting to false in the store", function()
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local action = GetCrossPlayEnabledFailed()
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local state = CrossPlayEnabledStateReducer({}, action)
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expect(state).to.be.a("table")
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expect(state.isRequesting).to.equal(false)
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end)
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end)
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end
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