add gs
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@@ -0,0 +1,76 @@
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local CorePackages = game:GetService("CorePackages")
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local Roact = require(CorePackages.Roact)
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local LabeledLocaleSelector = require(script.Parent.LabeledLocaleSelector)
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local PlayerLocaleView = Roact.Component:extend("PlayerLocaleView")
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local StudioEnableLuaAPIsForThemes = settings():GetFFlag("StudioEnableLuaAPIsForThemes")
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local robloxLocaleLabelText = "Locale"
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function PlayerLocaleView:init()
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if StudioEnableLuaAPIsForThemes then
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self.state = {
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Theme = settings().Studio.Theme,
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}
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end
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end
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function PlayerLocaleView:render()
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local TextColor3
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local BorderColor3
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local BackgroundColor3
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local ButtonHoverColor3
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local ButtonDownColor3
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if StudioEnableLuaAPIsForThemes then
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TextColor3 = self.state.Theme:GetColor(Enum.StudioStyleGuideColor.BrightText)
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BorderColor3 = self.state.Theme:GetColor(Enum.StudioStyleGuideColor.Border)
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BackgroundColor3 = self.state.Theme:GetColor(Enum.StudioStyleGuideColor.MainBackground)
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ButtonHoverColor3 = self.state.Theme:GetColor(Enum.StudioStyleGuideColor.Button, Enum.StudioStyleGuideModifier.Hover)
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ButtonDownColor3 = self.state.Theme:GetColor(Enum.StudioStyleGuideColor.Button, Enum.StudioStyleGuideModifier.Pressed)
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else
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TextColor3 = Color3.new( 0, 0, 0 )
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BorderColor3 = Color3.new( 0.713726, 0.713726, 0.713726 )
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BackgroundColor3 = Color3.new( 1, 1, 1 )
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ButtonHoverColor3 = Color3.new( 0.894118, 0.933333, 0.996078 )
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ButtonDownColor3 = Color3.new( 0.858824, 0.858824, 0.858824 )
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end
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return Roact.createElement("Frame", {
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Size = UDim2.new(1, 0, 1, 0),
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BackgroundTransparency = 0,
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BackgroundColor3 = BackgroundColor3,
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BorderSizePixel = 0,
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}, {
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Padding = Roact.createElement("UIPadding", {
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PaddingTop = UDim.new(0, 5),
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}),
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Roblox = Roact.createElement(LabeledLocaleSelector, {
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Window = self.props.Window,
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LabelText = robloxLocaleLabelText,
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TextColor3 = TextColor3,
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BorderColor3 = BorderColor3,
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BackgroundColor3 = BackgroundColor3,
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ButtonHoverColor3 = ButtonHoverColor3,
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ButtonDownColor3 = ButtonDownColor3,
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InitialLocaleId = self.props.InitialRobloxLocaleId,
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SetLocaleId = self.props.SetRobloxLocaleId,
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}),
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})
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end
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function PlayerLocaleView:didMount()
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if StudioEnableLuaAPIsForThemes then
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settings().Studio.ThemeChanged:Connect(
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function()
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self:setState({
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Theme = settings().Studio.Theme,
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})
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end
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)
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end
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end
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return PlayerLocaleView
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