add gs
This commit is contained in:
@@ -0,0 +1,17 @@
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local Bundle = {}
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function Bundle.fromData(data)
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local self = {}
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self.assetId = data.id
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self.name = data.name
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self.description = data.description
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self.priceInRobux = data.priceInRobux
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self.partIds = data.partIds
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self.productId = data.productId
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self.creatorId = data.creatorId
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return self
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end
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return Bundle
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@@ -0,0 +1,34 @@
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--[[
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{
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creatorId : number,
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creatorName : string,
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name : string,
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universeId : number,
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placeId : number,
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imageToken : string,
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totalUpVotes : number,
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totalDownVotes : number,
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}
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]]
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local Game = {}
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function Game.new()
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local self = {}
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return self
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end
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function Game.fromJsonData(gameJson)
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local self = Game.new()
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self.creatorId = gameJson.creatorId
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self.creatorName = gameJson.creatorName
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self.name = gameJson.name
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self.universeId = gameJson.universeId
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self.placeId = gameJson.placeId
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self.imageToken = gameJson.imageToken
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self.totalUpVotes = gameJson.totalUpVotes
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self.totalDownVotes = gameJson.totalDownVotes
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return self
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end
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return Game
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@@ -0,0 +1,31 @@
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return function()
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local Modules = game:GetService("CoreGui").RobloxGui.Modules
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local Game = require(Modules.Shell.Models.Game)
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it("should set fields without errors", function()
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local testData =
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{
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creatorId = 531670163,
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creatorName = "game creator",
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name = "game name",
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universeId = 1234567890,
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placeId = 9876543210,
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imageToken = "_606849621_7a6d13bd9a4ae39a8d0b18737d906829",
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totalUpVotes = 9999,
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totalDownVotes = 1111,
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}
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local gameModel = Game.fromJsonData(testData)
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expect(gameModel).to.be.a("table")
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expect(gameModel.creatorId).to.equal(531670163)
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expect(gameModel.creatorName).to.equal("game creator")
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expect(gameModel.name).to.equal("game name")
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expect(gameModel.universeId).to.equal(1234567890)
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expect(gameModel.placeId).to.equal(9876543210)
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expect(gameModel.imageToken).to.equal("_606849621_7a6d13bd9a4ae39a8d0b18737d906829")
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expect(gameModel.totalUpVotes).to.equal(9999)
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expect(gameModel.totalDownVotes).to.equal(1111)
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end)
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end
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@@ -0,0 +1,38 @@
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--[[
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{
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creatorName : string,
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name : string,
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description : string,
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isFavorited : bool,
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lastUpdated : string,
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creationDate : string,
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maxPlayers : number,
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isExperimental : bool,
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creatorUserId : number,
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universeId : number,
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}
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]]
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local GameDetail = {}
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function GameDetail.new()
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local self = {}
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return self
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end
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function GameDetail.fromJsonData(gameJson)
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local self = GameDetail.new()
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self.creatorName = gameJson.Builder
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self.name = gameJson.Name
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self.description = gameJson.Description
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self.isFavorited = gameJson.IsFavoritedByUser
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self.updated = gameJson.Updated
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self.created = gameJson.Created
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self.maxPlayers = gameJson.MaxPlayers
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self.isExperimental = gameJson.IsExperimental
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self.creatorUserId = gameJson.BuilderId
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self.universeId = gameJson.UniverseId
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return self
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end
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return GameDetail
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@@ -0,0 +1,35 @@
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return function()
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local Modules = game:GetService("CoreGui").RobloxGui.Modules
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local GameDetail = require(Modules.Shell.Models.GameDetail)
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it("should set fields without errors", function()
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local testData =
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{
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Builder = "game creator",
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Name = "game name",
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Description = "This is a game description.",
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IsFavoritedByUser = false,
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Updated = "12/12/2012",
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Created = "11/11/2011",
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MaxPlayers = 200,
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IsExperimental = false,
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BuilderId = 531670163,
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UniverseId = 1234567890,
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}
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local gameDetail = GameDetail.fromJsonData(testData)
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expect(gameDetail).to.be.a("table")
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expect(gameDetail.creatorName).to.equal("game creator")
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expect(gameDetail.name).to.equal("game name")
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expect(gameDetail.description).to.equal("This is a game description.")
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expect(gameDetail.isFavorited).to.equal(false)
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expect(gameDetail.updated).to.equal("12/12/2012")
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expect(gameDetail.created).to.equal("11/11/2011")
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expect(gameDetail.maxPlayers).to.equal(200)
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expect(gameDetail.isExperimental).to.equal(false)
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expect(gameDetail.creatorUserId).to.equal(531670163)
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expect(gameDetail.universeId).to.equal(1234567890)
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end)
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end
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@@ -0,0 +1,34 @@
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--[[
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{
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creatorId : number,
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creatorName : string,
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name : string,
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universeId : number,
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placeId : number,
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iconId : number,
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totalUpVotes : number,
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totalDownVotes : number,
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}
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]]
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local Game = {}
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function Game.new()
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local self = {}
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return self
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end
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function Game.fromJsonData(gameJson)
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local self = Game.new()
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self.creatorId = gameJson.CreatorID
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self.creatorName = gameJson.CreatorName
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self.name = gameJson.Name
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self.universeId = gameJson.UniverseID
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self.placeId = gameJson.PlaceID
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self.iconId = gameJson.ImageId
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self.totalUpVotes = gameJson.TotalUpVotes
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self.totalDownVotes = gameJson.TotalDownVotes
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return self
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end
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return Game
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@@ -0,0 +1,31 @@
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return function()
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local Modules = game:GetService("CoreGui").RobloxGui.Modules
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local GameLegacy = require(Modules.Shell.Models.GameLegacy)
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it("should set fields without errors", function()
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local testData =
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{
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CreatorID = 531670163,
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CreatorName = "game creator",
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Name = "game name",
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UniverseID = 1234567890,
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PlaceID = 9876543210,
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ImageId = 963852741,
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TotalUpVotes = 9999,
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TotalDownVotes = 1111,
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}
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local gameModel = GameLegacy.fromJsonData(testData)
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expect(gameModel).to.be.a("table")
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expect(gameModel.creatorId).to.equal(531670163)
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expect(gameModel.creatorName).to.equal("game creator")
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expect(gameModel.name).to.equal("game name")
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expect(gameModel.universeId).to.equal(1234567890)
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expect(gameModel.placeId).to.equal(9876543210)
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expect(gameModel.iconId).to.equal(963852741)
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expect(gameModel.totalUpVotes).to.equal(9999)
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expect(gameModel.totalDownVotes).to.equal(1111)
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end)
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end
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@@ -0,0 +1,29 @@
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--[[
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{
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creatorId : number,
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creatorName : string,
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name : string,
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placeId : number,
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iconId : number,
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}
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]]
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local RecommendedGame = {}
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function RecommendedGame.new()
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local self = {}
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return self
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end
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--TODO: Clean up useNewApi
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function RecommendedGame.fromJsonData(gameJson)
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local self = RecommendedGame.new()
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self.creatorId = gameJson.Creator and gameJson.Creator.CreatorTargetId
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self.creatorName = gameJson.Creator and gameJson.Creator.CreatorName
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self.name = gameJson.GameName
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self.placeId = gameJson.PlaceId
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self.iconId = gameJson.ImageId
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return self
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end
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return RecommendedGame
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+27
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return function()
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local Modules = game:GetService("CoreGui").RobloxGui.Modules
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local RecommendedGame = require(Modules.Shell.Models.RecommendedGame)
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it("should set fields without errors", function()
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local testData =
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{
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Creator =
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{
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CreatorTargetId = 531670163,
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CreatorName = "game creator",
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},
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GameName = "game name",
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PlaceId = 9876543210,
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ImageId = 963852741,
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}
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local gameModel = RecommendedGame.fromJsonData(testData)
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expect(gameModel).to.be.a("table")
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expect(gameModel.creatorName).to.equal("game creator")
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expect(gameModel.name).to.equal("game name")
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expect(gameModel.placeId).to.equal(9876543210)
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expect(gameModel.iconId).to.equal(963852741)
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end)
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end
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@@ -0,0 +1,21 @@
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local ScreenItem = {}
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ScreenItem.Priority = {
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Default = 1,
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Overlay = 2,
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Elevated = 3,
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Immediate = 4,
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}
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function ScreenItem.new(id, priority, data)
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local self = {}
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self.id = id
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self.priority = priority
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self.createdAt = tick()
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self.data = data
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return self
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end
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return ScreenItem
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@@ -0,0 +1,17 @@
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return function()
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local ScreenItem = require(script.Parent.ScreenItem)
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it("should create without errors", function()
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ScreenItem.new("foo", 1, {})
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end)
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it("should set fields without errors", function()
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local screenItem = ScreenItem.new("foo", 1, {})
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expect(screenItem).to.be.a("table")
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expect(screenItem.id).to.equal("foo")
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expect(screenItem.priority).to.equal(1)
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expect(screenItem.data).to.be.a("table")
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expect(screenItem.createdAt).to.be.a("number")
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end)
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end
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@@ -0,0 +1,28 @@
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--[[
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{
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upVotes : number ,
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downVotes : number ,
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userVote : bool or nil,
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canVote : bool ,
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cantVoteReason : string ,
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}
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]]
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local VoteData = {}
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function VoteData.new()
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local self = {}
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return self
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end
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function VoteData.fromJsonData(voteJson)
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local self = VoteData.new()
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self.upVotes = voteJson.UpVotes
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self.downVotes = voteJson.DownVotes
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self.userVote = voteJson.UserVote
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self.canVote = voteJson.CanVote
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self.cantVoteReason = voteJson.ReasonForNotVoteable
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return self
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end
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return VoteData
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@@ -0,0 +1,25 @@
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return function()
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local Modules = game:GetService("CoreGui").RobloxGui.Modules
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local VoteData = require(Modules.Shell.Models.VoteData)
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it("should set fields without errors", function()
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local testData =
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{
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UpVotes = 10000,
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DownVotes = 1,
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UserVote = false,
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CanVote = true,
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ReasonForNotVoteable = "Some reason."
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}
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local voteData = VoteData.fromJsonData(testData)
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expect(voteData).to.be.a("table")
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expect(voteData.upVotes).to.equal(10000)
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expect(voteData.downVotes).to.equal(1)
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expect(voteData.userVote).to.equal(false)
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expect(voteData.canVote).to.equal(true)
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expect(voteData.cantVoteReason).to.equal("Some reason.")
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end)
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end
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