add gs
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local RunService = game:GetService("RunService")
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--[[
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CLILUACORE-314: This should be something we get from MarketplaceService,
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so that we'll always be in sync w/ the engine about whether or
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not we're mocking purchases
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]]
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local function isMockingPurchases()
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return RunService:IsStudio()
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end
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return isMockingPurchases
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