add
This commit is contained in:
@@ -0,0 +1,694 @@
|
||||
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
||||
<External>null</External>
|
||||
<External>nil</External>
|
||||
<Item class="LocalScript" referent="RBX81CCF0D8D0524CB6BEE9B255C92169B0">
|
||||
<Properties>
|
||||
<bool name="Disabled">false</bool>
|
||||
<Content name="LinkedSource"><null></null></Content>
|
||||
<string name="Name">Animate</string>
|
||||
<string name="ScriptGuid"></string>
|
||||
<ProtectedString name="Source"><![CDATA[function waitForChild(parent, childName)
|
||||
local child = parent:findFirstChild(childName)
|
||||
if child then return child end
|
||||
while true do
|
||||
child = parent.ChildAdded:wait()
|
||||
if child.Name==childName then return child end
|
||||
end
|
||||
end
|
||||
|
||||
local Figure = script.Parent
|
||||
local Humanoid = waitForChild(Figure, "Humanoid")
|
||||
local pose = "Standing"
|
||||
|
||||
local currentAnim = ""
|
||||
local currentAnimInstance = nil
|
||||
local currentAnimTrack = nil
|
||||
local currentAnimKeyframeHandler = nil
|
||||
local currentAnimSpeed = 1.0
|
||||
local animTable = {}
|
||||
local animNames = {
|
||||
idle = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507766666", weight = 1 },
|
||||
{ id = "http://www.roblox.com/asset/?id=507766951", weight = 1 },
|
||||
{ id = "http://www.roblox.com/asset/?id=507766388", weight = 9 }
|
||||
},
|
||||
walk = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507777826", weight = 10 }
|
||||
},
|
||||
run = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507767714", weight = 10 }
|
||||
},
|
||||
swim = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507784897", weight = 10 }
|
||||
},
|
||||
swimidle = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507785072", weight = 10 }
|
||||
},
|
||||
jump = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507765000", weight = 10 }
|
||||
},
|
||||
fall = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507767968", weight = 10 }
|
||||
},
|
||||
climb = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507765644", weight = 10 }
|
||||
},
|
||||
sit = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507768133", weight = 10 }
|
||||
},
|
||||
toolnone = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
|
||||
},
|
||||
toolslash = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
|
||||
-- { id = "slash.xml", weight = 10 }
|
||||
},
|
||||
toollunge = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507768375", weight = 10 }
|
||||
},
|
||||
wave = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507770239", weight = 10 }
|
||||
},
|
||||
point = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507770453", weight = 10 }
|
||||
},
|
||||
dance = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507771019", weight = 10 },
|
||||
{ id = "http://www.roblox.com/asset/?id=507771955", weight = 10 },
|
||||
{ id = "http://www.roblox.com/asset/?id=507772104", weight = 10 }
|
||||
},
|
||||
dance2 = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507776043", weight = 10 },
|
||||
{ id = "http://www.roblox.com/asset/?id=507776720", weight = 10 },
|
||||
{ id = "http://www.roblox.com/asset/?id=507776879", weight = 10 }
|
||||
},
|
||||
dance3 = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507777268", weight = 10 },
|
||||
{ id = "http://www.roblox.com/asset/?id=507777451", weight = 10 },
|
||||
{ id = "http://www.roblox.com/asset/?id=507777623", weight = 10 }
|
||||
},
|
||||
laugh = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507770818", weight = 10 }
|
||||
},
|
||||
cheer = {
|
||||
{ id = "http://www.roblox.com/asset/?id=507770677", weight = 10 }
|
||||
},
|
||||
}
|
||||
|
||||
-- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
|
||||
local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}
|
||||
|
||||
math.randomseed(tick())
|
||||
|
||||
function configureAnimationSet(name, fileList)
|
||||
if (animTable[name] ~= nil) then
|
||||
for _, connection in pairs(animTable[name].connections) do
|
||||
connection:disconnect()
|
||||
end
|
||||
end
|
||||
animTable[name] = {}
|
||||
animTable[name].count = 0
|
||||
animTable[name].totalWeight = 0
|
||||
animTable[name].connections = {}
|
||||
|
||||
-- check for config values
|
||||
local config = script:FindFirstChild(name)
|
||||
if (config ~= nil) then
|
||||
-- print("Loading anims " .. name)
|
||||
table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
|
||||
table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
|
||||
local idx = 1
|
||||
for _, childPart in pairs(config:GetChildren()) do
|
||||
if (childPart:IsA("Animation")) then
|
||||
table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
|
||||
animTable[name][idx] = {}
|
||||
animTable[name][idx].anim = childPart
|
||||
local weightObject = childPart:FindFirstChild("Weight")
|
||||
if (weightObject == nil) then
|
||||
animTable[name][idx].weight = 1
|
||||
else
|
||||
animTable[name][idx].weight = weightObject.Value
|
||||
end
|
||||
animTable[name].count = animTable[name].count + 1
|
||||
animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
|
||||
-- print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
|
||||
idx = idx + 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- fallback to defaults
|
||||
if (animTable[name].count <= 0) then
|
||||
for idx, anim in pairs(fileList) do
|
||||
animTable[name][idx] = {}
|
||||
animTable[name][idx].anim = Instance.new("Animation")
|
||||
animTable[name][idx].anim.Name = name
|
||||
animTable[name][idx].anim.AnimationId = anim.id
|
||||
animTable[name][idx].weight = anim.weight
|
||||
animTable[name].count = animTable[name].count + 1
|
||||
animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
|
||||
-- print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Setup animation objects
|
||||
function scriptChildModified(child)
|
||||
local fileList = animNames[child.Name]
|
||||
if (fileList ~= nil) then
|
||||
configureAnimationSet(child.Name, fileList)
|
||||
end
|
||||
end
|
||||
|
||||
script.ChildAdded:connect(scriptChildModified)
|
||||
script.ChildRemoved:connect(scriptChildModified)
|
||||
|
||||
|
||||
for name, fileList in pairs(animNames) do
|
||||
configureAnimationSet(name, fileList)
|
||||
end
|
||||
|
||||
-- ANIMATION
|
||||
|
||||
-- declarations
|
||||
local toolAnim = "None"
|
||||
local toolAnimTime = 0
|
||||
|
||||
local jumpAnimTime = 0
|
||||
local jumpAnimDuration = 0.31
|
||||
|
||||
local toolTransitionTime = 0.1
|
||||
local fallTransitionTime = 0.2
|
||||
|
||||
-- functions
|
||||
|
||||
function stopAllAnimations()
|
||||
local oldAnim = currentAnim
|
||||
|
||||
-- return to idle if finishing an emote
|
||||
if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
|
||||
oldAnim = "idle"
|
||||
end
|
||||
|
||||
currentAnim = ""
|
||||
currentAnimInstance = nil
|
||||
if (currentAnimKeyframeHandler ~= nil) then
|
||||
currentAnimKeyframeHandler:disconnect()
|
||||
end
|
||||
|
||||
if (currentAnimTrack ~= nil) then
|
||||
currentAnimTrack:Stop()
|
||||
currentAnimTrack:Destroy()
|
||||
currentAnimTrack = nil
|
||||
end
|
||||
return oldAnim
|
||||
end
|
||||
|
||||
function setAnimationSpeed(speed)
|
||||
if speed ~= currentAnimSpeed then
|
||||
currentAnimSpeed = speed
|
||||
currentAnimTrack:AdjustSpeed(currentAnimSpeed)
|
||||
end
|
||||
end
|
||||
|
||||
function keyFrameReachedFunc(frameName)
|
||||
if (frameName == "End") then
|
||||
-- print("Keyframe : ".. frameName)
|
||||
|
||||
local repeatAnim = currentAnim
|
||||
-- return to idle if finishing an emote
|
||||
if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
|
||||
repeatAnim = "idle"
|
||||
end
|
||||
|
||||
local animSpeed = currentAnimSpeed
|
||||
playAnimation(repeatAnim, 0.15, Humanoid)
|
||||
setAnimationSpeed(animSpeed)
|
||||
end
|
||||
end
|
||||
|
||||
-- Preload animations
|
||||
function playAnimation(animName, transitionTime, humanoid)
|
||||
|
||||
local roll = math.random(1, animTable[animName].totalWeight)
|
||||
local origRoll = roll
|
||||
local idx = 1
|
||||
while (roll > animTable[animName][idx].weight) do
|
||||
roll = roll - animTable[animName][idx].weight
|
||||
idx = idx + 1
|
||||
end
|
||||
|
||||
-- print(animName .. " " .. idx .. " [" .. origRoll .. "]")
|
||||
|
||||
local anim = animTable[animName][idx].anim
|
||||
|
||||
-- switch animation
|
||||
if (anim ~= currentAnimInstance) then
|
||||
|
||||
if (currentAnimTrack ~= nil) then
|
||||
currentAnimTrack:Stop(transitionTime)
|
||||
currentAnimTrack:Destroy()
|
||||
end
|
||||
|
||||
currentAnimSpeed = 1.0
|
||||
|
||||
-- load it to the humanoid; get AnimationTrack
|
||||
currentAnimTrack = humanoid:LoadAnimation(anim)
|
||||
|
||||
-- play the animation
|
||||
currentAnimTrack:Play(transitionTime)
|
||||
currentAnim = animName
|
||||
currentAnimInstance = anim
|
||||
|
||||
-- set up keyframe name triggers
|
||||
if (currentAnimKeyframeHandler ~= nil) then
|
||||
currentAnimKeyframeHandler:disconnect()
|
||||
end
|
||||
currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------
|
||||
|
||||
local toolAnimName = ""
|
||||
local toolAnimTrack = nil
|
||||
local toolAnimInstance = nil
|
||||
local currentToolAnimKeyframeHandler = nil
|
||||
|
||||
function toolKeyFrameReachedFunc(frameName)
|
||||
if (frameName == "End") then
|
||||
-- print("Keyframe : ".. frameName)
|
||||
playToolAnimation(toolAnimName, 0.0, Humanoid)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function playToolAnimation(animName, transitionTime, humanoid)
|
||||
|
||||
local roll = math.random(1, animTable[animName].totalWeight)
|
||||
local origRoll = roll
|
||||
local idx = 1
|
||||
while (roll > animTable[animName][idx].weight) do
|
||||
roll = roll - animTable[animName][idx].weight
|
||||
idx = idx + 1
|
||||
end
|
||||
-- print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
|
||||
local anim = animTable[animName][idx].anim
|
||||
|
||||
if (toolAnimInstance ~= anim) then
|
||||
|
||||
if (toolAnimTrack ~= nil) then
|
||||
toolAnimTrack:Stop()
|
||||
toolAnimTrack:Destroy()
|
||||
transitionTime = 0
|
||||
end
|
||||
|
||||
-- load it to the humanoid; get AnimationTrack
|
||||
toolAnimTrack = humanoid:LoadAnimation(anim)
|
||||
|
||||
-- play the animation
|
||||
toolAnimTrack:Play(transitionTime)
|
||||
toolAnimName = animName
|
||||
toolAnimInstance = anim
|
||||
|
||||
currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
|
||||
end
|
||||
end
|
||||
|
||||
function stopToolAnimations()
|
||||
local oldAnim = toolAnimName
|
||||
|
||||
if (currentToolAnimKeyframeHandler ~= nil) then
|
||||
currentToolAnimKeyframeHandler:disconnect()
|
||||
end
|
||||
|
||||
toolAnimName = ""
|
||||
toolAnimInstance = nil
|
||||
if (toolAnimTrack ~= nil) then
|
||||
toolAnimTrack:Stop()
|
||||
toolAnimTrack:Destroy()
|
||||
toolAnimTrack = nil
|
||||
end
|
||||
|
||||
|
||||
return oldAnim
|
||||
end
|
||||
|
||||
-------------------------------------------------------------------------------------------
|
||||
-------------------------------------------------------------------------------------------
|
||||
|
||||
|
||||
function onRunning(speed)
|
||||
if speed > 0.01 then
|
||||
local scale = 15.0
|
||||
playAnimation("walk", 0.1, Humanoid)
|
||||
setAnimationSpeed(speed / scale)
|
||||
pose = "Running"
|
||||
else
|
||||
if emoteNames[currentAnim] == nil then
|
||||
playAnimation("idle", 0.1, Humanoid)
|
||||
pose = "Standing"
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function onDied()
|
||||
pose = "Dead"
|
||||
end
|
||||
|
||||
function onJumping()
|
||||
playAnimation("jump", 0.1, Humanoid)
|
||||
jumpAnimTime = jumpAnimDuration
|
||||
pose = "Jumping"
|
||||
end
|
||||
|
||||
function onClimbing(speed)
|
||||
local scale = 5.0
|
||||
playAnimation("climb", 0.1, Humanoid)
|
||||
setAnimationSpeed(speed / scale)
|
||||
pose = "Climbing"
|
||||
end
|
||||
|
||||
function onGettingUp()
|
||||
pose = "GettingUp"
|
||||
end
|
||||
|
||||
function onFreeFall()
|
||||
if (jumpAnimTime <= 0) then
|
||||
playAnimation("fall", fallTransitionTime, Humanoid)
|
||||
end
|
||||
pose = "FreeFall"
|
||||
end
|
||||
|
||||
function onFallingDown()
|
||||
pose = "FallingDown"
|
||||
end
|
||||
|
||||
function onSeated()
|
||||
pose = "Seated"
|
||||
end
|
||||
|
||||
function onPlatformStanding()
|
||||
pose = "PlatformStanding"
|
||||
end
|
||||
|
||||
function onSwimming(speed)
|
||||
if speed > 1.00 then
|
||||
local scale = 10.0
|
||||
playAnimation("swim", 0.4, Humanoid)
|
||||
setAnimationSpeed(speed / scale)
|
||||
pose = "Swimming"
|
||||
else
|
||||
playAnimation("swimidle", 0.4, Humanoid)
|
||||
pose = "Standing"
|
||||
end
|
||||
end
|
||||
|
||||
function getTool()
|
||||
for _, kid in ipairs(Figure:GetChildren()) do
|
||||
if kid.className == "Tool" then return kid end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function getToolAnim(tool)
|
||||
for _, c in ipairs(tool:GetChildren()) do
|
||||
if c.Name == "toolanim" and c.className == "StringValue" then
|
||||
return c
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
function animateTool()
|
||||
|
||||
if (toolAnim == "None") then
|
||||
playToolAnimation("toolnone", toolTransitionTime, Humanoid)
|
||||
return
|
||||
end
|
||||
|
||||
if (toolAnim == "Slash") then
|
||||
playToolAnimation("toolslash", 0, Humanoid)
|
||||
return
|
||||
end
|
||||
|
||||
if (toolAnim == "Lunge") then
|
||||
playToolAnimation("toollunge", 0, Humanoid)
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
function moveSit()
|
||||
RightShoulder.MaxVelocity = 0.15
|
||||
LeftShoulder.MaxVelocity = 0.15
|
||||
RightShoulder:SetDesiredAngle(3.14 /2)
|
||||
LeftShoulder:SetDesiredAngle(-3.14 /2)
|
||||
RightHip:SetDesiredAngle(3.14 /2)
|
||||
LeftHip:SetDesiredAngle(-3.14 /2)
|
||||
end
|
||||
|
||||
local lastTick = 0
|
||||
|
||||
function move(time)
|
||||
local amplitude = 1
|
||||
local frequency = 1
|
||||
local deltaTime = time - lastTick
|
||||
lastTick = time
|
||||
|
||||
local climbFudge = 0
|
||||
local setAngles = false
|
||||
|
||||
if (jumpAnimTime > 0) then
|
||||
jumpAnimTime = jumpAnimTime - deltaTime
|
||||
end
|
||||
|
||||
if (pose == "FreeFall" and jumpAnimTime <= 0) then
|
||||
playAnimation("fall", fallTransitionTime, Humanoid)
|
||||
elseif (pose == "Seated") then
|
||||
playAnimation("sit", 0.5, Humanoid)
|
||||
return
|
||||
elseif (pose == "Running") then
|
||||
playAnimation("walk", 0.1, Humanoid)
|
||||
elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
|
||||
stopAllAnimations()
|
||||
amplitude = 0.1
|
||||
frequency = 1
|
||||
setAngles = true
|
||||
end
|
||||
|
||||
-- Tool Animation handling
|
||||
local tool = getTool()
|
||||
if tool and (tool.RequiresHandle or tool:FindFirstChild("Handle")) then
|
||||
|
||||
animStringValueObject = getToolAnim(tool)
|
||||
|
||||
if animStringValueObject then
|
||||
toolAnim = animStringValueObject.Value
|
||||
-- message recieved, delete StringValue
|
||||
animStringValueObject.Parent = nil
|
||||
toolAnimTime = time + .3
|
||||
end
|
||||
|
||||
if time > toolAnimTime then
|
||||
toolAnimTime = 0
|
||||
toolAnim = "None"
|
||||
end
|
||||
|
||||
animateTool()
|
||||
else
|
||||
stopToolAnimations()
|
||||
toolAnim = "None"
|
||||
toolAnimInstance = nil
|
||||
toolAnimTime = 0
|
||||
end
|
||||
end
|
||||
|
||||
-- connect events
|
||||
Humanoid.Died:connect(onDied)
|
||||
Humanoid.Running:connect(onRunning)
|
||||
Humanoid.Jumping:connect(onJumping)
|
||||
Humanoid.Climbing:connect(onClimbing)
|
||||
Humanoid.GettingUp:connect(onGettingUp)
|
||||
Humanoid.FreeFalling:connect(onFreeFall)
|
||||
Humanoid.FallingDown:connect(onFallingDown)
|
||||
Humanoid.Seated:connect(onSeated)
|
||||
Humanoid.PlatformStanding:connect(onPlatformStanding)
|
||||
Humanoid.Swimming:connect(onSwimming)
|
||||
|
||||
-- setup emote chat hook
|
||||
Game.Players.LocalPlayer.Chatted:connect(function(msg)
|
||||
local emote = ""
|
||||
if (string.sub(msg, 1, 3) == "/e ") then
|
||||
emote = string.sub(msg, 4)
|
||||
elseif (string.sub(msg, 1, 7) == "/emote ") then
|
||||
emote = string.sub(msg, 8)
|
||||
end
|
||||
|
||||
if (pose == "Standing" and emoteNames[emote] ~= nil) then
|
||||
playAnimation(emote, 0.1, Humanoid)
|
||||
end
|
||||
-- print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
|
||||
end)
|
||||
|
||||
|
||||
-- main program
|
||||
|
||||
local runService = game:service("RunService");
|
||||
|
||||
-- print("bottom")
|
||||
|
||||
-- initialize to idle
|
||||
playAnimation("idle", 0.1, Humanoid)
|
||||
pose = "Standing"
|
||||
|
||||
while Figure.Parent~=nil do
|
||||
local _, time = wait(0.1)
|
||||
move(time)
|
||||
end
|
||||
|
||||
|
||||
]]></ProtectedString>
|
||||
</Properties>
|
||||
<Item class="StringValue" referent="RBX90D2310F3499411E93EB705C595332F9">
|
||||
<Properties>
|
||||
<string name="Name">climb</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBX751435404EDA413F989EFDB61AEF83F7">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507765644</url></Content>
|
||||
<string name="Name">ClimbAnim</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBX4122099F3058463B8CDC84F8F14A4DE8">
|
||||
<Properties>
|
||||
<string name="Name">fall</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBX01328E496CA74035ABDDB9ABDBAAE17E">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507767968</url></Content>
|
||||
<string name="Name">FallAnim</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBXEA4D0413A91A40A9ADEFA6C743F90AE6">
|
||||
<Properties>
|
||||
<string name="Name">idle</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBX413BED0D35534B4793F4941F3F252FD1">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507766388</url></Content>
|
||||
<string name="Name">Animation1</string>
|
||||
</Properties>
|
||||
<Item class="NumberValue" referent="RBX79C9D1CBC12148508B2E98CEF424F7DA">
|
||||
<Properties>
|
||||
<string name="Name">Weight</string>
|
||||
<double name="Value">9</double>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="Animation" referent="RBXB64911DB20F2424684C3C387151F94F5">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507766666</url></Content>
|
||||
<string name="Name">Animation2</string>
|
||||
</Properties>
|
||||
<Item class="NumberValue" referent="RBX398CD5B511D1422CA1BAAA4265B163F0">
|
||||
<Properties>
|
||||
<string name="Name">Weight</string>
|
||||
<double name="Value">1</double>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBX158746ACDD45430AAF15FE4577B348C7">
|
||||
<Properties>
|
||||
<string name="Name">jump</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBXC751033764264CA994C549E8E36BD20E">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507765000</url></Content>
|
||||
<string name="Name">JumpAnim</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBXE3EC2CBB21DB4724B90E26E7DA569406">
|
||||
<Properties>
|
||||
<string name="Name">run</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBXE0AB7B279EAF4E0DA8FD148C57A5A3C8">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=5077677142</url></Content>
|
||||
<string name="Name">RunAnim</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBX8A1B8319AEB349469497F7943F9ACBB7">
|
||||
<Properties>
|
||||
<string name="Name">sit</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBX867339DE035842B4AD88EFAF3625BB49">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507768133</url></Content>
|
||||
<string name="Name">SitAnim</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBXBC54151A25964CED8370B5C005DD8954">
|
||||
<Properties>
|
||||
<string name="Name">toolnone</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBXD27FB2FCA91E477385E032E6EAD5BD0E">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507768375</url></Content>
|
||||
<string name="Name">ToolNoneAnim</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBX28DA1B6A565F47459169C87D967D6BEC">
|
||||
<Properties>
|
||||
<string name="Name">walk</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBX51AA2F25CCAB4C4AB610DBE6A384431F">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507777826</url></Content>
|
||||
<string name="Name">RunAnim</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBX37CBFD72FD56488795BD5EB96194EC7F">
|
||||
<Properties>
|
||||
<string name="Name">swimidle</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBXE057EB1ABC264C799380EB10C18B6E7B">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=481825862</url></Content>
|
||||
<string name="Name">SwimIdle</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
<Item class="StringValue" referent="RBX6589FFEFB5CD453A9CC3C3943029E170">
|
||||
<Properties>
|
||||
<string name="Name">swim</string>
|
||||
<string name="Value"></string>
|
||||
</Properties>
|
||||
<Item class="Animation" referent="RBX6FC3A2465C0D41BDBB1DAE559068EDE7">
|
||||
<Properties>
|
||||
<Content name="AnimationId"><url>http://www.roblox.com/asset/?id=507784897</url></Content>
|
||||
<string name="Name">Swim</string>
|
||||
</Properties>
|
||||
</Item>
|
||||
</Item>
|
||||
</Item>
|
||||
</roblox>
|
||||
Reference in New Issue
Block a user