add gs
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--[[
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// LinkAccountScreen.lua
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]]
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local CoreGui = game:GetService("CoreGui")
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local GuiRoot = CoreGui:FindFirstChild("RobloxGui")
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local Modules = GuiRoot:FindFirstChild("Modules")
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local ShellModules = Modules:FindFirstChild("Shell")
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local ContextActionService = game:GetService('ContextActionService')
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local GuiService = game:GetService('GuiService')
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local AccountManager = require(ShellModules:FindFirstChild('AccountManager'))
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local BaseSignInScreen = require(ShellModules:FindFirstChild('BaseSignInScreen'))
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local Errors = require(ShellModules:FindFirstChild('Errors'))
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local ErrorOverlay = require(ShellModules:FindFirstChild('ErrorOverlay'))
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local EventHub = require(ShellModules:FindFirstChild('EventHub'))
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local GlobalSettings = require(ShellModules:FindFirstChild('GlobalSettings'))
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local LoadingWidget = require(ShellModules:FindFirstChild('LoadingWidget'))
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local ScreenManager = require(ShellModules:FindFirstChild('ScreenManager'))
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local SoundManager = require(ShellModules:FindFirstChild('SoundManager'))
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local Strings = require(ShellModules:FindFirstChild('LocalizedStrings'))
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local Utility = require(ShellModules:FindFirstChild('Utility'))
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local Analytics = require(ShellModules:FindFirstChild('Analytics'))
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local function createLinkAccountScreen()
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local this = BaseSignInScreen()
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this:SetTitle(Strings:LocalizedString("LinkAccountTitle"))
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this:SetDescriptionText(Strings:LocalizedString("LinkAccountPhrase"))
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local ModalOverlay = Utility.Create'Frame'
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{
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Name = "ModalOverlay";
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Size = UDim2.new(1, 0, 1, 0);
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BackgroundTransparency = GlobalSettings.ModalBackgroundTransparency;
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BackgroundColor3 = GlobalSettings.ModalBackgroundColor;
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BorderSizePixel = 0;
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ZIndex = 4;
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}
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local myUsername = nil
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local myPassword = nil
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this.UsernameObject:SetDefaultText(Strings:LocalizedString("UsernameWord"))
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this.UsernameObject:SetKeyboardTitle(Strings:LocalizedString("UsernameWord"))
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local usernameChangedCn = nil
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this.PasswordObject:SetDefaultText(Strings:LocalizedString("PasswordWord"))
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this.PasswordObject:SetKeyboardTitle(Strings:LocalizedString("PasswordWord"))
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if not UserSettings().GameSettings:InStudioMode() then
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this.PasswordObject:SetKeyboardType(Enum.XboxKeyBoardType.Password)
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end
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local passwordChangedCn = nil
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local function linkAccountAsync()
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local linkResult = nil
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local signInResult = nil
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local function doLinkAccountAsync()
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linkResult = AccountManager:LinkAccountAsync(myUsername, myPassword)
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if linkResult == AccountManager.AuthResults.Success then
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signInResult = AccountManager:LoginAsync()
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end
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end
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local loader = LoadingWidget(
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{ Parent = this.Container }, { doLinkAccountAsync })
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-- set up full screen loader
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ModalOverlay.Parent = GuiRoot
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ContextActionService:BindCoreAction("BlockB", function() end, false, Enum.KeyCode.ButtonB)
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local selectedObject = GuiService.SelectedCoreObject
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Utility.SetSelectedCoreObject(nil)
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-- call loader
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loader:AwaitFinished()
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-- clean up
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loader:Cleanup()
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loader = nil
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Utility.SetSelectedCoreObject(selectedObject)
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ContextActionService:UnbindCoreAction("BlockB")
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ModalOverlay.Parent = nil
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if linkResult ~= AccountManager.AuthResults.Success then
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local err = linkResult and Errors.Authentication[linkResult] or Errors.Default
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ScreenManager:OpenScreen(ErrorOverlay(err), false)
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else
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if signInResult == AccountManager.AuthResults.Success then
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ScreenManager:CloseCurrent()
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EventHub:dispatchEvent(EventHub.Notifications["AuthenticationSuccess"])
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else
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local err = signInResult and Errors.Authentication[signInResult] or Errors.Default
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ScreenManager:OpenScreen(ErrorOverlay(err), false)
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end
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end
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end
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local isSigningIn = false
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this.SignInButton.MouseButton1Click:connect(function()
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if isSigningIn then return end
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isSigningIn = true
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SoundManager:Play('ButtonPress')
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if (myUsername and #myUsername > 0) and (myPassword and #myPassword > 0) then
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linkAccountAsync()
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else
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local err = Errors.SignIn.NoUsernameOrPasswordEntered
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ScreenManager:OpenScreen(ErrorOverlay(err), false)
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end
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isSigningIn = false
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end)
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--[[ Public API ]]--
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--override
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function this:GetAnalyticsInfo()
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return {[Analytics.WidgetNames('WidgetId')] = Analytics.WidgetNames('LinkAccountScreenId')}
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end
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local baseFocus = this.Focus
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function this:Focus()
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baseFocus(self)
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usernameChangedCn = this.UsernameObject.OnTextChanged:connect(function(text)
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myUsername = text
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if #myUsername > 0 then
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Utility.SetSelectedCoreObject(this.PasswordSelection)
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else
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Utility.SetSelectedCoreObject(this.UsernameSelection)
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end
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end)
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passwordChangedCn = this.PasswordObject.OnTextChanged:connect(function(text)
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myPassword = text
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if #myPassword > 0 then
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Utility.SetSelectedCoreObject(this.SignInButton)
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else
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Utility.SetSelectedCoreObject(this.PasswordSelection)
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end
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end)
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end
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--override
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local baseRemoveFocus = this.RemoveFocus
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function this:RemoveFocus()
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baseRemoveFocus(self)
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Utility.DisconnectEvent(usernameChangedCn)
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Utility.DisconnectEvent(passwordChangedCn)
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end
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return this
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end
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return createLinkAccountScreen
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