add gs
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<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
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<External>null</External>
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<External>nil</External>
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<Item class="Script" referent="RBX0">
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<Properties>
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<bool name="Disabled">false</bool>
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<Content name="LinkedSource"><null></null></Content>
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<string name="Name">Sound</string>
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<ProtectedString name="Source">-- util
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function waitForChild(parent, childName)
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	local child = parent:findFirstChild(childName)
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	if child then return child end
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	while true do
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		child = parent.ChildAdded:wait()
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		if child.Name==childName then return child end
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		end
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end
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function newSound(id, name)
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	local sound = Instance.new("Sound")
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	sound.SoundId = id
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	sound.archivable = false
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	sound.Parent = script.Parent.Head
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	sound.Name = name
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	return sound
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end
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-- declarations
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local Figure = script.Parent
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local Head = waitForChild(Figure, "Head")
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local Humanoid = waitForChild(Figure, "Humanoid")
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local sDied = newSound("rbxasset://sounds/uuhhh.wav", "DiedSound")
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local sFallingDown = newSound("rbxasset://sounds/splat.wav", "FallingDownSound")
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local sFreeFalling = newSound("rbxasset://sounds/swoosh.wav", "FreeFallingSound")
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local sGettingUp = newSound("rbxasset://sounds/hit.wav", "GettingUpSound")
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local sJumping = newSound("rbxasset://sounds/button.wav", "JumpingSound")
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local sRunning = newSound("rbxasset://sounds/bfsl-minifigfoots1.mp3", "RunningSound")
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sRunning.Looped = true</ProtectedString>
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</Properties>
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</Item>
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</roblox>
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