add gs
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+15
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local CorePackages = game:GetService("CorePackages")
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local Players = game:GetService("Players")
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local ThrottleUserId = require(CorePackages.AppTempCommon.LuaApp.Utils.ThrottleUserId)
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local FIntLuaHomePageEnablePlacesListV1 = settings():GetFVariable("LuaHomePageEnablePlacesListV1V361")
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-- Don't call this function globally because we cannot get the userId
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-- Reason: The LocalPlayer wouldn't be ready if we called it globally.
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return function()
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local throttleNumber = tonumber(FIntLuaHomePageEnablePlacesListV1)
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local userId = Players.LocalPlayer.UserId
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return ThrottleUserId(throttleNumber, userId)
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end
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+11
@@ -0,0 +1,11 @@
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local CorePackages = game:GetService("CorePackages")
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local FFlagPlacesListV1 = require(CorePackages.AppTempCommon.LuaApp.Flags.IsPlacesListV1Enabled)
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local FFlagLuaHomePeopleListV1V361 = settings():GetFFlag("LuaHomePeopleListV1V361")
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return function()
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-- When we should fetch games data could change in the future
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-- Right now, we should fetch games data when people list on or place list on
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return FFlagLuaHomePeopleListV1V361 or FFlagPlacesListV1()
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end
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